(edited by GarretDB.3409)
Showing Posts For GarretDB.3409:
Err…Well try not to forget that the game just came out, with a huge surge of players. You wait in a year’s time and I bet you it will even out.
Not that I want it to though. I like the events as they are, and have enjoyed the events with a mass of players in particular. Some are more challenging than others obviously, not to worry, if I want to suffer I’ll go do a dungeon, and after finishing AC one time, I’m in no rush!
Also, they’re not ‘that’ dynamic enough to really justify them being more insular in their discovery. Situations change but in the end there are a set amount per zone. Moreover, a lot of them are duplicates. How many times can an NPC tell you to escort a Dolyak? What’s the difference if it alerts you really?
If I have one criticism, it’s that some events repeat far far too quickly.
I really like the idea of style collecting, and then applying that using a stone. I’m actually kinda shocked it’s not like that already…
Seems like the logical progression to me, but I doubt it will happen. When the feedback is open be sure to post this!