Showing Posts For Ganthrion.8025:

Thoughts on our role in the story

in Living World

Posted by: Ganthrion.8025

Ganthrion.8025

“it’s weird that I cannot order some pact troops to help with the fight against scarlet,”

I think that’s not really possible. If everyone who reached that point in the PS would call in troops there would be two outcomes:

a) the events would be too easy, if say 50 players are at an event and calls in pact troops there would be 50+ npc’s doing dmg to the target.

b) If they balance this out by making the troops weak, what’s the point? They would either become easy fodder killed in 2 seconds or they would just be in our way.

ALL HAIL TRAHEARNE! TRAHEARNE IS ALL, TRAHEARNE IS ETERNAL!

What name would YOU give to a GW2 expansion.

in Living World

Posted by: Ganthrion.8025

Ganthrion.8025

Guild Wars 2: Nightmare Falls

-New regions: Maguuma Wastes, Magus Falls and an underground section.
-Level cap increase
-New Dungeons
-New traits, skills
-Tengu race becomes available with new class (Wind Hunter)
-Old personal story mission rebalanced
-New PvP modes!

-New personal story missions which begin 5 months after Mordremoth’s awakening. Husks started appearing all over Tyria, the Nightmare Court withdrawed into the Jungle and the Pale Tree has fallen into a deep sleep. The Sylvari begin seeing visions and some are driven insane by the things they see, some fall into a sleeping state. Meanwhile new Sylvari begin emerging from the sleeping Pale Tree which are ‘different’ from their brethren.

-New activity: Taimi’s Super Extraordinary Arena Challenge: Battle Taimi’s new creation: Fist-o The Mega Golem! (lvl 80 challenge)

New World Bosses: Mordremoth’s champion, a giant Minotaur-Griffon hybrid creature, and The Eldest Oakheart.

(edited by Ganthrion.8025)