Showing Posts For Habu.8920:
it’s not just for the knockbacks. It works on all of the effigies attacks, and does more damage than sword AA/any of GS skills.
You can GS5 the slave driver into the wall instead of using focus 4. GS5 is quite useful as an AoE interrupt against the risen berserkers in COE as well.
Yeah, you can, but why would you when focus 4 does the same thing it’s really a waste.
Scepter 4 > Warden > 3 3 A A A 2 > Shatter > dead.
Can’t you just go focus 4 > signet > time warp > warden > duelist > frenzy > leap > shatter?
I’m not seeing what’s good about scepter here which mainhand sword wouldn’t just do better.
Yeah, I meant Focus not sceptor for the driver.
On effigy though, after you drain your Feedback/warden/frenzy the boss will attack and you can block it with scepter 2 or sword 4 which hits super hard with stacked might. Then you can scepter 3 for decent damage and block again for another good burst. Then Swap for another Frenzy boss should be about dead with a good group.
Pretty much you’re not wasting time dodging, but constantly putting out dps shaving off time overall.
(edited by Habu.8920)
You can GS5 the slave driver into the wall instead of using focus 4. GS5 is quite useful as an AoE interrupt against the risen berserkers in COE as well.
Yeah, you can, but why would you when focus 4 does the same thing it’s really a waste.
Scepter 4 > Warden > 3 3 A A A 2 > Shatter > dead.
well you said “in general” so..yeah
I disagree with that. I think it’s the best all around weapon we have in terms of general PvE, but I don’t think it’s optimal for CoF1.
-referring to mexican cookie’s comment.
So I admit I run this dungeon a lot. My fav weapon for mes pve IS the GS, but I’m beginning to question why groups want this weapon for CoF1? I’ve been recently trying out scepter/sword instead of GS.
GS in CoF1
- cripple/aoe from zerk has no purpose here
- boon removal useless
- DMG at max range useless since you are probably out of range from banners
- #5 skill useless since you have focus
vs
- Scepter/Sword in CoF1
- Both blocks do a crapload of burst dmg in a short time + add torment which is just a bonus..also adds survivability.
- In Range of buffs without losing damage.
- #3 hits decently hard
- ISwordsman > Zerker
what do you guys think? Is the GS overrated in CoF1?
I currently have a gt 460 TI and want to upgrade and use my 460 for physx. I was wondering if GW2 supports physX??
I wrote down yesterday that I opened the mistwright chest @ 2:51PM
I’m right now next to the key chest and it’s still open. 3:43PM?
I thought the chest resets 24 hours after opening what gives?
Couple questions regarding DR.
How do you know when you actually hit DR?
Is the DR flat or does it gradually increase.
How long does it take to clear it.
Are there ways to speed it up.
Any help with this would be nice, I checked the wiki and search couldn’t find answers.
Just spent an hour doing this…killed the boss and kept waiting for the reward to pop up…10 minutes later still nothing. Anyone else experiencing this?
Just an example
Say I have an infinite light, but I don’t like the stats.
I transmute the infinite light skin over a normal berserker sword.
does the berserker sword take on the infinite light name or only the skin?
Used to have 100% completion now it’s 98%. I’m guessing new wp and poi’s were added, but what happens if I re-reach 100%? do I get more rewards or what? o.o
Hey guys, I had a question about soulbound items. I heard they get unbound if the character they were binded too is deleted? How about titles. I have a star for 100% completion on a character, with a semi-expensive soulbound weapon that I might want to sell. If I delete this character would I lose the explorer star and “been there done that” title?
Are the weapons soulbound on use or soulbound once crafted? I just created a guardian alt figured it would be the easiest to farm karma, and get map completion with him.