Showing Posts For Gunslinger.7031:

A "Better" idea for outmanned pips.

in WvW

Posted by: Gunslinger.7031

Gunslinger.7031

There are 3 fundamental problems with this change:
A) You have no idea which map is outnumbered until 5 min in
B) Porting from a map that is outnumbered at the moment to one that is asking for help is disencouraged. You see, before the change, there is a chance you will still keep your outnumbered status after the map change, but now you have absolutely 0%, due to its 5 min timer.
C) It does not solve any AFK issues. Afkers will continue to do what they do, seeing how the current pip system does NOT encourage active play. I’ve already discussed what Anet needs to and have to implement, in this thread, now whether they do anything about it is their call: https://forum-en.gw2archive.eu/forum/game/wuv/Feedback-Pip-Acquisition-merged/page/18#post6643100

A possible solution is to revert the Outnumbered change and then add a 5 min timer on it, so that it stays for an extra 5 min even after the map is no longer outnumbered. Now there’s no more outnumbered buff flickering on and off and less waiting to check if a map is outnumbered. Everyone is happy.

A personal favorite suggestion is instead decrease the value of Outnumbered from +5 pip to +1 pip and increasing the base pip acquisition from +0 (before any application of other pip gain e.g loyalty, rank, commander etc…) to +3 or +4 while reverting the changes of Outnumbered and adding a text that states the last time Outnumbered was on the map. It would erase the need to map hop and it would revert back to a simple indicator of map population.

(edited by Gunslinger.7031)

Feedback: Pip Acquisition [merged]

in WvW

Posted by: Gunslinger.7031

Gunslinger.7031

Yes, honestly, they really should have implemented “additional” pip grants via “active wvw participation” :
——[X number of kills] e.g. 1 pip for every 10 distinct player killed with an ICD of 3min
(so at least damaging the enemy upon kill and not whoever did the killing blow)
——-[Capture of keeps, camps, towers] e.g. 1 pip awarded for a tower plus a camp captured; 1 pip for each keep captured
——-[X amount of damage via siege weapon, x amount of damage to infrastructure, etc…] e.g. 1 pip for every 25k ‘siege damage’ using siege weapons; 1 pip for every 15k normal damage to infrastructure (a.ka. not on siege weapon)

That way people actually get a sense of reward from their active play


Another suggestion is to either:
A. Reduce the number of tier levels and effectively, the number of pips required (currently 1450) for the weekly 175 tickets

B. Increase the number of weekly tickets from 175 to say, 350 while maintaining the current tiers.

C. Change the interval of time per tick from the current 5 min to 2.5min
—-In my opinion the first option is better, by reducing the number of pips
needed there would be less complaints of needing 5 full days at 1 pip per
tick a.k.a, no life-ing it, to gain the weekly amount. After all, I doubt
needing Anet should be promoting health hazards such as work-like
gaming
for several days straight anyways. Here’s the forum of time
required if you don’t believe me: https://www.reddit.com/r/Guildwars2/comments/6g33ji/here_is_the_time_you_need_to_get_wvw_skirmish/


My last suggestion would be to increase baseline pip from 0 (without inclusion of any ranks, commander status, world placement etc..) to 3. So at the bare minimum, everyone will at least have 4 pips per tick even if you’re starting at rank 0.

Remember these changes are to help get people to try WvW and not turn them away at the doorstep. People should be able to get their weekly tickets, if they put in a ‘reasonable’ amount of time, while at the same time making them feel that their active play is actually rewarding. At the same time it will incentivize afkers to actually play WvW.

(edited by Gunslinger.7031)

Chrome and GW2 website

in Bugs: Game, Forum, Website

Posted by: Gunslinger.7031

Gunslinger.7031

Yes, you’re right it was AdBlocker, there doesn’t seem to be a problem with Adblock Plus or UBlock. Thank you for the help.

How to Find the Right Guild for You.

in Looking for...

Posted by: Gunslinger.7031

Gunslinger.7031

I recently came back to the game and I’m now in search for an active, casual & English speaking Tarnished Coast server based guild for weekly guild runs, fractals, WvW and etc.. I don’t mind using TS or Discord, but I prefer to not have to talk for personal leisure reasons.

I’m on the EST timezone and I usually play in the afternoons/evenings.

PM me here (or send me a whisper in game to Gunslinger.7031) if your guild fits the bill.

Many thanks : )

Chrome and GW2 website

in Bugs: Game, Forum, Website

Posted by: Gunslinger.7031

Gunslinger.7031

I’m not sure if this has already been answered in another thread, but does anyone else the issue where Google Chrome doesn’t show any text or content on the Guild Wars 2 website? For instance, if you click on the front page’s latest news only the side bar option appears and nothing else.