Showing Posts For GostGajol.3147:
Hey,
Yep I use that heal in pve, pvp, spvp, wvw. Infact I with the exception of useing the single target “bigheal” under water I never use any other heal. Mostly because it removes conditions but also because any other player in my vicinity can get the benefits of it.
Best Regards
Ranger, Wosh Ehrenreich
Hello fellow rangers & developers
Usually i only post to brag so in GW2 il take a diffrent route and try to offer some help to the developers, in the hope they can fix the bugs that still persists with the ranger class. Yes i understand, that there are bugs on all classes, but im a ranger and thus the ranger is my only concern. I do hope that peope will follow my example and continue to post ONLY bug issues not changes to the skills or other related issues with class balance.
Here comes my main topic for the ranger class to be fixed:
PETS – altho the resent patches do help on pets beeing able to somewhat hit moveing targets, I feel there is still along ways to go before the pets can be effectively used on moveing targets. The Pets have a common issue with hitting moveing targets, maybe its because the animations takes to long to fire off from when the pet starts the hit until it lands, but a moveing target can without useing dodge simply move out of the way. For me that is one of the main issues with the rangers ability to deal damage thru his pet.
So developers please investigate this claim that the pets have trouble hitting moveing targets. I have tested this issue with the 25% movement speed + 30% pet movement speed + the use of warhorn + the ability Sick’Em and it still persists.
I my oppinion when you use that many movement enhanceing features your pet should stick to the target like glue. It’s my experience that the pet will stop to attack when it reaches the target, and when the target moves the attack does not land. It seems like the pet attacks, and the attack takes to long to land so the target gets to far away and the pet starts to follow the target again. It then catches up and the BUG repeats, obviously since the patch the pet is sometimes able, to catchup, however it is still far from a desired solution, rangers simply lose to much DPS.
Perhaps a solution is to fix the attack of the pet so that it lands the damage straight away and this could be accomplised by speeding it up.
I hope this helps in the fixing of that bug.
Best regards
Ranger, Wosh Ehrenreich
Master of Pets named “You kitten me much” and “Bear with me” “Stop kitten me” “Amazing super tuna”
Yep, I have the same issue. Above and beyond in the annoying factor!
So if any devs check this forum im useing a G35 headset (logitech) wired thru an USB connection.
I hope that other people will post their unique sound devices, so the developers have somewhat an idea if this is a general problem of if it only persists on devices such as my own.
Thanks for a great game altho a few updates will make it greater, I guess its true when they say “things can always get better in mmo’s”.
Best Regards
Wosh Ehrenreich
Ranger from Far Shiverpeaks