Showing Posts For Hayner Jetik.2186:
I would definitely back something similar to the old GW1 districts for the maps. Though that system had its own challenges too, it was definitely something workable for large events.
And on a lighter note… John Smith has paired with Susan for this. Please tell me there is a big blue box involved that is bigger on the inside.
Weeping Angels confirmed! Mesmers, don’t blink!
What about celestial? Could it be worthwhile?
Items & recipes APIs are still broken…
https://api.guildwars2.com/v1/items.json
Returns only a few items
https://api.guildwars2.com/v1/recipes.json
Returns only a few recipes
https://api.guildwars2.com/v1/item_details.json?item_id=19721
Returns {"error":10,product,module,line,“text”:“invalid item_id”}
https://api.guildwars2.com/v1/recipe_details.json?recipe_id=1275
Returns {"error":10,product,module,line,“text”:“invalid recipe_id”}
You could try checking the suggested and reference prices as listed on GW2 Profit to find the optimal price to buy/sell items. You can also see several graphs showing the market evolution for each item.
To search the item(s) you need just click on the “Items” menu.
(edited by Hayner Jetik.2186)
@Paxus
When running around you could swap your air traits to III + VIII and pick the Glyph of Elemental Harmony to achieve the perma swiftness.
Eventually set your autoattack skill to GoEH too, in order to get automatic perma swiftness.
I really enjoy this.
From July 9 Content Release Notes
- Fresh Air: This trait now has its proper 5-second recharge instead of a 3-second recharge.
- Shatterstone: This ability will no longer cancel when autoattack is engaged.
- Rock Solid: This trait now has the appropriate icon.
- Stone Splinter: This trait now correctly adds 10% more damage when within 600 units of the target.
- Geyser: This skill will no longer cancel and go on interrupt recharge when immediately casting another skill.
- Flame Wall: This skill will no longer cancel and go on interrupt recharge when immediately casting another skill.
I’m with you. I’ve suggested the same idea (just with less details) on the Elementalist Live Stream thread a few days ago.
(edited by Hayner Jetik.2186)
Apparently not. It combines well with Fresh Air and this way you may have a RtL each 16 secs.
Would it be possible to introduce a kind of weapon swap between the attunements and the conjured weapon(s)?
The deposit all collectibles function currently deposit even the mini pets that I’d like to keep in my bags.
Though this is logically correct (as minis too are collectibles), it’s a quite annoying.
I think this unwanted behavior could be easily fixed introducing an option to “lock” the collectibles that you want to keep on your bags.
Hair cut with gold. Character recreation with gems please.
^ This. Hair cut and color with coins, physical changes through gems.
I would also limit barbershop changes to once per week or month (people doesn’t change hair style everyday).
About the race change, I don’t think it makes sense, unless you’ll be forced to restart your story from scratch.
It would be really nice to be able to change the character hair style and color, as it happens in real life, visiting an hair stylist NPC and paying a little fee (something like 50c-1s) to get the style change.
Map panning causes client crash