Showing Posts For Greekexplorer.7603:

Condition damaged maxed?

in WvW

Posted by: Greekexplorer.7603

Greekexplorer.7603

dang, this is kind of a deal breaker for me then. I love PVE… Looks like im rolling a thief…

Condition damaged maxed?

in WvW

Posted by: Greekexplorer.7603

Greekexplorer.7603

Hey everyone,

I want to roll a condition necromancer for WvWvW and I was told on the necro forums that this would be a great idea, but then I read that condition damage is capped? Is this true? IF so, why is this the case?

thanks!!

I want to make a necro, but not use minions

in Necromancer

Posted by: Greekexplorer.7603

Greekexplorer.7603

Wow! It sounds like my preferred play style is perfect for the broken stat of the AI. I mean, minions are fun and cool at all but I mainly used death magic and blood magic in GW1. I WOULD like some suicide minions though, but I can totally wait until they get that fixed. Looks like I will give necromancer a whirl. My elementalist is fun but I’ve recently gotten into playing anti-heros, which the necromancer is perfect for.

Thank you guys for the cool feedback and awesome community.

I want to make a necro, but not use minions

in Necromancer

Posted by: Greekexplorer.7603

Greekexplorer.7603

Hello everyone,

So I’ve been reading the forums and it seems like everyone has issues with necromancer AI pathing and other MINION related issues.

I want to make a nercomancer, BUT I don’t want to use any minions. I was to use curses and diseases and other dark magic. Is this even viable in WvWvW or do necromancers have to use minions for their class to work??? I imagine spreading diseases and corruptions on swaths on enemies in WvWvW, I just want to know if this is possible before investing time in leveling a necromancer only to find that the play-style I imagined is not viable.

Thank you everyone

Thanks!!!