Showing Posts For Hag.4605:
could’t beat them the first 2 times
what makes the game think i can beat them the next 3 times?they’re way better than me in the first place
please devs, if you’re paying any attention at all
do somethingi even delayed my que times but they keep showing up
i know the system says I dont lose too many points if i’m predicted to lose but
it’s no fun to keep queing me up with the same people over and over again and then get rektis this game really that unpopular you can’t find other players from the pool?
In case you missed this 2 months old post from anet
its just funny :>
My first 2 games was solo so no party. In the 2nd game i got DC at the start. The games ended with 2 win. Leaderboard show 1 win 1 lost (-1 point)
3rd game was in party and leaderboard after update 1 win (+1 point)
I just looked into Justin ODell posts
Today our team played 5 pvp ranked games .
and 5 win.
But LB show 4 win 1 lose.Looking at your game history, your team definitely had 5 victories on Jan 19th, but someone had a desertion for the second game, so the entire party was also marked as desertion which is included in the loss column.
To get marked as a deserter you must have been disconnected from the game for a cumulative 60 seconds.
We mark the entire party as deserters to prevent exploits where one member of the party will desert to invalidate the result for the rest of their party. We will be changing this soon so that the other party members do not get marked as deserters if their team wins, but the player that was disconnected for a full minute will always get deserter standing.
So probably i got marked as an deserter O.o
But that just impossible because from my -maploadinfo it took me 17 sec to login to the lobby and 14-15 sec to load on the map (from what i know it count you as “logged back” when you are loading to the game map)
Or just log-in server didn’t see me. Maybe something to do with this error that you can receive when being in the game after disconnect “The game client is unable to gain access to the log-in server at this time.”
Just 30 min ago (~8:30 GMT) i got disconnected at the start of the ranked match it moved me to character screen so i select my character as fast i could. The match was won by my team but, at the leaderboard i got 1 lost game when today i won 3 out of 3.
I think this 30 sec window it’s just to short!!
(edited by Hag.4605)
Just want to add another question:
If i get a DC in the end game 495-100 and i was in the winning team, do 30 sec grace period will give me a win or still i will lose because i didn’t log in fast enough?
First spirits are infinitely stronger than turrets! They can move! They can trigger their special when they die, which includes reviving people! They grant a passive bonus to their entire team which includes one of the strongest conditions and one of the strongest boons!
First spirits are infinitely stronger than turrets!
Yes turrets can’t move!. Turrets can explode when they die, which includes push back foes! They grant boons around them and of course they do dmg even to 5 targets! Turrets don’t die after 60 sec and don’t eat stuns, condi and critical dmg!
(edited by Hag.4605)
After playing on Courtyard map yesterday I thought “what if” and then I came up with this:
“Round 1” Game starts just normal 5v5 deathmatch. After killing one player form team RED dead player is teleported back to base. Team BLUE gets 1 point and one of the players form BLUE with lowest HP is teleported back to base (of course gate in RED/BLUE base is closed, so excluded players must wait for end of the round).
“Round 1” continues with 4v4 and now BLUE player is killed, so RED gets 1 point and RED player with lowest HP is teleported to base. Scoreboard is 1:1 round continues 3v3 till 1v1 fight
“Round 2 , 3 and 4” are the same as “Round 1” fight from 5v5 to 1v1.
You can get max 5 points from one round if you outplay other team but score 3:2 and 4:1 are more likely.
If the full game would be four rounds then at the end it can be even a tie score 10:10 decided on the last 1v1 in round 4
Outplay of other team maybe difficult because you can lose important players from your team after successful kill just because they had low HP and got teleported. It gives an opportunity for comeback from losing the round/game and some team strategy.
I don’t know if I wrote it clear enough to understand. If so what do you think on this game mode “Extream Double Elimination Team Battle Royal”? (name totally made up, don’t know how to name it)
(edited by Hag.4605)
For most of the time ppl write about necromancer fear and dhuumfire, but i think another problem may be in condi transfer form staff-4 and dagger-4 skills.
These skills have a heavy condi clens for necro and big damage advantage. Condi clens is OK, but extra dmg from transfered condis + skill dmg makes these weapon skills close to OP. In some tight 4vs4 fights walking into enemy necro staff-4 can be a big boomb of condi.
Volley got’s 10 sec base cooldown. With Crack Shot (gun skills recharge 20% faster) skill description say it’s 8 sec, but when I use Volley it countdown form 10 sec other warrior rifle skills work nice with faster recharge