Showing Posts For Frodo.4378:
Hi guys, could you please help me with identification of one armor skin ? It looks pretty cool and i would like to own it.
Its that human female in red-orange-yellow armor in left.
Thank you for your help
Hi, I decided to make a new sPVP/tPVP build today with boar pet and I’ve found a few bugs (I hope they are bugs) in the boar F2 “Forage” skill:
1. When I pick Bone or Stone from ground, both obtained skills (Bone crack, Throw stone) which cause stun/daze are not affected by XII skirmishing trait Moment of Clarity. With this trait stun/daze should be 3 seconds instead of 2.
2. Skull fear from object Skull has 120 sec CD. CD of Forage is 40 sec. Then if I use it and my boar find skull again it’s totally uselesss for me because it’s on CD.
3. All those objects from Forage are pickable by enemies, so they can use my skills against me….. nonsense
Do you know if those skills are supposed to work like this or not ??
I dont know if this relates to all pickable objects, but sometimes when i try to pick up skull/stone/bone or seed pod/elixir of heroes/egg from earth while not standing at place but walking, i dont pick it up. Instead of that i continue walking straight forward and my character is uncontrolable for few seconds. This often (and maybe only) happen when i press F (to pick it) at the end of pickable area.
Its really unpleasant and it gives advantage to your opponent, even that occur rarely. Do you have any experience with this bug ?
Hi, did u notice that activating QZ or swap pets during finishing downed player, dont affect finishing speed ? i dont know where exactly this change happened but a few weeks ago, when i activate QZ while finishing, i do it twice faster. Now i have to activate it before finishing. Ressurection is affected by QZ or swap even during casting so its ok, but finishing is bugged i think.