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[Suggestion]Change for "Lead the Wind".

in Ranger

Posted by: Havreputte.8237

Havreputte.8237

Personally i don’t find the piercing wrong. Actually piercing is always better than AoE, it requires you to be aware of what you are hitting and which angle. Perfect for the ranger.
If you have trouble to hit some targets with the piercing you are doing it the other way around. You target the general to be sure you hit it, then play with the angles to hit as many as you can on the way (this is my 2 cents ).

I think the speed attack could be improved, the downside of the Longbow it’s the lack of damage to close targets. This trait should get the speed to 1/2 sec at least, the trait need to reduce the aftercast animation that makes the actual attack to be every second or so.. Right now it’s not noticeable the benefit of this trait in attack speed wise..

It’s definitely personal preference. I was also thinking about the aoe dmg not scaling to the range, so if you were to stand close to the target or at range, the dmg aoe would damage the same. So it would be more viable to shoot at close but you’d probably be better of switching weapons.

[Suggestion]Change for "Lead the Wind".

in Ranger

Posted by: Havreputte.8237

Havreputte.8237

The OP’s got the point, though.

While the trait is fully functional and such – it’s still hard to make use of. I sometimes have my times when I curse the functionality because the NPC in the very back is being body-blocked (as a model) and I can’t target it – resulting in random direction of the arrow (usually to the skies above the rest of the targets behind).

It would definitely become a QoL change. Is it a buff? Well yea. Imagining how many reflects, projectile denial and what not abilities came with the elite specs (compare Strider’s Defence to Thief’s auto-attack with staff untraited) – I wouldn’t really find it that strange.

Yeah, its functional but why not have something usefull and reliable?
It’s wierd how the piercing works, sometimes when I want to hit things behind my target, but my ranger just aims on the target in a angle so that when it goes through it just hits the ground right behind him. And when I don’t keep my mind on the game I seem to aggro targets that lives in Australia.

I’ve also noticed that if im at a chockepoint and want to hit a few targets I can’t hit all targets. I would have to stand right beside them in the corridor. Shooting them inside the small gap which doesn’t make sense since the lb auto wants you to stand further back.

All I want is a flexible bow and a little quality of life since we dont have many ranged weapons. It would make more sense to have aoe based attacks on a rifle but they went with a forced theme on the ranger so that’s kinda out of bounds.

[Suggestion]Change for "Lead the Wind".

in Ranger

Posted by: Havreputte.8237

Havreputte.8237

Hello.

I won’t go into numbers and all that and nvm the harpoon gun for this one but. Few things about it having bugging me when trying it out.

Original Lead the Wind
While wielding a longbow, your attack speed is increased and your arrows pirce.
Longbow and Harpoon Gun skills recharge faster.
Attack Speed increase: 10%
Targets per Arrow: 5
Recharge Reduced: 20%
Pierces

-Firstly making the trait a bit more attractive and satisfying to use would be to change the piercing arrows into a small aoe. Along side making the barrage aoe slighty slightly bigger.

-Secondly the attack speed should be bumbed up slightly, it just falls a bit short compared to predators onslaught and remorseless.

Also to make the aoe on the arrows any logical you could name the trait like “Thorn Bag Arrows”, “Thorn Knotted Arrows” or something and have a small visual effect that shows small thorns exloding when you hit the target. Another problem would be showing the aoe dmg for enemies, would it just pop up on the ground every single attack? And rapid fire. Maybe the aoe dmg would decrease for each hit or even increase not making the opening strike for too much dmg.

Lead the Wind 2
While wielding a longbow, your attack speed is increased and your arrows gain a small aoe. Longbow skills recharge faster. The aoe deals 70% dmg of the arrow hit.
Attack Speed increase: 15-20%?
Targets per Arrow: 3-5?
Recharge Reduced: 20%
Barrage’s AOE becomes bigger.
Area Of Effect Damage

Please, post your thoughts and suggestions. inb4 bearbow

(edited by Havreputte.8237)

Ranger without guns???

in Ranger

Posted by: Havreputte.8237

Havreputte.8237

Iv’e always felt like, in games you should choose how to play your character yourself because usually it’s more fun when your character looks and plays the way you like it and looks cool to you. But they went pretty much with a “forced” hippie ranger theme who has respect for nature. Which i personally like the theme of, but I can see other people wanting to play a rifle wielding charr or a almost thief-like human with double pistols.
When you think about it the ranger fits mostly to the norn lore than the others.