Showing Posts For God Of Mustard.6354:
GvG would increase the cooperation among guild mates and also could be a nightly event of some sort
No offense, but I think the idea of disease is ridiculous.
Not least because disease is something that people tend to suffer over relatively long periods of time, which clearly isn’t representative of the seconds-to-minutes long combat encounters in Guild Wars 2.
Then there is the issue of what of kind of disease. For example, Parkinson’s Disease —where characters would shake and drop their weapon on every tick? Or Tourret’s Syndrome perhaps, whereby characters would randomly /yell profanities and remain in a ‘stunned’ position. Leprosy, anyone? Rabies?
Just have AIDS be a disease and have the option to make love to others…
The average T-Cell count is going to go
down…
The fact that people keep asking for mounts is proof that the waypoint system and speed boosts aren’t enough to satisfy. Personally, I find the broom and drill that’s sold in the gem store insulting. That’s like giving a starving man a peppermint and expecting it to keep him alive.
And the fact that people ask for Trinity, Raids, new gear tiers, maybe even a higher level cap, open world PvP is also proof that the current game is not enough to satisfy everyone.
However .. the more people GW2 tries to satisfy, the more they will loose because it turns more to just another generic EQ-Clone that a lot of people don’t wanted. And it is maybe harder to loose the fans of the original game than to satisfy some MMO-Locusts a month longer.
+1 !
The lack of a lot of those “typical mmo” features are why I like GW so much. I don’t care for raiding. I don’t care for mounts (not to mention they wouldn’t fit into the lore). I sure as hell don’t want open world pvp. I seriously don’t understand why people are so against allowing something to be different. If they don’t like it, they can play something that they do like!
So…basically you want anet to cater to your demands and your demands only. You’re ignoring the fact that a lot of people do want it. Also, just because you don’t “care for them” doesn’t mean that they can’t be implemented or shouldn’t be implemented. Tsk tsk…you’re one sellfish person (see what I did there?).
PvP – PVT warriors all the way
PvE – zerk or go home
Just make guild halls and guild vs guild…everyone is happy.
P.S. – since we’re all homeless, can we ask for help from LA?
I’m going to assume you have read the title.
Most zerk players (me included) agree that any current permanent content can be completed by a full zerk group. A non-zerk player will simply slow down the group. This type of system in GW2 alienates zerk players from non-zerk players.
Thus, a solution must be found.
The solution, to be honest, is quite simple. CREATE A NEED FOR NON-ZERK PLAYERS. Create dungeons, events, bosses, or whatever. BUT MAKE SURE THAT NON-ZERK PLAYERS ARE NEEDED TO FUFILL CERTAIN ROLES THAT ARE NEEDED TO CLEAR CONTENT. An example could be a dungeon that needs a tank, or a healer, or WHATEVER. Otherwise, non-zerk players will always be shunned by zerk players. Zerk players will always be abused by non-zerk players. And in the end, nothing will ever change.
Ello all!
I have been experimenting with scholar vs might stacking, and to be honest, it’s hard to find might stacking all that better. You can increase the duration of might by a good amount, but you can’t generate new stacks of might (assuming you have already popped all your signets for max might stacks) without getting hit. Being a zerk, it’s hard enough to stay alive already. Actively trying to get hit is even more annoying. With this disadvantage in mind, I am unable to understand why people prefer to use might stacking over scholar.
PLEASE EXPLAIN LOLOL
Seriously, this thread has gotten to that point in time which I stated 5 days ago. I’ll quote myself.
Can a moderator close this already? This is just going to end up being yet another
“I play this way in a group I form and I want like minded players only. You can play your way if you form your own group with no conditions attached”
sort of thread, which usually descends into the standard elitist vs. casuals, zerk vs non zerk arguments that happen every few days.
So I repeat, can a moderator close this now?
No one is forcing you to read this or comment on it, so why are you trying to remove this discussion?
cuz i hate people who lie about the gear they use.
I dont get why people want to control the pugging experience though. If you hate pugging, play with friends?
I don’t get why people want to control my pugging experience. If you don’t like how I pug, play with friends?
I don’t get why people are so insistent on either slowing, or in some cases, ruining my pug experience. If you don’t meet the criteria i’m asking for, don’t join my pug.
Agreed 100%
+9001 likes
Abridged to save space
#1: They wouldn’t be sad if people weren’t being so retentive over the issue
. Quality of life aside, there is a very strong anti-elitism presence in the game, and without proper population policing tools, what option is there other than to make them feel as unwelcome as possible? As far as they consider it, their sabotage is done for the greater good of the game. Without any additional principles to guide them, you’ll see exactly how far your standard man is willing to negotiate with the devil.
#2: Kicking for forming requirements in groups and standard expectations when entering a group environment have very little to do with each other. You have to understand, for many people the prospect of a full zerk party has absolutely no qualitative meaning, and thus garners no more respect than writing in a bathroom stall.
#3: This doesn’t have to deal with being carried at all. Those players can be fully self sufficient in their gear choice, but not self sufficient in others. It is counterproductive to make someone wear armor that they can’t function in, because then is when they truly have to be carried.
#4: If they differ in aspects, then they aren’t the same. There again, is a difference here, where one joins with the sole expectation to learn to not be carried. Temporary sacrifice for the greater good. Besides, forming a learning dungeon party doesn’t work, because then they’ll just get a bunch of other people who don’t know what to do, and they’ll learn nothing from their deaths. It is that strange kafkaesque paradox where, to learn to run dungeons in zerker gear, you have to already be able to run dungeons in zerker gear.
#5: As much as I wish this were rare, I find out surprisingly often that it isn’t. GW2 is a multi-national game filled with all levels of devotion to the game. Not everyone is going to pass far enough into the culture of the game and through the language barrier to know that “zerk” means berserker gear, or that “GC” means berserker gear.
Your prospects on diagnosing the problem are dubious at best. When the issue is “why do people join up zerk groups but not in zerk”, this can only be the case when said group is already advertised as “zerk”. If it is not labeled as such, then it is not such. To have elaborate expectations about a party, but don’t indicate or demand these expectations is to be truly irrational.
Likewise, I myself am a zerk player, and I still denounce the evils of elitism regularly. This is because I understand that other people will play differently, and my higher risk for performance is an unnecessary choice that I have made.
#1: If that’s the case, than the need for gear inspections should be clear as day. We, the zerk community, shouldn’t have to suffer because other people hate on us and wish to ruin our runs. Thats like saying “people on Wallstreet should all be burned” just because someone didn’t happen to get the job they wanted there. They have standards. So do we. Purging people from parties should be allowed, if that’s the case. They’re ruining the experience of the run.
#2: Same case as #1. If they’re going to purposely disrespect the wishes of the host, they should be kicked. Removing those people should be promoted, simply because of their rudeness.
#3: The point of a zerk party is to get people who are good with ZERK to form parties. Did we say that we wanted a good PVT player to join us? Admittedly, a good PVT player is more desirable than a bad zerk player. However, to zerk parties, a good zerk player is better than any other choice.
#4: I guess i’m unique in the fact that I actually think about why I wiped on a run… If its really is that common, then they should inform the party of their intentions. It’s more polite. And about your point on “the objective is to not be carried” part… a zerk LFG isn’t a party that will run with each other after the dungeon is done. There is no benefit to the other members of the group. And also, running in PVT gear or Clerics really isn’t a substitute for experience with zerk runs. The strategies can and probably will differ. Example – Lupi.
#5: The language barriers is why we now have little flags on the LFG, right? And if we had the ability to inspect gear and inform the user of the gear, there would be little problem.
Lastly, if you had read my post at all, you would have realized that I mentioned “LFG labels” a lot. A LOT. I never claimed that an unlabeled LFG should automatically be zerk. That is indeed irrational. Please reread my post before you assume things. Thank you.
They are getting “carried” in terms of the anticipated speed of the run. You can faceroll through pretty much all the content (and solo a great deal of it) in tanky gear/builds but it will take a while longer than a dps team.
Now those trying to get into zerk runs in tanky gear are doing so because they want to get through the content quickly, being carried on the back of other players dps, whilst they use suboptimal gear/builds . i.e. they are being carried.
The “anticipated speed of the run” is an expectation that only you have. People will join zerk groups while not in zerk for a myriad of reasons that don’t involve hoping other players carry them:
#1: They hate elitism and defy these extraneous expectations out of principle.
#2: They expect everyone else to just join up in whatever they are wearing anyway, and don’t think the tags have any real meaning.
#3: They factually cannot operate in zerker gear, and thus their higher bulk actually gives them higher sustained DPS than zerker gear would.
#4: They just want experience in the run, but since no one will ever form a “teaching n00bs” group they feel like they have to lie just to get their foot in the door. It is hard to learn the content when you die every other attack, so even if they have zerk gear, they want to run with more durability before going out on a limb.
#5: They don’t know what “zerk” is. Funny thing, berserker doesn’t contain the word “zerk” anywhere, so unless they are in the know they won’t know.You’ve got to realize that the majority of players in the game don’t follow the “zerk or else” meta. They have different ideals, and truly think they are contributing in their own way. It is quite rare to get players who truly think that, because someone is in berserker gear, that they’ll be carrying them. That’s just projection more than anything else.
#1: If a player’s principle is to mess with another group of players, they probably have a very sad life. Also, I doubt that many people would actually do that. It would accomplish virtually nothing. People value their time.
#2: If that’s the case, we “elitists” should be allowed to kick them. Thats what happens to zerkers to demand a full zerk party when the lfg clearly states “casual run” or w/e. I’m not supporting this, just saying that ignoring lfgs should be enough basis for a kick, regardless of who you are or what you’re joining. Also, ignoring tags won’t make you very popular. (Selfish play style, ignoring the wishes of your party members)
#3: If they cannot operate in zerker gear but wish to run with zerkers, they should get better at combat. Once again, should someone do this, they should be kicked. Being bad at combat is not an adequate excuse to be carried. (Same as being carried)
#4: #3 and #4 are virtually the same, just lacking in different parts of the game. One is lacking in combat experience and skill, and the other is lacking in experience with the dungeon. If someone needs to learn the dungeon, they should ask a friend to teach them. If they don’t have friends, they can form their own “learning dung” party. By joining an lfg, you are a guest in a party. To disregard a host’s rules is quite rude. I’m sure everyone can relate to this. (Same as being carried.)
#5: Now THIS, is the only legitimate concern to me. A very small one, at that. If someone does not know the term “zerk”, then nothing can be done. That being said, these cases should be fairly rare, and is not a big enough concern to justify not implementing a way to play with people who everyone wants to play with.
In conclusion, most of the kittening in zerk parties are usually caused by four things. #1: The host of the lfg does not put “zerk” into the description. #2: People want to be carried. #3The guest in the party either does not know what “zerk” means, or wants to mess with other players. #4: They’re selfish and don’t care about the tags in lfg.
To all the players who dislike zerk parties in this game: respect the lfg labels. Don’t join a zerk party if you’re not prepared to be zerk. And don’t put the label “elitist” or “rude” on zerk players when intruding on a zerk party without zerk gear is being quite rude yourself.
P.S. If this goes on for any longer, I won’t be surprised if zerk guilds start popping up. And if people start hating on specific guilds…oh god. Zone chat is gunna get hit with a nuke.
So…Anet! My man! Why don’t you try and NOT mess up the Mac users’ daily lives? Thanks!
I can agree that this would be good when you time aegis of something very well. You should be rewarded for that kind of play, but on the other hand you have some active defenses that can be repeated way too often that it would be impossible for a thief to land a BS.
Thats the whole point of this thread. A thief shouldn tbe impermeable to defense mechanisms of other classes. Whenever I hear “but else how are we supposed to land backstab all the time?!” all I see is people who believe they are immune to everything and everything should go their way. ALL classes are affected by defense mechanisms that can be repeated often.
Lets take for example a thief vs an ele. Thief with dagger pistol. Thief timed his pistol #5 and made the ele miss his firegrab with a 45 secs CD. The ele depended on it, but for the thief that was nothing but literally a no CD spell. See how that works? Now lets see it the other way around. The same thief now uses HS on that same smoke field and goes into stealth for a nasty backstab, the ele times his defense and uses Arcane shielding (75 seconds CD) , it shows block block block 8k backstab 4k HS and the ele is dead.
See the disparity of defense vs attack on that? Whats the CD on the thief combo? Virtually none. Whats the risk? Virtually none. Whats the CD on the ele? All of his spells are on about 40+ seconds, his defenses are on 75+ seconds CD, his risk is also going into melee with very limited options.
As you can see, all thieves out there need to stop being so selfish and stop defending something they deep down know is wrong. If you cant see the logic on that i would be more than glad to share another example. The point is; defenses are there for a reason, classes that rely on those active defenses shouldnt be pooped on. In fact, the reason why eles and mesmer are hard countered by thieves is because of this very same reason. Why it remains like this is beyond me.
About the “active defense” part…Stealth is active. It is a defense. It only lasts a max of around 15 seconds (SR + BP). Thieves depend on it. So why don’t you stop being selfish because you can’t use an AoE spell near you to remove the effective area a thief can go in?
Another hotjoin discussion. If a backstab hit you for 13k then you used frenzy or you played naked. Don’t blame a skill because you’re build is miserable.
The average backstab is around 5k.
YOUR average backstab is 5k because YOUR build is miserable. This thief was averaging 11-13k backstabs all game. I wasnt naked, I had 21k health and some toughness thrown in, with a mesmer. Im sorry but there is no skill in stealth atatcks that can be sneaked with teleports.
@Everyone else in this thread:
Back when I first noted that backstab was too strong for a stealthed attack, where I was consistently getting hit by 8-10k on a daily basis with BS on sPvP nobody believed me. I brought proof, still nobody believed me. I then create a thief and proceed to recreate the damage, I post the proof, still nobody believe backstab can hit that hard.
I now bring 13k backstab proof, with a screenshot, I didnt take screenshot of the others because I didnt think the community would be this dense and thick, but once again Im proven wrong.
PEOPLE, what the heck are you doing with your builds that you cant consistently hit 8k+ with your backstabs? Are you that bad of a player?
Oh I know, maybe because thieves are so dominant that the few people that dare to play power based builds get the shaft. I too know how to play condi tanky, I do know how to play thieves, I do know how to be a zoo keeper. I decided those gameplays are boring, I find them completely brain dead. I want to be able to play a GC. The ONLY thing stopping me isnt warriors, isnt mesmers, isnt necro: it is thieves with their spammable teleports and backstabs. This NEEDS to end, thieves LITERALLY hard counter to the point of unfair, illogical, toxic and frustrating whatever is left of us ele/mesmer power based GC.
Basically….all I am seeing is “omg nerf thieves cause I have no skill and can’t react to damage!!!!!!!!”
LISTEN…on your first post, you said getting hit 13k BS is not fair because it 1shots you and you cannot react. I AGREE.
But now, you are saying that you can’t react to a 13k backstab at 21k hp. That means you have 8k hp to make do with. And the theif has to spend 1-2 seconds to regain stealth and reposition himself. 1-2 seconds is a LONG TIME. And hitting 13k on a player with a “decent amount of toughness” is unrealistic.
FURTHERMORE, thieves do not average 8k+ backstabs…unless it’s on a zerk player. So please, do not try to insult us by labeling one exception as a norm.
FINALLY, the skill of the one being backstabbed needs to be questioned. The 13k backstab was something that happened once. If he started out with it, he would have taken a good chunk of your hp. However, that only happened ONCE. He the finished you off with TWENTY-FOUR BURNS and then some. Are you honestly saying that you could not react to that? If he finished you with the 13k backstab, then the burns in question should have been more then enough warning for you to get out of there. And if it was a team fight situation, it was a power play. 2 people fighting one person. Nothing to QQ about there.
IN CONCLUSION – get some skill.
P.S. – not my fault if eles and mes are based on TEAM FIGHTS with your AoEs…
P.S.S. – deny the theif area to backstab by AoEing (is that even a word?) the area around you with you at the center of the AoE.
Ok. Let’s straighten this out with a simple question and then I’ll elaborate…
How in the world do you balance a game within the ‘Healer/Tank/Dps’ architype when you’re a game company that proports to do away with that!?
The Answer: It’s impossible and impractical…
For these 3 types of play to be ‘equal’ would not be ‘doing away with the trinity’ at all.
You’ve gotta see that this was the case from the beginning. ‘Zerker’ isn’t some crazy new fad that has taken over GW2. As I day one Thief, that mained an Assassin in GW1 for over 7 years, I can attest to this.
Dodge gives us 100% damage reduction AND we have a self heal. Those two things are INCREDIBLY potent in tandem, and, after learning the content, who would not forsee DPS becoming the most important statistics. As soon as they put a cap on conditions but not DPS, they put a harsh line between those two. The others were already striked out before they even stepped up to the plate tbh.
_"Hey ‘Healing Ele’, I appreciate your enthusiasm for my well-being, but I can already dodge this guy’s attacks and heal myself. so why don’t you help me kill this kitten already since this guy is scaled with both of us here!?!"…..
THIS is the DPS mindset. I’m sorry it makes you feel irrelevant but that is how the MECHANICS of the game work, so I am sorry for dissing your Cleric gear when you are the highest DPS profession in the game.
If you are not familiar with the encounters or have slow internet or some other hinderance then most people will understand, but don’t expect, BASED on these things, that a group who ‘has it all’ want to slow themselves down when loot is completely random and the ONLY tangible rewards are achieved through destroying content as fast as possible.
It doesn’t matter what your MF is or what area of the game you’re in, when loot tables are completely random, getting the highest/quickest amount of drops will be the most sound approach for Gold Per Hour. Speed running dungeoneers made this association VERY long ago and the game didn’t change since then. Our tactics haven’t changed since then either. If anything, we’ve honed and improved those tactics multiple times over. With that said, I will guarentee that there is no ‘Meta’ in the sense of there is ONLY one way to play, BUT DPS is the ONLY way to play. ‘Zerker’ isn’t a build but a build archetype that relies soley on DPS and ACTIVE DEFENSE to get the job done. You can run a Shout/DPS Guardian, a Consecration/DPS Guardian, etc, BUT if DPS isn’t somewhere in your build, then you are working with an inferior product.
It’s like you go to a steakhouse and think, "Do I want the Fillet Mignon, the Porterhouse, the Primerib with a topshelf wine, or, MAYBE, will I JUST have the ‘free rolls and a side salad with water’….it’s a simple choice if you would like to TREAT YOURSELF to the best you can have. OR are you somebody who wants to OVERPAY for little satisfaction with NO ‘nutritional value’.
20-30g speedclear PLUS loot drops/session group or are you ok investing four+ times the effort to recieve the same end.
In a game that is based around having the ‘sweetest of the sweet’ cosmetic appearence (at a high cost), this has become a VERY simple choice among MANY people who would like the ‘fillet mignon’ and be ‘served first’. This is COMPLETELY disreguarding the fact that, once you build ‘liquidity’, it only puts you in a place to grow that ‘egg’ once you get accostumed to other aspects of the game and how to ‘chase those dollars’.
TLDR: Anything other than a DPS setup is ‘training wheels’ for ‘casuals’ and anyone who takes themselves seriously will quickly disreguard this style of play, as it is COMPLETELY unnecessary.
THANK YOU! THIS MAN/WOMAN SPEAKS THE TRUTH!
People…listen. Either you can be content with the little money and trashy gear you have, or you can work for it and strive to be the best. There is always going to be a “best way” of clearing something. And the best way is ALWAYS measured by how EFFICIENT you are. This is especially true considering that hypothetical “perfect players” who never make mistakes will not need Vit/Tough. It would serve no purpose. While there is no such thing is a perfect player, a good zerk player is generally very close. Let’s say a zerk player needs to avoid damage. OK. Let’s use the most reliable method in the game and DODGE. Because GW2 is not a numbers game, it is possible for builds like this to happen, where it is possible for 100% of all damage to be negated. And for a skilled player, regardless of builds, they will always avoid most of the damage.
it’s also the other way around, when i tried to make a team i had 2 ppl who wanted to do the same this as i want, take the time to enjoy the dungeon.
then a zerger joined and demanded a gear ping, when we refused he flat out offended the three of us.you might talk like that but zergers are actually worse, they are searching for ppl to go fast or go offensive to other players.
a game is made to enjoy to free time that we have, they are the ones who are out there to ruin the fun and ruin the mood of non-zergers.I can write a dozen stories about insufferable cleric/staff guardians too. Some people are kittens, it’s not simply a quality that’s unique to people wearing berserker gear or those that don’t.
Agreed. Although I also agree that zerks should not go into a party thinking that its going to be a full zerk party. Party labels are there for a reason, people.
@razor
Wow…just wow.
So instead of finding a new way to play, or a different runset/traits you’re going to be an elitist jerk? Its that attitude that drove me away from zerk to begin with. I think the prevailing attitude about the nerf is positive. Yeah its down from what it is, and we are still adjusting to ALL the changes. Good luck finding a party now that more people are TRYING DIFFERENT THINGS. I can almost guarantee you’ll spend more time looking for your ideal party than it would take to just get over yourself and do the kitten dungeon.Yeah – nah.
You’re the one who’s in the wrong. The smart players have already figured out that zerker is going to be even more enforced from now on and are working towards getting it if they didn’t have it.Other players that are " trying out new builds " might think they’re doing good but in all honesty they’re just trying to find new and inventive ways to get kicked.
As zerker does less damage now so too do other builds. If you want to spend as LITTLE time as possible in those dungeons be prepared to bring zerkers only, since anything else will just result in longer clear times.
Maybe..but not everyone is into speed runs. MANY people run the dungeons because they are fun. I like to occassionally do a complete dungeon clear when I can. It’s fun, which is the point of the game.
many people run berserker gear because its fun.
its fun to get punished for doing mistakes.
its fun to see big damage numbers.
its fun to become better at the game.
its fun to not afk-tank encounters.
its fun to be active all the time.its fun, which is the point of the game.
and im not going to let scrubs who dont even understand the basics of the game take away my fun.
if you hate berserker gear, if berserker isnt your playstyle,
you are always free to make your own LFG groups and name them “lf tank/healer, faceroll and kill everything”.just ignore the berserker lfgs.
we ignore your lfgs too.if you ignored ours to begin with, anet wouldnt have made stupid changes to the game.
and guys please stop calling it “zerk” or “zerker”. it makes you look like you are kittened.
Let the ZERKERS have their fun. Nothing wrong with that. Im just saying dont be a jerk to those who decide to do something different. As ive said multiple time. I dont join zerker groups because I dont meet their needs/requirements. I dont kick those in an open group because they are beserkers. I dont insult them in parties and quit because they are beserkers. In game I generally leave them alone. But the opposite isnt always true.
P.s. I never cried for a nerf. I dont care that they are still the highest DPS. Its the attitude that goes with it that I dont like. Not the beserkers stats, gear, traits, etc.
Read my posts about it in this thread. Ive been saying it all along.
THIS^
Except the part about “the opposite isn’t always true”…
Zerks only QQ when people ignore the party requirements. If I am going to make a party, don’t waste my time by joining and then not being good enough! It’s MY party. I want it to run MY WAY. If you guys want to run something different, go lfg for something different. The general problem is people disregarding lfg descriptions. That being said, having a zerk go into a party that isn’t labeled zerk and QQing because he/she doesn’t find the rest of the party “capable” is not ok. READ THE DESCRIPTIONS TO FIND YOUR DESIRED GUILD WARS 2 EXPERIENCE.
Lets have a moment of silence for the zerk……
Ok now thats out of the way. Good riddance. Didn’t much care for the zerker “elitists” mentality that if you didn’t have zerk you were a horrible player and a bad person. Nothing wrong with zerk in and of itself, its just the mentality that bothered me and prompted me to go a different direction with my warrior pre patch.
Your mentality bothers me, Why do you care that I want to do speed runs and I want to play with players that like to also do speed runs, Its the way I want to play, I dont have to play with you and you dont have to play with me, if you want to play with tanks and condition players then you make YOUR OWN LFG and announce no Zerk elitist in the description.
And I will make my own LFG and say, Ping gear, Zerk only, then you know not to play with me.
I don’t care, and thats the point. What I do care about is getting flamed, kicked, insulted, and worse for not playing zerker. I get tired of people saying I’m a horrible player because I refuse to use zerk. Get tired of people saying the way I play is all in my head because I’m not atually doing anything, but “think” I am. And the group of people that think and act this way are largly Zerkers. And I’m not the only one in this boat.
You want to play your way. Fine please do, I won’t get in your way. But don’t hate on me because I want to do something different.
I understand player want to play differently and wouldnt make fun of them for that, but that doesnt stop me from trying to play with zerkers, Its not like I invited you and then told you to go zerk or go home, Im starting the search with, “Please zerk only” and if your a tank/condi and you join then yes you will be kick, not b.c your a tank/condi HONESTLY its b.c you DONT respect the other players wishes.
I don’t join “zerk only” groups. Never have, never will, because I don’t run zerk. Yet I have been kicked from groups that didn’t state they were looking for only zerk because I wasn’t zerk. I’ve started plently of “any welcome” groups, and been insulted and had players try to kick, or rage quit because it wasn’t a zerk party.
Although I generally dislike people who QQ on zerk, I agree that zerk people going into “any welcome” parties and kittening around is not OK. I feel that Zerk users need to run with their own kind, or stop QQing. Either one or the other.
my issue isn’t anything pointed at zergers, if you want to focus on speed rather then fun then be my guess.
my issue is how ppl tread non-zergers, they are seen as useless junk under the excuse that they should not be there and simply don’t belong.
sure, there are “some” groups who play for fun but be honest, how many are actually playing for fun?if ppl just keep their foul remarks to them self then finding a group isn’t so bothersome, the game is there to have fun and relax and that’s exactly what i am planning to do.
+100
I totally agree. Although it’s not so bad in game, it’s worse in the forums. Zerkers, typically, only care about DPS and themselves. Nothing else matters to them. Because to them DPS = money, and that is the whole of the game. Period. I tried to have a discussion as to why another build wasn’t viable, but no one wanted to hear it.
And to those who think that non-zerkers are only “pretending” to tank, do damage, whatever, and are not actually doing anything, really just need to get over yourselves and stop whining about how someone else plays. Because yes we are doing damage, yes we are using healing, and keeping people in the fight a little longer, among other things. There is no emote for swinging your weapon uselessly, or activing a skill etc.
A group of non zerkers can do a dungeon just as well as a zerker group. And guess what? The result is the same! Mobs die, boss gets killed, people get loot.
If you don’t want to be efficient, or run with people who are not “elitists”…then don’t run with us. If you don’t wana deal with us, then don’t join parties labeled “zerk” or “5k + AP” or “zerk, ping gear on join”.
If i have 3 hours playtime and need to grind as many dungeons as fast as possible in that time to get my next legendary – why the hell would i want people slowing me down? If a run can be done in 12 mins but takes an hour with “we must kill everything” “My staff heals are helping you all survive!” “With my pvt hammer ah guard I never get downed!”
Why? I’ve run this these dungeons hundreds of times, i don’t need to dawdle and admire the scenery, i have it memorized.
You are selfishly eating up my time by your inability to see what is most effective.
Full world mapping as a zerk warr – 37 hours.
Full world mapping as a pvt guardian – still haven’t finished after 47 hours.
Combat eats time like popcorn if you’re not specced right.
^THIS
If you don’t like the efficiency of a full zerk party, THEN DON’T JOIN. We don’t need your QQing. I doubt anyone wants to carry someone else’s load. So why should zerks have to carry PVT users? PVT is needed by people who can’t dodge. I don’t want to have to sacrifice time just so a PVT user can stay alive for a tiny bit longer because he cannot avoid damage.
BTW, it’s one thing to be an “elitist” (it’s called being efficient with time, people). It’s another to villanize zerk players and put pressure on them to carry you through dungeons that you can’t do yourselves.
PVT, clerics, ect. Get more skill, and then, perhaps you shall understand.
engineer – they need to get balanced
Crit damage down from 255 (150 + 105) to 224 (150 + 74). Down 31%. Meh, still a better source of DPS than 90% – 95% of the GW2 population.
Just…please. Lower the cap for players in the cities and revert boss timers back to the way they were before…
Good idea, but IMO that would mean pretty much everyone would go there to get ascended gear. No point in 500 crafting. Dungeon Master, 100% Map, and Personal story seem kinda harsh too. IMO a requirement could be to finish all the other story dungeons and have them “lead up” to this huge dungeon. Or, it could be about hunting the rest of the elder dragons. After all, Zhaitan is dead. Besides the dragon part, it kinda sounds like Arah. Super hard, endgame dungeon.
but not everyone would be able to achieve this dungeon in order to obtain ascended gear.
this would clearly be a test of skill
Actually, anyone can get through all paths of all dungeons by being carried. 100% map completion isn’t skill, it’s grind. Personal story is…a joke lol. It’s difficult to achieve these things because of the time ended, but that’s it. One person has more time then the other. GG, they get the new instance. No need for skill, nada. And let’s say those were actually difficult. What would be the point of crafting ascended anymore? Ascended would be the new exotic because everything would be sellable. Ascended gear is for the elite for a reason. Don’t take that away from us
Good idea, but IMO that would mean pretty much everyone would go there to get ascended gear. No point in 500 crafting. Dungeon Master, 100% Map, and Personal story seem kinda harsh too. IMO a requirement could be to finish all the other story dungeons and have them “lead up” to this huge dungeon. Or, it could be about hunting the rest of the elder dragons. After all, Zhaitan is dead. Besides the dragon part, it kinda sounds like Arah. Super hard, endgame dungeon.
HOLY KITTEN THANK YOU ANET
Thank you for the updates all. As you can imagine, we are saddened this attempt was not successful. I will need to continue some coordination and do not have an update or eta for resolution at this time.
So…like…can you actually have some people test the patches for once? Thanks.
Hey all,
I’m just stopping by to let you all know that we are still working towards a resolution with the issue for the BLTC not loading that started a few days ago.
We’ll be sure to update this thread when we have some updates.
Thank you for your patience,
SarahHi Sarah,
Thanks for stopping by to update us but just to clarify… Does this mean it is being worked on as we speak or meaning worked on during normal business hours continuing on Monday?
This. Also, can you give us an ETA?
I know I might sound silly, but would a few of mac players who are using crossovers will be volunteering to help others sell their stuff or buy them stuff they need? Since we are not getting any help from ANET and not even one reply in the last 2 days :/
If so I would be willing to stay all night on crossover helping mac users if that would make some mac players happy !!?
I have done that with some guildies running windows. But…idk if anyone would be willing to trust strangers that just happen to run the same OS.
It is apparent that there is a whole bunch of us in this boat. Please don’t expect a solution to happen first thing Monday morning. Update meetings, conference calls and testing the fix need to happen first before releasing the fix publicly. Put on your big boy/girl pants and suck it up, buttercup. If you are raging to the point of making yourself appear to having the patience of a 3 year old, go do something else. I am sure Anet knows exactly how much money this issue is costing them in cash flow, I know how much I have saved so I can only imagine the panic that the accountants are feeling. Bottom line is Apple users spend more money than PC users. They are working feverishly to fix this issue, that you can be sure of.
The mockery in that statement aside, Anet feels that the Mac users of GW2 can be trifled with. A fix was promised on the morning of 4/11. Did it come? LOL NOPE. Then, a new build was promised that would fix all these things. Not only did it not fix them, the build was never even released. I’m just hoping that these issues can be fixed by tuesday. Oh, mac users also deserve compensation for all the gold they could have made, but did not, because of this bug.
Anet blatantly disregarded Apple’s warning of OpenSSL, and this is the result.
“OpenSSL does not provide a stable API from version to version. For this reason, although OS X provides OpenSSL libraries, the OpenSSL libraries in OS X are deprecated, and OpenSSL has never been provided as part of iOS. Use of the OS X OpenSSL libraries by apps is strongly discouraged."
I’m not saying Apple knew the Heartbleed bug was going to happen, but they knew the dangers of using it and informed the world. Anet, did you listen? NOPE.
You guys never seem to read the previous pages !?! There IS a quick temporary solution called CROSSOVER!! I’m using it right now to sell my stuff at least till the new patch OR till they fix it.
I saw it.
Don’t make any logical error. Why not we play by a PC?
We go to a restaurant and order steak. But a hamburger comes out. The chef says hamburger beef and steak are the same when they are digested in your stomach. What a joke.
I agree. Crossover is a temporary fix. Temporary. Until Anet makes a fix, we will never be able to completely play the game. So, Anet, PLEASE give us at least SOME info on the fix.
I think one gold per day to affected player is very reasonable compensation because we really keep losing gold everyday.
Only 1g??? I make at least 3-4g every day simply by running dungeons. This kind of service by Anet makes me wonder if they are actually doing anything at all.
so they still have not fix it ! !
I’m afraid NOT, based on dozens of emails I received from companies that provides online services notifying me that they have the same problem. That means this problem is kinda international and is quite big.
I believe this is going to a long time, but hopefully it will be fixed before or with the new patch.
I’m not going to dispute the fact that the bug is international, but PC users can use TP fine. Correct me if i’m wrong, but all cider does is translate the windows version of GW2 into a language/series of commands that the Mac can understand. So, if PC users can use TP, shouldn’t the Mac version too? Unless cider is messed up…
Lets say that what I said above is complete nonsense (i’m just guessing). If they fixed the PC version, surely the Mac version could be fixed as well. After all, it IS the same bug…just on different platforms.
A comment on page 5 of what a dev said on reddit explains it pretty well for why it is a mac issue and not Windows.
Ah, that explains it. TYVM
so they still have not fix it ! !
I’m afraid NOT, based on dozens of emails I received from companies that provides online services notifying me that they have the same problem. That means this problem is kinda international and is quite big.
I believe this is going to a long time, but hopefully it will be fixed before or with the new patch.
I’m not going to dispute the fact that the bug is international, but PC users can use TP fine. Correct me if i’m wrong, but all cider does is translate the windows version of GW2 into a language/series of commands that the Mac can understand. So, if PC users can use TP, shouldn’t the Mac version too? Unless cider is messed up…
Lets say that what I said above is complete nonsense (i’m just guessing). If they fixed the PC version, surely the Mac version could be fixed as well. After all, it IS the same bug…just on different platforms.
I think a lot of these issues could be resolved (or even better prevented ahead of time) if one (or more) Anet developers were required by management to play using OSX / anet Mac client as their default and forbidden to play under Windows.
Agreed. I am sure they can spare ONE person to do a run through of all the critical operations (TP, combat/dodges, chat, ACTUALLY PLAYING THE GAME) of the Mac “client” cough cider cough.
I’m not sure what time zone Anet is in…but I’m sure it’s way past the morning of (4/11). So…an ETA on when it will be fixed? Tomorrow? Patch? Never? I was in the middle of crafting my ascended leggings too
Got a note back from the team. The fix hasn’t resolved the issue, so we’re still working on getting it working. As soon as we know more, we’ll update.
Ah, typical Anet. Prehaps running GW2 via crossover is the right way to go…
So…when is the new build coming out? You know, the one that they said they had over 3 hours ago?
Just got the new build; we’re getting closer!
is there an ETA as to when its going up?
IKR, I thought the fix was supposed to be this morning (4/11)…
Hey guys,
We’re currently looking into this issue and I want to apologize for any inconvenience this may cause. Hang tight! I’ll keep you all updated once I’ve got more information to provide for you all.
Thank you!
“Inconvenience” is an understatement…
This has been bugging me for a while now. The name of this game is GUILD WARS 2. However, we have not seen any sort of Guild vs Guild system in this game. While I understand the difficulty of getting guild members to actually participate in such things, I also feel that these kinds of features would help activity in the guild. Lets be honest…once you have your full exotic/ascended sets and your exotic/ascended/legendary weapons, you are going to be bored. Or at least more bored the usual. Then, people begin to quit and play other games, and guilds get less active. You might say WvWvW is the perfect counter to that. That would be incorrect. Why would you spend time doing something like WvWvW when you could be doing something else? It will always be there. It is not going away. Unless you are an active member of the WvW community, it is difficult to get engaged. Guild vs Guild PvP can counter that. You would be fighting with your guild. And lets be honest. If all your friends are doing something, you will too. In order to prevent GvG from becoming a guild version of WvW, there must be some sort of uniqueness. This is why I propose GvG to be like world events. They only come on at certain times during the day. Guilds could also have a point system. The winning guild will take points away from the losing guild. It is a perfect ranking system. Guilds will have something to measure themselves with. Instead of spamming guild ads of “Join Blah Blah[BLAH]. We do WvW and Dungeons! JOIN PL0X”, we can have guilds try to fight for their new members and increase their reputation. Make it competitive. Make it exciting! After all, who wants to compete against “Enemy Server Raider[BLAH]” 24/7?
. Quality of life aside, there is a very strong anti-elitism presence in the game, and without proper population policing tools, what option is there other than to make them feel as unwelcome as possible? As far as they consider it, their sabotage is done for the greater good of the game. Without any additional principles to guide them, you’ll see exactly how far your standard man is willing to negotiate with the devil.