Showing Posts For GhostDonkeys.4032:

put stability on locust signet..

in Profession Balance

Posted by: GhostDonkeys.4032

GhostDonkeys.4032

I think they are tanky enough as is.

Yes, there are tanky, but are they tanky while performing activities? the problem is that they are both slow and highly prone to CC, giving them instances where they literally do nothing but waste space. Eles can be tanky also but the thing is that they atleast have armor of earth to fall back on if needed and mobility so they can keep functioning.

The class needs work, and its either mobility or some way to deal with intense CC. Right now they’re weakness is obvious and highly exploitable across builds.

Umm I’m not sure if an ele’s “tankiness” can be compared to a necro’s survivability.

Ele Vs Mesmer

in Players Helping Players

Posted by: GhostDonkeys.4032

GhostDonkeys.4032

Ele if you want to have cool skills but have to put in way more effort to do what other classes do easily.

Mesmer if you like being able to create clones and be tricky and all over the place while you demolish someone

Warrior Greatsword Needs Buff

in Profession Balance

Posted by: GhostDonkeys.4032

GhostDonkeys.4032

I’d be all for making GS more worth using in combat, at the cost of reducing its mobility.

I mean maybe this but..

I don’t see why it should be buffed with its mobility being so good.

WvW Tankiest Elementalist Build

in Elementalist

Posted by: GhostDonkeys.4032

GhostDonkeys.4032

Why not just play a warrior or guardian?