(edited by GrizzledLone.3954)
Showing Posts For GrizzledLone.3954:
Ancient Seeds
Anomaly: Although not stated in the trait description, it will trigger on attacks made shortly after a target has been knocked back or pulled.
I agree that Knockback is not Launch but Knockback knocks back. So not a bug, just a shady description.
It is definitely the Cold Resistance buff causing this in WvW and PvP. Played a match on temple and was unable to cap/decap/hold points or commune with objectives. My opponents were actually able to cap points I was standing on.
There is no bug, gathering unbound magic is intended to happen no matter which gathering axe is used.
Every time a new current event occurs Anet throws the info right at you, all you need to do is read the Game Update Notes. It’s always pointing in a direction where or what you should look for. Of course they don’t tell you exactly what to do, where is the fun in that? If you need someone holding your hand check the wiki, once other people found got behind it is all there, step by step.
If you are bored, do something else instead. No point in playing a game that gives you nothing.
As the title states, it is possible to teleport thru the walls separating the outer two points from the one in the middle. E.g. by hugging the inner (mid) corner pointing to the outer point, guardians can use Judge’s Intervention to teleport to the outer wall (lion/dragon side) if you have an enemy targeted.
I get this is not intended as you are not teleported to the enemy player himself as it should be but instead just to the other side of the wall.
EDIT: The wall can be crossed to get from the outer to the inner in the same way, forgot about that part.
(edited by GrizzledLone.3954)
It seems to be a side effect of lowering the requirement from 26 to 23.
Has nothing to do with that ’cause the bug is affecting all season three episodes (ever since episode one released).
Aetherized Weapon skins drop from Cracked Fractal Encryptions and (more recently) from the Mystic Forge
Didn’t know that, guess I’ll do more fractals then and since ectos are dirt cheap, flush some weapons 
I encourage you to read my replay again so you see what I actually wrote.
The Aetherpath in TA is the only dungeon path where you can get “skins” from 3 different (weapon) sets. All blue/aetherized versions of the TA weapons, every piece of regular TA gear (meaning weapons and armor) and the BL atherblade weapon skins.
I don’t know when they changed the it but aetherized weapons are 100% guaranteed to drop for quite some time now. This might be limited to one per day, not sure about that ’cause I never did two runs a day.
For regular TA gear the chances are pretty slim, and even slimmer for BL aetherblade skins. And yes, the aetherpath in TA may be the only dungeon path that can drop dungeon gear/BL skins.
How do I know? Whenever I complete the aetherpath I get a random aetherized weapon. I also looted a regular TA sword instead of the aetherized version as well as a TA mask and two BL aetherblade weapon skins over the past year.
It even is the very opposite of a bug.
Quoting the wiki: Don’t Cross the Streams was the result of a fix to a bug where "Using the gliding skill “Ride the Leyline” while inside a leyline would shoot you into the top of the map at the max velocity possible in the game."
I sense no bug, you will receive a nightmare weapon or aether version of it, getting both is most unlikely to happen and that might then, in case it should happen, be a bug. Tho the chances to find TA gear are very slim compared to aether versions, which are guaranteed; yet higher than getting an aether weapon skin – those BL skins.
Thank you for bringing back the Top Hat so Semise could finish her steampunk styled outfit.
(edited by GrizzledLone.3954)
What the (I know you like to see it on the forums so here it is) kitten? How “new to this game” can you be when it’s your 4th birthday?! Did someone gift you their account on your actual birthday? 
@razor
Just one flaw, gems were 30 silver for 100
Only makes sense if on the first day they were 25 silver.
I know just the very first thing but that is stuck in my head.
I farmed any mob in the starting area of Metrica Province and sold any drops (t1 mats sold at first like crazy ’cause everyone was into a crafting discipline) till I had 25 silver and then bought my first 100 gems
(And I thought at that point “boy, 25s, the price will drop eventually”, ’cause it was 20s max in the last beta ><)
After three “matches”, of which the last two everyone was just running around like headless chicken do to confusion, I, so far, found 2 bugs.
First would be that after the first and only working match, both teams were displayed as being blue in green shirts (why even green and white shirts when the teams are blue and red? that is confusing enough in my opinion), so we had no clue who’s the blue basket actually was. Found that out after the first points made.
Second, the ball disappeared in a busy play at any basket and either popped up at random places after a couple of seconds or didn’t reappear at all (that’s when we left in the third match).
Edit: After scoring cross field from home basket there might/will appear a second ball on the field and remain till the end of the match, even after scoring again.
If you have any other bugs, care to share.
(edited by GrizzledLone.3954)
Anet hates diversity, we should know that by now. I can’t think of any other reason why they would have removed cleric’s. Not only ele, druid as well. We had our core power and condi rangers for so long that the recent healing/support druid was simply a thorn in “our” eye, so back to the roots I suppose. Support is overrated anyway, am I right?
And the bug you try to point out is what exactly?
I can confirm that the content guide is clearly dropping frames ( for me that was 9 fps) and in my case was the reason for micro stuttering on certain maps (mostly HoT content).
I have also no idea why this is the case but i did try different settings and the only one solving this problem is setting it to “off”, all other options didn’t change anything at all.
I hope this will get a fix soon ’cause i somehow liked this feature.
You are both right, or at least they said that both Moto as a vendor and the guild vendor will stay after SAB.
HoT - Custom Guild Ranks - Old Permissions
in Guild Wars 2: Heart of Thorns
Posted by: GrizzledLone.3954
Hey everyone, we all know that guild permissions will change with HoT in a few days and what i always wondered is why everyone with “admin lower ranks” rights can promote all below him to the same rank he is. Pretty sure you should never give one the rights to do so if have no trust in them but can i yet ask for a separation here? I guess guild members see the point in it.
And you know, since they change/add permissions anyway it’s not that much of a big deal i guess. Leave the “admin lower ranks” permission as it is and separate the part that you promote others to your rank or give a check box within the existing rank “promote to own” or something, Anet has some clever minds.
@Simon: Piercing Arrows + Eagle Eye since that gives you full dmg (especially in WvW but PvE as well). Never used Remorseless and won’t do that any time soon because those both traits are more powerful.
if anything, you just got a DPS increase on Rapid Fire. As each shot will do +1% damage squared more then the last. if the game mechanics isn’t completely up-side-down
unfortunately it is a dps decrease. Hunter’s Shot → Rapid Fire: that was +10% on all 10 arrows.
Among other benefits the stealth on hunters also let’s you cast the beginning of barrage without detection.
To gain stealth you have to hit your target first but you cast barrage before your target gets close enough to hit so this won’t work.
Am i the only one who thinks that [Hunter’s Shot] became pretty useless as long as you’re not retreating/hiding?