Showing Posts For Ggizzer.9354:

Frequent crashes during map meta events.

in Guild Wars 2: Heart of Thorns

Posted by: Ggizzer.9354

Ggizzer.9354

For the past 3 weeks or so, I’ve been experiencing frequent game crashes at the most inopportune times. The following meta events have caused my client to crash:

Dragon’s Stand
Auric Basin
Tequatl
Tangled Depths

Frankly, I don’t mind the crash. It’s not such a big deal. But the problem is this: once you’ve been removed from the map, your spot isn’t reserved and getting back in is very improbable.

It is EXTREMELY frustrating when you spend ~1 hour in any map and are rewarded with absolutely nothing. It makes progression difficult and ultimately deters me from playing this game.

I’ve tried all of the suggestions from updating to 64 bit client (my ram is fine) to ensuring that my graphics driver is up to date (it always is). Nothing has made a difference.

I really love this expansion and want to continue to enjoy it but it’s been difficult. Begging the devs to address this in a timely fashion. Couldn’t care less about the new Shatterer at this point.

Frequent crashes during meta events.

in Bugs: Game, Forum, Website

Posted by: Ggizzer.9354

Ggizzer.9354

For the past 3 weeks or so, I’ve been experiencing frequent game crashes at the most inopportune times. The following meta events have caused my client to crash:

Dragon’s Stand
Auric Basin
Tequatl
Tangled Depths

Frankly, I don’t mind the crash. It’s not such a big deal. But the problem is this: once you’ve been removed from the map, your spot isn’t reserved and getting back in is very improbable.

It is EXTREMELY frustrating when you spend ~1 hour in any map and are rewarded with absolutely nothing. It makes progression difficult and ultimately deters me from playing this game.

I’ve tried all of the suggestions from updating to 64 bit client (my ram is fine) to ensuring that my graphics driver is up to date (it always is). Nothing has made a difference.

I really love this expansion and want to continue to enjoy it but it’s been difficult. Begging the devs to address this in a timely fashion. Couldn’t care less about the new Shatterer at this point.

Mighty/Resilient etc. infusions are obsolete?

in Fractals, Dungeons & Raids

Posted by: Ggizzer.9354

Ggizzer.9354

@blaquefyre

I feel as though you’re missing the point. That’s just a foolish attempt at a solution.

Mighty/Resilient etc. infusions are obsolete?

in Fractals, Dungeons & Raids

Posted by: Ggizzer.9354

Ggizzer.9354

Definitely not possible. You can’t even place those infusions into the mystic forge.

Mighty/Resilient etc. infusions are obsolete?

in Fractals, Dungeons & Raids

Posted by: Ggizzer.9354

Ggizzer.9354

The unfortunate thing about that is the ridiculous/unrealistic amount of +1 agony infusions you would need to fulfill the 150AR. In order to achieve 150 AR by that method, you would need 163840 +1 Agony infusions/thermo cat reagents. Just not feasible.

Mighty/Resilient etc. infusions are obsolete?

in Fractals, Dungeons & Raids

Posted by: Ggizzer.9354

Ggizzer.9354

I find it pretty upsetting that after “maxing” out my characters with the very expensive upgraded offensive/defensive infusions (5 agony/5 stat of choice.), they are basically obsolete. It is impossible to achieve the 150 AR cap if one decides to not use the +7 versatile infusions in each piece.
It would be nice for GW2 to at least allow us to upgrade our preexisting infusions to +7. Otherwise, close to 700g down the drain.

(edited by Ggizzer.9354)

Mighty/Resilient etc. infusions are obsolete?

in Guild Wars 2: Heart of Thorns

Posted by: Ggizzer.9354

Ggizzer.9354

I find it pretty upsetting that after “maxing” out my characters with the very expensive upgraded offensive/defensive infusions (5 agony/5 stat of choice.), they are basically obsolete. It is impossible to achieve the 150 AR cap if one decides to not use the +7 versatile infusions in each piece.

It would be nice for GW2 to at least allow us to upgrade our preexisting infusions to +7. Otherwise, close to 700g down the drain.

Furthermore, I don’t even understand why something like a +21 agony infusion even exists in the game. It is highly unrealistic and would ultimately require over 1,000,000 +1 agony infusions/ thermo cat reagents. It just seems silly to me.