Showing Posts For Gronba.8621:

Feels Like GW 1 - Thank you!

in Living World

Posted by: Gronba.8621

Gronba.8621

Great patch, the awesome work done here deserves credit!

I like the story, especially the extra lore from Ogden in the end aswell as all the books! – more please!

Great fights in Glints lair – more of that please

The new map seems interesting, I wonder how it will hold up in the long run though

A+ from me

Error 42:0:9001:4375

in Account & Technical Support

Posted by: Gronba.8621

Gronba.8621

Got the same problem – a fix would be rather welcome

problem with install and client loggin :/

in Account & Technical Support

Posted by: Gronba.8621

Gronba.8621

I’m having a similar problem -says it might be a firewall problem – it is not (was running fine less than a week ago, but even after deactivating the firewall the problem persists). I have been unable log in for 3 days now – help would be very welcome

Living world in WvW is a poor design choise

in The Edge of the Mists

Posted by: Gronba.8621

Gronba.8621

Dear ArenaNet – you devided PvP and PvE apart from the get go, no one was jumped by other players in their PvE experience (like so many other crappy games out there) and for a player like me who hates the mix, it was heaven. Now you basicly ruined your own phillosophy (again).
I get it you want people to try out WvW, but by tossing in LW there, you ruined it for me and people like me. A recommendation from me to you is that you run two different stories one for PvE and one for WvW if you want LW stuff in WvW again.
I my self am done with this story before I got the conclusion (which from any storytellers perspective must be seen as a loss)

Enjoyed Opening ceremony

in Queen's Jubilee

Posted by: Gronba.8621

Gronba.8621

I too really enjoyed that story instance, and I too am jumping on the band wagon that this is the best one so far (but that might be because I actually have played the human story, so I know the characters).

What I liked: The voice acting, the return of characters I like, and the sense of urgentcy to get Logan out of the Cage, and the mystery around the hooded figure

What I didn’t like: the lack of replay ability so that I can enjoy the details more (I for instace never saw the combo between Anise and Jenna), and then there is the problem with it actually being so good that I care and therefore consider 1 story instace too little now that I am emerged in the story.

TL:DR. The best Living World story instace so far, shame it takes so long for the story to progress futher, now that I am actually emerged in it.

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: Gronba.8621

Gronba.8621

Personally I would love to see Cantha come back!

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Gronba.8621

Gronba.8621

“Here’s what we believe: If someone wants to play for a thousand hours to get an item that is so rare that other players can’t realistically acquire it,
that rare item should be differentiated by its visual appearance and rarity alone, not by being more powerful than everything else in the game.
Otherwise, your MMO becomes all about grinding to get the best gear. We don’t make grindy games — we leave the grind to other MMOs.”
-Mike Obrien, President of Arenanet.

you know what the worst part of this is for me?

The simple fact that this idea must have been ready before launch.
No way they put this whole thing together in between haloween and Christmas…

It’s not even that they cave in to the ‘WoW crowd’ now, they must have known all along.

I don’t entirely agree with you on that, I believe the progression in gear is a knee jerk reaction – its soooo poorly done that they can’t have been planning this for more than a month. Let me elaborate:
1) According to the blog the rings can only be acquired through the fractals – had they had this ready from the get-go there would other sources as well, especially for WvW since the stat increase says f… you to those who don’t want to run the fractals

2) They would have known the backlash from the community – they advertised another game than what we are currently getting and I see no real attempt at damage control what so ever…They would have prepared for damage control from the get go if they had planned this for a long time

3) The way the rings work – there is no longer a “real” upgrade slot – that seems silly, I personally think it’s because they haven’t yet added the code for two upgrade slots (1 regular 1 infusion") if they had the code for two upgrade slots I don’t see the point in kittening those specs that are more all-round compared to those who are more focused.

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Gronba.8621

Gronba.8621

8% is not significant.

What a phenomenally useless comment. 8% is definitely significant, especially when multiplied 14 times. 8% is an extra 1200 HP on someone with 15000 base. 8% is an extra 280 damage on a 3500 hit. These are not negligible increases. 1% is not significant, and you know what? People would be just as pissed. The bottom line is that everyone that bought into their “manifesto” was unapologetically and blatantly lied to.

Couldn’t have put it better my self

Will more powerful gear make you play more?

in Guild Wars 2 Discussion

Posted by: Gronba.8621

Gronba.8621

Not admitting that this is a gear treadmill is not realizing the facts or simply not telling the truth.

Gear treadmills are much like a zombie-plague – either you escape before it escalates or you will eventually become one of the zombies moaning incomprehensively about more nourishment right after you are done with what you have just gotten. GW2 was my safe haven from the zombies, come this Friday I will be on the search for a new place where I don’t have to listen to the zombies moan and more importantly where I dont turn into an elitist antisocial motherKITTEN again…

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Gronba.8621

Gronba.8621

I normally don’t care about these kinds of posts, but for once I feel like making my opinion heard simply because for the first time in my life, have I faced a game were a new mechanic potentially breaks the game for me – here is why.

Barriers: Once you create a difference in character power this will always result as a barrier for entry – the more barriers there are the more divided people become – which goes fully against what I came to believe GW 2 stood for (according to the manifesto). Two quick examples that many may be familiar with is the “Only players with item level X+ allowed” and back tracking through old content to gear people up before they can complete new content

Competition: I like competition, I like getting my KITTEN beat by a better player or NPC and then having to figure out myself what to do better to win the next time around. Getting smothered because you were out geared/your items weren’t of sufficient quality NEVER feels good. A quick example was when I reactivated my account of a game (that I later learned had become notorious for its power creeping) not too long ago and got destroyed within a global cooldown by a player of the same level due to difference in power – I never figured out if the player was better, I only knew he was better equipped than I. I know those for this change will claim that the 8% won’t matter a lot, but the fact remains: if the fight was close you will always have the bitter taste in your mouth that it was the lack of best in slot gear that made you fail. In reverse I don’t enjoy out gearing content (or players) either – already now, do I feel over powered in many lower level zones when I return to play with friends that aren’t of max level yet – a new tier of items are not going to help on that.

Accessibility: one thing is to have different level 80 tiers – white, blue, green, yellow, orange and now pink/red. However if the common player cannot obtain these items without going through a specific kind of content (in this case dungeons) you exclude players from playing the way they like to play (which once again goes against the manifesto) . Luckily for me I enjoy dungeons, but most of my RL don’t – if it was me that was excluded from content I enjoy because I had to grind content I don’t enjoy first, I would be rage quitting in an instant (like I did with a newly released expansion of another game recently).

Legendary weapons: This point is closely related to the previous point about accessibility. While I have always admired legendary weapons, I will now despise them because they now symbolize “needed power”, and not “dedication to all aspects of the game”, and will remain so until pink weapons are released (or at least that is how I read the blog)

Just another …-clone: With guild wars 2 I finally found a game that didn’t feel like every other MMO on the market, it catered to a different audience, one that I in general felt more connected to, this change will undoubtedly pull in a MMO-audience that I have “matured past” during the last 10 year and to be honest hoped would remain in those other games. But perhaps more importantly many of those of my friends that joined me in GW2 after I spend alot of time convincing them that this MMO was not just another …-clone will leave if this change goes live, and with them so will I…

(edited by Gronba.8621)

The Souce of Orr => what have you done anet... (minor spoilers)

in Personal Story

Posted by: Gronba.8621

Gronba.8621

I completely agree – the reduction in hp of the sovereign eye was way too much (source of orr). I understand that the original the eye fight felt abit too long (not difficult – just too long), but this is far worse. Even the epic ending with the music felt far less epic because the engagement with the eye was so short (I didn’t even get to see all the phases of the fight this time around). I left the fight with a feeling of being uninspired this time compared to my previous experience with it were I just had to tell my friends about it because it felt so epic. Please buff his hp again rather too many hp that too few hp when it comes to a conclusion of such a major part of the story

Norn and Romke's horn ... many levels later ... [Spoilers]

in Personal Story

Posted by: Gronba.8621

Gronba.8621

I agree that there is too little reaction to the horn or more importaintly to you as a decendant of Romke, however it is actually NOT true that he has no respons to the horn. At the end of the “map quest”, you can speak to him and he will something along the lines “of you being more carefull with the map than you were with his horn”

Something absolutely amazing! Gj on this A net! I think...

in Personal Story

Posted by: Gronba.8621

Gronba.8621

I agree I really enjoyed this part aswell – felt very epic!

Soldier Siors (scout) - slightly gender confused

in Bugs: Game, Forum, Website

Posted by: Gronba.8621

Gronba.8621

Soldier Siors in Mount Maelstrom speaks with a deep male voice – but is represented by a female sylvari model – though amusing I assume this isn’t intended