Showing Posts For Gregbomb.1602:

Accidently transferred to a new server

in Account & Technical Support

Posted by: Gregbomb.1602

Gregbomb.1602

In the event of guesting to another server, I had mistakenly chosen to permanently transfer to said server. This transfer was made about an hour or two ago. Is there anyway that I could be reverted back to my previous server and have the gems refunded that were spent?

Stupid mistake on my part but my assumption is there is some potential rollback for events like these.

Comprehensive list of Warrior issues.

in Warrior

Posted by: Gregbomb.1602

Gregbomb.1602

Many of these concerns are quite minor and unimportant imo, though I feel some can be tweaked, especially in terms of pathing improvements. I do agree though that Arcing Slice is rather weak and not worth using whatsoever, for the most part. Also the t3 traits under Strength are indeed meh. Furthermore, I feel that the Warrior’s largest drawback is the lack of condition removers. This is especially obvious in PVP (sPvP/tPvP). Sure you could run Mending and SIO, but I feel mending is far overshadowed by Healing Surge/Healing Signet (dependent on build). I’d recommend that SIO either remove 2 conditions from the Warrior while still removing only 1 from allies, or an additional condition removing ability is added. Just my two cents…

Completed achievement removed/reset

in Bugs: Game, Forum, Website

Posted by: Gregbomb.1602

Gregbomb.1602

Thanks for the clarification Doomguard!

The low-down on the "Solo-Queue" Fiasco

in PvP

Posted by: Gregbomb.1602

Gregbomb.1602

Overall, I think Arenanet is making a very good decision and moving in the right direction.

Removing the 3-round, 8 team tournament system and supplementing it with a 1-round, 2 team system is far superior. Not to mention a ranking system will also be intertwined which is well overdue.

I was slightly disappointed with how lacking the structured PVP was at release. Mostly because GW1 had a very solid (though no where near perfect) system already in place.
I was hoping they could have converted a similar system for release and upgrade later as needed. But I digress, I am happy they are taking this new route as opposed to their original tPvP format.

At this point, I feel that Jon makes a great point in regards to how both a combined or split ranking system has a great deal of both pros and cons. In the short term, I feel that the combined system will be more beneficial (especially if the technology isn’t where it needs to be for a split ranking system – this would be the biggest issue), but the trouble with the combined system is that until GW2’s pvp population peaks, the chance of solo’s/duo’s being queued with full premades will be exceptionally high.

Ultimately, my recommendation would be to at least make free sPvP solo/duo queue oriented (no queueing with more than 2 people), but then mold the tPvP (paid) into this combined system that is spoken of. Ofcourse the largest issue is that you’re basically further splitting your communities, but as the pvp scene begins to further grow, this will not be an issue whatsoever. I understand that technically you are still building two diverse systems, but with solo/duo queueing being predominately in the sPvP realm and full premades 5v5 remaining in the tPvP realm then the systems should be easier to put in place compared to that of two diverse tPvP systems to cater to both groups. As technology and popularity permits with time, it then may be advisable to go with a split system for tPvP. In the end, you need a stable and “safe” foundation for both solo/duo players and full premades.

Completed achievement removed/reset

in Bugs: Game, Forum, Website

Posted by: Gregbomb.1602

Gregbomb.1602

Hello,

Prior to the January patch, I had completed every single achievement under the “Special Event” achievement tab. For some reason, after the new patch came in and the achievements had gotten moved (well technically only the tab icon had gotten changed and the new tab “Living Story” had taken the previous symbol of “Special Event”), I had lost a previously completed achievement which was for the Halloween event. The exact achievement is “Pumpkin Carving”. I’m 100% positive that I had completed this during the seasonal event.

Did anyone else have any issues with missing achievements post the patch addition in January?

Thanks!