Showing Posts For Hanata.3098:
Yes, I admit I was ticked off.
Yes, no one likes snitches but I guess that’s why they have whistleblower laws to protect snitches who do the right thing.
If you ever run across me in a pug, feel free to let me know why you don’t want to party with me before booting me.
Beside the irrelevant assumptions you make about my motive and age, you think it’s OK not to point out these exploits? What exactly did you contribute with your rant?
(edited by Hanata.3098)
I just recently started doing HOTW and my PUGs showed me so many exploits with this dungeon that I was amazed it hasn’t been fixed yet.
No, I’m not referring to the Path 3 > then killing path 2 boss.
I’m referring to entering any Path > jumping over the wall into the water after clearing first 4 mobs > then triggering CS for path 2 boss > aggro him > drag him in between water/land and kill him without him attacking you back.
Or alternatively, you can jump over the wall, through the water and then go straight on TOP of boss 3 and range him to death (from outside of water) without any fear of retaliation.
Please fix this. I’m not a saint. I like to save time as much as the next person but these seem way too.. bad.. not to mention.
Attached pic is of us attacking 3rd path boss from above.
Come on now.
To those people who are complaining that Anet lied and whatnot..are you really that naive to believe that any MMO will not be grindy to a certain extent, or are you just using that as an excuse to hate on the game/genre?
The only game that I’ve ever played that was always dynamic and lacked a grind would be a table top RPG with the GM making things up on the fly, if we took an unexpected turn.
If you can’t deal with grind, I would honestly say just quit MMOs altogether.