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BUG: SAB - "Failed Jump" death

in Super Adventure Box

Posted by: GtotheEOFF.7159

GtotheEOFF.7159

Searched around and didn’t see anything about this, and I feel like I’m taking crazy pills.

Recently, Super Adventure Box (SAB) has been unplayable for me, due to a weird and incorrect ‘failed jump’ issue…

Happens in any world (well, 1-2) and zone that involves a death-defying jump (i.e. fall = loss of life). I successfully make the jump (as I’ve routinely done a dozen times prior) and within the next 1-2 seconds, I get the death fade & reset to last checkpoint (-1up). It’s pretty f-ing sweet, when you can’t even pass 1-1’s 2nd checkpoint, lemme tell ya.

After a few stubborn days of attempts, I found that this issue occurs without fail (no pun intended) during “peak hours,” for any toon, yet I was able to run SAB without issue during the wee, quiet hours. The odd thing is there is no noticeable gameplay/visual lag in either case, nor is my latency abnormal. This had me questioning my connection and graphical performance next, which are both standard, performant and unchanged.

Long story short: I can’t jump in SAB, I’m baffled, it sucks (6 b.b.‘s from skin) & I’m wondering if anyone has experienced (and ideally solved) this?

Cheers.