Showing Posts For Haste.8610:

Lost 6 Infusions reforging ascended gear

in Account & Technical Support

Posted by: Haste.8610

Haste.8610

But an Infusion extractor, which costs 20 silver or something each, could have prevented that.
That’s a bit of obscure knowledge :/

Does Condi still use Perplixity in WvW?

in Mesmer

Posted by: Haste.8610

Haste.8610

They are still decent and are arguably the top choice in condi mesmer roaming (which I presume is what you asked since perplexity has always been terrible in WvW zergs). But that’s simply because there isn’t any particularly good runes for condi mesmer anyway.

I’m actually not seeing nightmare on the AH, is that a spvp only rune?

Does Condi still use Perplixity in WvW?

in Mesmer

Posted by: Haste.8610

Haste.8610

Thinking about playing WvW, I know Perplixity runes were really OP when they were in structured, did they get a nerf or just removed? Curious as to if I should use them in WvW.

Lost 6 Infusions reforging ascended gear

in Account & Technical Support

Posted by: Haste.8610

Haste.8610

So I’m not sure if this is intended, but apparently from my research, I should have bought infusion extractors because after changing all my berserker gear to Vipers, all my +5 WvW infusions dissapeared, which is 6 infusions 5 laurels each.

That’s a pretty devastating amount to lose, is there any way to get them back? Is this intended?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Haste.8610

Haste.8610

It’s just 40 jungle points… If you bought the expansion, you’re going to be spending a lot of time in the jungle anyway.

Besides, do I have to remind you again that you will be getting rewards in WVW that auto-boost them?

I know you’re anxious because the patch is taking so long to download, but try out the new system.

Can you explain what jungle points are and how to obtain them? Never heard of them before but if it makes the long 400 HP grind shorter I’m all ears.

Jungle points is just short for hero points earn in the jungle. Each one is worth 10 hp. Mostly anet decided it was unfair to ask people to earn all of core hp and the jungle ones. but if you did do the core hero points, that like 200, and so a good boost to earning them anyways.

Where do you get them? The new zone?

Elite Specializations & Hero Point Feedback [Merged]

in Guild Wars 2: Heart of Thorns

Posted by: Haste.8610

Haste.8610

It’s just 40 jungle points… If you bought the expansion, you’re going to be spending a lot of time in the jungle anyway.

Besides, do I have to remind you again that you will be getting rewards in WVW that auto-boost them?

I know you’re anxious because the patch is taking so long to download, but try out the new system.

Can you explain what jungle points are and how to obtain them? Never heard of them before but if it makes the long 400 HP grind shorter I’m all ears.

Way to many Hero Points

in Guild Wars 2 Discussion

Posted by: Haste.8610

Haste.8610

For a casual like me anyways.

But instead of complaining about it, I figured I’d ask if anyone knows if garunteed quick hero points, I heard rumors Maguma and the new story gives a ton.

Anyone confirm?

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

Goon Squad assemble!

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

Isn’t destroy the point of CS can stop it and pull the Mesmer back the that point?

Ah, I missed this.

Yes it can be used that way, drop off a ledge, combo and port back up to safety. But it’s much more effectively used as old WoW mages would use time warp.

It’s strong point is that it takes you back to that point in time, CD’s included. So you can effectively get 3 clones up (Easily with deceptive evasion) shatter. Blow every major cd including ELITE abilities and have them reset when you’re sent back to your prior point.

Another suggestion would be making this a boon that can be removed. The ability can already be activated early if you don’t want to wait the full duration of the effect, so if it were a buff that could be dispelled, Mesmers would have to think more critically about how long they want to leave it up for fear that someone might dispell it.

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

The “combo” you discribe only can happen on 1st encounter on pvp when all CDs available, and cause of that easily countered… You know its coming.
Remember if u want to use cs mid match for sure you will have some skills on CD and activating cs will just prolong that CDs.
Its, at max, a 5 seconds time window… just kite. Wells are static on ground, rest of combo easly telegraphed.

TL:DR > l2p

How do I say this with out sounding mean.. You didn’t think about what you said at all.

You didn’t either..

It’s a short, 90s cd kitten combo.

Do you know how long 90s is in a fight?
You must not, you must be running around auto attacking, because waiting 90s to do something is a death sentence in pvp.

Kite? A mesmer? Sure go ahead, have all 5 members kite and lose the point because of the massive AOE shatter + Gravity Well.

It doesn’t take 5 people to kill a mes, and if 5 people are on a point with no stability or stun breaks and they walk into red circles then you may need to rethink your team comp and the skill level of the people you play with.
If this is a regular occurrence for you in your spvp match-ups I hate to tell you, but your MMR may be really low.

Waste your defensives to get away from it. Don’t forget shattering slows you know so kiting is that much harder.

slow=/=movement impairment

Congrats, you got away, no come back after losing the point and retake it- Oh wait, the entire thing can be done -again-.

Brush up on your game terms please

https://en.wikipedia.org/wiki/Glossary_of_video_game_terms#Cooldown

with the alacrity nerf you aren’t going to have BWE1 CD reduction unless you trait for it.

I play a Mesmer, only a Mesmer. This is to strong, all I’m suggesting is that they either lengthen the CD or shorten the window you have to combo.

Try playing more pvp with people who don’t let clones sit around.
The combo you listed either needs 3 clones and your opponent to be completely oblivious to mesmer mechanics OR afk.

Since this seems to be the most well structured reply I’ll use this as my example.

Do any of you play PvP at a competitive level or are you enjoying being OP so much that you’re going to blindly defend what’s clearly broken? I can already tell you’re incredibly bad but that’s to be expected, so I’ll do my best to explain this as -slow-ly (Haha, get it?) as possible.

Kiting, slow doesn’t decrease your movement speed. It makes the cast time on your abilities longer, this makes it harder to kite because you’re especially vulnerable to interrupts which Mesmer just loves to do.

On to the cool down, 90s is not short in a single fight but over the span of the game it is very short, there are weaker abilities with much longer cd’s. Rampage is 180s cd, Lich form is 180s, these, while being undeniably strong don’t turn a fight around as convincingly as a well placed Gravity Well. Even entangle is an 80s cd and it’s nowhere close to Gravity Well.

sigh If any of you three were half decent at Mesmer you might be able to understand why it’s so incredibly broken. The way you talk I can only imagine a bunch of 12 year olds throwing wild Gravity Wells at one person and QQing on the forums saying it’s a balanced ability because you missed. Yes 30-50s defensive is a good trade for a 90s elite but when you catch 4 people and force them all to use that defensive only to throw it down one more time and take the point and gain map control from an effective team-wipe, it’s a little OP.

In the end, if you’re bad you’re not going to be able to do the combos correctly, and you wont see why it’s broken. And if you are you probably wont care anyways and try to defend it. But for those if you who might care -

http://www.twitch.tv/malferian/profile

Prominent Mesmer streamer, access to his past broadcasts are here. Give it a look see, you’ll see some proper combos and maybe begin to understand why Gravity Well and CS needs to be toned down.

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

I agree that the encouragement to spam in continuum shift is stupid.

However I don’t believe raising the cooldown is the answer – that will just make players feel too cautious to use it often.

Instead I think limiting the number of skills that can be cast in continuum shift might be an option – for example 3 skills maximum, then you “break the continuum” and revert to your original timeline.

That’s another possibility, but the purpose of the ability it to take you back in time to a point where you had certain abilities, it would defeat the theme of the ability to put a limit on abilities you can use.

Nerfing the time window you have to press buttons though has the same effect and keeps the theme of the ability.

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

The “combo” you discribe only can happen on 1st encounter on pvp when all CDs available, and cause of that easily countered… You know its coming.
Remember if u want to use cs mid match for sure you will have some skills on CD and activating cs will just prolong that CDs.
Its, at max, a 5 seconds time window… just kite. Wells are static on ground, rest of combo easly telegraphed.

TL:DR > l2p

How do I say this with out sounding mean.. You didn’t think about what you said at all.

It’s a short, 90s cd kitten combo. Kite? A mesmer? Sure go ahead, have all 5 members kite and lose the point because of the massive AOE shatter + Gravity Well. Waste your defensives to get away from it. Don’t forget shattering slows you know so kiting is that much harder.

Congrats, you got away, no come back after losing the point and retake it- Oh wait, the entire thing can be done -again-.

That’s the point, that’s why I made the thread, the entire combo merrits some if not all your defensives and in the end it can just be done a second time while the mesmer is completely invulnverable (Or invisible) depending on his choice.

I play a Mesmer, only a Mesmer. This is to strong, all I’m suggesting is that they either lengthen the CD or shorten the window you have to combo.

So... Chronomancer - Continuum Split

in Mesmer

Posted by: Haste.8610

Haste.8610

As a Mesmer player for three solid years, this is actually so broken and down right dirty that I have to make a forum thread about it.

For those of you who don’t know, Continuum Split is basically a time leap or Time Warp for you WoW Mage players. It makes it so that it records a set point in time, with all your ability cd’s health total, condi’s on you, ect.. And then sets you back to that point after a some odd amount of time. In combination with chronophantasma, which makes it so your phantasm respawn (And act as if they were just summoned, aka – Attack instantly) is just too much.

Continuum Split is like the upcoming Facebook dislike button, it’s literally just a kitten you go home kind of ability, worse than Moa ever was.

Let me explain what you can do to people.

You get two to three clones up so that your Continuum Split lasts long enough. Once you’ve done this you simply activate the ability, now you have a few seconds to cast EVERYTHING because it doesn’t matter. Here’s how a good combo looks.

Continuum split -> Gravity Well -> Instantly Distortion (To prevent being interrupted on your Gravity Well cast) -> Decoy – > Phantasmal Berserker -> Mind Wrack -> All your kittening buttons you have left to press in the time frame.

THEN.

Continuum split ends, you’re send back in time to previous position. At this point you have all your health back (If you lost any, loldistortion) You’ve shattered them, you still have a Phantasmal berserker because it respawned from your trait. Your shatter is back up, Gravity Well (A 90s cd) is back up. And you do the entire combo AGAIN. Except you have even heavier shatters because all your prior phantasm RE-kittenING-SPAWNED.

It actually kind of makes me sad, because nothing ever lives long enough for you to do the full bloody combo. You are literally an invulnverable, damage pumping mass of ignorant explosions.

It’s rediculous. Anet I understand you want to make the elite Specs OP enough that they’re mandatory in every build to be competitive so people will buy HoT, but really people are going to buy HoT anyways the game has no subscription, this is just over kill.

Using this combo is like bringing a bloody Gundam to kill a gnat. It’s to much.

TL;DR – The potential of Chronomancer is filthy, I would advise either a 180-300s cd on Continuum Split -or- reduce the duration of the affect so the combo can’t be so lengthy and include literally all of your buttons.

Any feedback or opinions are appreciated, I only play Mesmer so I the only way I stop the combo when its happening to me is to.. Do it to them, yea. Take that.

Order armor sets, making an alt to get them

in Bugs: Game, Forum, Website

Posted by: Haste.8610

Haste.8610

Does anyone know at what quest level norns choose an order?

Order armor sets, making an alt to get them

in Bugs: Game, Forum, Website

Posted by: Haste.8610

Haste.8610

Yea I remember that, it’s in blood something coast. Might have been wise to make a thief…

Order armor sets, making an alt to get them

in Bugs: Game, Forum, Website

Posted by: Haste.8610

Haste.8610

So I recently decided I want the Order of Whispers light armor for my Mesmer. So I’ve been leveling a Gaurdian just for the sole purpose of joining the order of whispers and grabbing it so I can transmute it to a vendor white and so on and so fourth.

However, I’m not huge on leveling and I don’t want to waist to much time, I read online that you end up joining an order at around 25-26 ish according to the storyline. However, it just occured to me. Can an alt at that level even purchase the armor?

So the question being. Can you purchase all of your Orders armor as soon as you join them?