(edited by Frederick Vael.6293)
Showing Posts For Frederick Vael.6293:
You talk as if crafting were usefull right now.
You can almost buy an crafted exotic armor for the same amount that it cost building it. And the price difference wont compensate the lost money to get to 400.
Crafting, right now, is plain useless.
It’s called probability.
A tool could have a 99% probability of giving you double drop rate, and you could still get none in 10 tries in a row.
Not being able to sell it is the real porpuse of that.
What they should do is to reduce the number of soulbound/accountbound on adquire. Those tonics should bound on use, not on adquire. And what they did for weapons and pets in GW1 was really cool: pets dont soulbound, but they are wasted when you use them to unlock an achievement. Weapons dont soulbound, but do +15% dmg if you soulbound them. I dont think it will destroy economy, as if you want to use a weapon regulary you will end up soulbounding it, and it will add more pets to sell.
Am i the only one having this problem? Because i look and look on this forum, but i cant find it, nor in the entire forum using the search.
When I laugh with my human mesmer, it sounds like this:
http://www.youtube.com/watch?v=GTji_LoDROc
Which is frankly horrible. There is a way to solve this? It has been happening since the release, but i remember back in the BWE that it was different.
Anyone knows how to fix it, or if its a general issue?
I want to make something clear, because it seems that nobody in these games seems to realize it. It happened in WoW and it is happening here.
If you go to farm something, to use that farmed material to build something, even if the material were “free”, you are still losing money. Those materials still have a value, and they can be sold. Thinking that a helmet that is sold for 5coins, that is built using mat A wich can be sold for 2 coins, and mat B that can be sold for 2 coins, the helmet only gives you 1 coin of profit, even if you farmed the materials. True, you also get the other 4 because it was like selling them together, and in this example it is a good trade, but keep in mind that materials always worth money, even when farmed.
I has seen a lot of time in WoW people selling crafted good cheaper than the required materials “because they farmed them”.