Showing Posts For Garas.8530:
Ideally if the worst WvW server were to be matched against the best WvW server, the best one will win (obviously), but not to the extent that they can dominate 100% of the map with no capacity for the other server to reply.
Ideally though, with a functioning ranking system, the worst server shouldn’t ever go up against the best.
On the night-capping:
I know this might sound silly, but how about not showing us the points for all three servers anymore? I mean, if I’m not mistaking, all they really do is level up through buffs to our own server. So all we really need is to see our own progress. It’s only because we can see the massive lead in points one server has over the other two, that has a lot of people upset because they can’t ‘catch up’ with the leader anymore.
I play on Far Shiverpeaks myself and in the weekends I think it’s fair to say we’re actually the more dominant server in our group. But our effort doesn’t feel at all so rewarding after seeing our pointlead turned upside down over night on monday morning. If we couldn’t see the other server’s points, maybe we would just enjoy taking back the keeps we can in our peak time and generally have a fun WvW experience? Then during the night we don’t have to worry about losing a lot of points to whichever server can nightcap the most. Yes it sucks to lose upgraded keeps over night, but surely it wouldn’t feel so bad to take back our territories during the day if we didn’t have to think about how many points we have to score to get even.
Ofcourse, this only works when a server is actually able to take back the points during peak times and if wvw is genuinly balanced between servers during this time. I still think proper matchmaking is very important. Ideally, switching matchups often, would also ensure there’s no real sense of only one/few servers dominating.
Anyway, just my 2 cents.
The “night capping” situation keeps being presented as a problem because “there is nothing the prime time players can do about their gains being lost”. But the people pushing this side of the argument totally ignore the other side of the coin. What about the servers with relatively strong off peak teams who lose all their gains during prime time? Is it their fault that the prime time players aren’t organised or just plain not interested?
The simple fact is that the ranking system will fix most of the balance issues given time.
I think prime time is best defined by the servers most populated and active time period. If you are losing all of your gains during prime time then then the server is relatively healthily balanced as there is a tug of war occurring, which I think is the intended mechanic for WvWvW.
Not quite my point. I was trying to point out that the “night capping” perspective is very one sided. Which is why the vast majority of “solutions” put forward in this forum all suggest punishing off peak players in some way.
I actually agree with you, the solution is in server balance. The only problem is that it is ultimately the choice of the players and guilds to balance the servers, and that is unrealistic for several reasons. Some people want to stay where they are because they are established, fair enough. Others want to be carried or to play on “elite” servers. Some people just want easy points. Some people don’t care about WvW at all. The ultimate result is going to be failure of WvW if the issue is not resolved in a way that makes sense for all. This has happened before in numerous games and it would be a shame if it happened to GW2.
Again, that is what the ranking system will do. Hardcore WvWvW servers will move up the ranks and ultimately compete against other like minded servers while casual servers will move down and compete against other casuals.
The thing is that a ranking system doesn’t fix things overnight, you actually have to get a ranking before you can be matched against servers with similar ranks. A lot of people are just getting uptight over losing a single 7 day match, they refuse to look ahead to the next one.
I agree with you and I even play on Far Shiverpeaks.
But in defense of my server, we’ve been up against Vizunah Square since a few days after headstart and we haven’t been switched out to another group since. Seeing as we’re somehow also currently the nr. 2 server in EU, I’m a bit worried the rankingsystem isn’t going to help us. But I’ll wait and see what happens this weekend. I’m hoping we’ll get some proper matchmaking going soon, for all our sakes.
People in the UK pay 8.50, which is like €10,50. I find it a bit ridiculous that we’re charged that much extra just becuase we’re european.