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Guild Wars 2: It's alive!

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Posted by: GenericBox.1923

GenericBox.1923

Rift declined fast? Again, using Xfire, it declined by just under half after a 3 months – About 45% decline in 3 months. Like I said, games will always decline after 3 months.

SWTOR and now GW2 have declined quicker is not a mimic of this standard – GW2 has declined by 75% in 1 month, SWTOR was probably something similiar.

Guild Wars 2: It's alive!

in Guild Wars 2 Discussion

Posted by: GenericBox.1923

GenericBox.1923

And Zale, I hate doing the work for lazy people, but if you are so keen on imperial evidence, look at the statistics/figures at Xfire (was only a Google away)

http://beta.xfire.com/games/gw2

While this is a display from the small community of Xfire users, it successfully predicted the decline of SWTOR (that was when I first found the site – it may have predicted other games too).

You can also imagine that Xfire users are more… gaming orientated… than most people – so if the “gamers community” is declining this fast, you can probably extrapolate these stats for the general player base.

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Guild Wars 2: It's alive!

in Guild Wars 2 Discussion

Posted by: GenericBox.1923

GenericBox.1923

I am not comparing the health of the game during low-pop hours, these are peak times for both American and Oceanic players.

I log on during US peak, and log off after Oceanic peak – so as was my point – I see the population over an entire day, not just as a snippet.

Log on to Sea of Sorrows right now (plum in the Oceanic peak times) – and have a look around.

I know the standard decline for MMOs after release, I’ve played WoW launch, SWG launch, Rift launch, SWTOR and now GW2. There is a predictable pattern of player behaviour.

It shouldn’t be within a month of launch though, it is usually a 3 month point that the decline starts, before players return around 6 months.

This game won’t work like other MMOs because it doesn’t have the subscription incentive (people don’t feel driven to play it because they are paying for it) – so nothing can be said yet of its longevity until the 6 month point.

But until then it is declining much more rapidly than any of those other launches.

My Problem with GW2

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Posted by: GenericBox.1923

GenericBox.1923

Endgame in GW2 is not the same as any other game, because they have made the decision (wrongfully in my opinion) to not have stat differences in their gear. I have a full exotic set now, it’s only been 5 weeks.

Even more importantly, I am completely happy with how I look. Therefore there is 0 incentive for me to do anything anymore. I have 400 crafting, literally the only thing I could want to do is maybe grind/farm another Exotic set.

If stats are not going to increase until the next expansion (as I assume the level cap will increase), than what else? It’s not that there isn’t anything to do at endgame, every game has plenty of content to do. The question is : Why bother? — GuildWars 2 has reached that point already after just 5 weeks.

At least with other games, I still have a reason to grind out content even if I were to log back in now after not playing them for a month.

ArenaNet have made some fundementally bad decisions regarding endgame for GW2, and they will pay for it in the end.

Guild Wars 2: It's alive!

in Guild Wars 2 Discussion

Posted by: GenericBox.1923

GenericBox.1923

Zale, I won’t assume what experience with MMO’s that you have – not that it matters (nor do I care), but please take off the rose-coloured glasses you are wearing or you will be still standing on the deck of the ship at the bottom of the ocean.

My /age shows that I have now played for 327 hours in 33 days. Do the math, I play this game for 10 hours a day (roughly), for all intents and purposes, I spend more of my time in Tyria than I do in the real world [with sleep]. (Sad, yes)

By all means I have recieved my money’s worth from this game, but I have also watched the server population rapidly (if not exponentially) decline in the last weeks.

You cannot judge the population by what you see during your peak hours – but I feel I can judge my server’s population (Sea of Sorrows), over an entire day.

You cannot get a dungeon group, you are doing dynamic events alone, and literally you are the only player on an entire map.

The game is in decline, because knowing that at least among the “hardcore” community, Sea of Sorrows was the unofficial Oceanic server – and has been full or close to it since launch.

If this is a full server at near desertion – I shudder to think what playing on a lower population server must be like.

Even when I log on to help a guildie run a dungeon (SE for example) – we have to wait for literally 30 minutes to find just 1 more player.. just 1.

Sure, everyone may be 80 and unwilling to go back to lower level dungeons – but this is the point, a “growing” game would not have a problem with lower-level areas — new players would be coming through. It wouldn’t be a problem if the game was enjoyable to level again, because alts would be flooding the zones.

Instead, it’s deserted, even the nearest main city Hoelbrok.

So keep up the fanboy act if you like, I’ve given this game my life for the last month – without pretending like its a good game (it really isn’t a good “game” – you’re not ‘playing’ anything if you have to stand around for 30 minutes trying to find other players for content) and try not to drown in tears when the game finally goes under.

Appeal to authority

Ad hominem

Please continue.

You do realise you are the one making the claim – you say this game is “not” declining. The burdon of proof (and argument) is on you.

Argumentum ad ignorantiam. At least learn how to troll properly if you are going to do it.

Noone here has to provide evidence the game is dying, nor can anyone outside ArenaNet provide server numbers, so all we can do is provide anecdotal evidence of our own experiences.

Again, you made the claim this game isn’t dying, so please provide your evidence for this and stop trying to hide from your attempt to call out logical fallacies when you are using the most arrogant and literally ignorant one of them all.

Guild Wars 2: It's alive!

in Guild Wars 2 Discussion

Posted by: GenericBox.1923

GenericBox.1923

Zale, I won’t assume what experience with MMO’s that you have – not that it matters (nor do I care), but please take off the rose-coloured glasses you are wearing or you will be still standing on the deck of the ship at the bottom of the ocean.

My /age shows that I have now played for 327 hours in 33 days. Do the math, I play this game for 10 hours a day (roughly), for all intents and purposes, I spend more of my time in Tyria than I do in the real world [with sleep]. (Sad, yes)

By all means I have recieved my money’s worth from this game, but I have also watched the server population rapidly (if not exponentially) decline in the last weeks.

You cannot judge the population by what you see during your peak hours – but I feel I can judge my server’s population (Sea of Sorrows), over an entire day.

You cannot get a dungeon group, you are doing dynamic events alone, and literally you are the only player on an entire map.

The game is in decline, because knowing that at least among the “hardcore” community, Sea of Sorrows was the unofficial Oceanic server – and has been full or close to it since launch.

If this is a full server at near desertion – I shudder to think what playing on a lower population server must be like.

Even when I log on to help a guildie run a dungeon (SE for example) – we have to wait for literally 30 minutes to find just 1 more player.. just 1.

Sure, everyone may be 80 and unwilling to go back to lower level dungeons – but this is the point, a “growing” game would not have a problem with lower-level areas — new players would be coming through. It wouldn’t be a problem if the game was enjoyable to level again, because alts would be flooding the zones.

Instead, it’s deserted, even the nearest main city Hoelbrok.

So keep up the fanboy act if you like, I’ve given this game my life for the last month – without pretending like its a good game (it really isn’t a good “game” – you’re not ‘playing’ anything if you have to stand around for 30 minutes trying to find other players for content) and try not to drown in tears when the game finally goes under.