(edited by Hadder.8093)
Showing Posts For Hadder.8093:
I wanted to make a suggestion about making the harvest-able trees more dynamic.
When a tree first “spawns” it gives you a set value (usually 3 logs of some kind). I thought it would be cool to have such trees grow over time and, as a result, give you more resources the longer you wait for it to grow. So…
Example:
Sapling Tree = 3 resources / Alive for 12 hours
Young Tree = 6 resources / Alive for 3 hours
Old Tree = 10 resources (considered a rich node) / Alive for 1 hour
1. Trees would change in size based on their age for distance recognition.
2. Trees would give more resources based on age
3. Old Trees have the potential to burn and reset to a Sapling if alive too long (1hr)
I feel it would spark a kinda sense of waiting for a greater reward vs immediate need but also won’t result in the world being populated by old trees.
Thanks,
Hadder
(edited by Hadder.8093)
I would like to suggest and alternate spawn animation for undead (specifically Orrian undead). This could also apply to the Champion Oak in Queensdale.
Currently the undead appear in a puff of black smoke. One thing I have found VERY cool was the Tree Dragon in the Sylvari Dream spawn animation where it “climbs” out of the ground.
Having the undead “climb” out of the ground in the same manner would be dramatic and terribly cool!
Thanks.
Hadder
I do like the new achievement panel layout but I wanted to make a suggestion about adding an additional tiny option to it…
When you select a category you are presented with a list of the achievements associated with it (Example: General / “Slayer”).
You are presented with 2 options in the upper right drop down menu, “Completion” and “Alphabetical”. Unfortunately, “Completion” drops the incomplete achievements to the bottom of the list and rightly so.
I wanted to suggest adding an “Incomplete” option to this drop down menu so I can view only the achievements I have not completed. This would save time having to scroll for the incomplete achievements (especially in the Slayer, Hero and Weapon Master categories) and only show me what achievements I have yet to tackle without all the clutter of the completed ones.
Thanks.
Hadder
Server: Stormbluff Isle
Dungeon: Mad King
Problem: My group of 5 is instanced somehow in a different dungeon instance than me. I’ve tried clicking on the Enter when the popup asks me to join the party in the dungeon and I’ve tried walking in. Neither loads me into the same instanced dungeon as my group.