Showing Posts For Grimbal.1652:

Elite skill changes.

in Elementalist

Posted by: Grimbal.1652

Grimbal.1652

My main is a Elementalist, IMO its the best class but when it comes down to elite skills it sucks. the ONLY elite skill WORTH spending points in is the Fiery greatsword for its damage, other than that all the other skills are pointless to spend SP on. Anet has to make (for all classes not just Ele) all the elite skills…well ELITE, for example the Glyph of Elementals is crap, all the elements do crap dmg and die in 2 hits so you have to summon the earth pet everytime just for it to stay up for more than 10 seconds and same thing with the Tornado skill its just crap does like 300 dmg and has a knockback.

I think Anet has to take out the elite skills and put in good ones someone will want to use. For example instead of summoning a normal ranked Elemental how about for 20 seconds we change into our attunement (by that i mean if im in fire attunment il turn into a fire elemental) with skills that do massive amounts of dmg. of course it will only be 20 seconds long with a 100 second CD but for that amount of dmg I dont think people will complain.

I hope Anet atleast thinks about changing the elite skills to real elite skills and give the players a sense of awesomeness.

Citadel of Fire Issues/Concerns

in Fractals, Dungeons & Raids

Posted by: Grimbal.1652

Grimbal.1652

In exploration Mode doing Magg and bombing the gates there are far to many silvers which charge one player and overwhelm. That player drops quickly and they move to next player and low and behold your party wipes. Amount of mobs either needs to be reduced dramatically or make them normals.
There needs to be a better crowd control mechanic in the game. Or a better understanding of how the current aggro system works.