Showing Posts For Hekka.8730:

Tequatl the Sunless loot = Greens and Blues

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Yep, people who’ve completed it aren’t repeating it, I’ve noticed. Our server is now lucky to have 5 people attempting the event, and I’m seeing less and less on those I guest to.

I’m not sure the loot needs an adjustment, but I think the mechanics regarding organisation do.

[Survey] How do you feel about Tequatl?

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Err… they don’t have any priority, unless you’re talking “two players warping simultaneously.”

-

That’s precisely what I meant. Thus why it was immediately followed by "I’d be okay with active guests being kicked before the event starts.’

:)

[Survey] How do you feel about Tequatl?

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Server residents do have priority over guests before the event begins, as far as I’ve been told. I’d be okay with active guests being kicked from the main instance, but not after the event starts (and bear in mind that this system will prevent commanders and other players with multiple victories under their belts coming in to instruct on the main instance).

1 minute AFK timer once the event begins still sounds great to me, and I’d be happy for main server residence to take priority when positions are opened after AFK players are booted out.

Recommendations for a win?

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Desolation has been full for me between 6-10 PM GMT+10 time, if that helps. You will cop some abuse for being a guest, because apparently we are Satan, but if you’re doing your part you’ll find plenty of friends there. I might see you later.

Location

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Sparkfly Fen map, Splintered Coast WP.

80 preferable with exotic gear. You could probably get away with being over 66 as long as your gear is at least close to the best you can get for your level and you listen to instructions in map chat (so you don’t go it alone and get your kitten whooped by a champion krait and its veteran friends).

Good luck!

[Survey] How do you feel about Tequatl?

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

I’m in two minds about Tequatl.

I love the content. Dragon looks great, most do. Even is SUPER FUN when you have people organized and playing together on friendly terms and with the common goal of taking the beast down. Love it, Anet. Love it.

BUT, and it’s one motherkittener of a BUT, AFK players are taking up space that MUST be filled by active players to complete the event, turrets are depended upon far too heavily – leaving a great, glittering opportunity for greifing – and the attitude of players becoming frustrated when a 100 man zerg isn’t a hivemind ruins the fun. I made 6 attempts the other day, tried hard each time. Was on TS, offering instructions and advice in map chat. Had an internet slump in the household, got frozen while dead. Battle going on around me, map chat working, but I can’t WP or type messages that appear. I was immediately set upon by four people in area chat, with no means to defend myself. I had to turn off my computer to get out of the way. I did not log back in – kitten dealing with those kind of attitudes. This isn’t WoW.

I’d prefer to have been kicked after a minute. Much more helpful and will hopefully prevent the rageface.

Kick for inactivity

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Yeah. Don’t get me wrong, I’m guesting, but it sucks to not be able to play in your own instance. I’ve been lucky enough to guest on the main instance of some larger servers, but I’ve seen as many as 60 players AFK at the (contested) WP for the entire duration of the event. That’s ridiculous.

Kick for inactivity

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Donari,

Simple. Only have the kick (1 minute timer) while the event is actively happening. That means you can wait to your heart’s content, but when the event starts, you have to be actively participating or leave.

ANet Should Kick ALL AFK-ers from map

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

The “guesting” issue is an over-exaggeration of a problem.

I’m a guest. On my server we were lucky to get 50 or more at the event on launch day. Second day I counted 20 at peak hour. It’s not that we don’t have dedicated players. Myself and many of my friends have researched the event and know how to complete it. But there aren’t enough likeminded people online on our servers to muster together to defeat the kitten lizard, and I feel cheated if I have to pay $20 just to transfer to a higher population server to complete a living world event.

Guesting has helped us a lot. When BG defeated Teq, people from the battle guested elsewhere to instruct others. When I knew what I was doing, I did the same. Last night Deso guested on my homeserver to help us fight the dragon because we didn’t stand a chance with the population problem.

While I think that, before the event starts, it’s fair that players from a server be prioritized to enter the main instance for that same server, I do not think it fair to kick guests after the event starts. Some of us are dedicated players who are working hard to help you and will do everything right, our only flaw is that our server population means there aren’t enough people like us back home to launch a successful assault.

Want to know who hogs up main instance space? AFKers. Deso last night had 60 of them. 60 places that could have been taken up by others who would actually contribute.

Still support a 1 minute timer that kicks AFKers after the event starts.

ANet Should Kick ALL AFK-ers from map

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

To prevent commanders from being kicked and such, what I have previously suggested is that during the event itself, you have a very short kick timer. I had initially suggested 20 seconds, but since that does not account for people who need to WP, I think a minute is fair, that’s six percent of the total event time. Anyone who isn’t active once per minute during the event itself is kicked to Lion’s Arch or similar. Let’s say they have 50 seconds then a ten second ready prompt. This would prevent fights where half the map is Akitten

IT: And no, I don’t have sympathy for people with RL problems while the event is on. It’s on a timer and requires active participation and teamwork. Last night the internet connection for my three GW-playing housemates and I dropped speed massively for no obvious reason. I got downed – I could watch the fight and watch chat and everything else, but I could not res at the WP or type anything in chat. My housemates were totally immobile but could also watch the fight happen and could not tell anyone what happened. While I would have appreciated it if people hadn’t stood over my corpse yelling at me to “res n00b”, I would have preferred to have been kicked at that point regardless of whether or not the problem was beyond my control. It would have made it easier for everyone, since I was in the zerg and people were downed and needed help around me.

If real life or random doom happens while the event timer is ticking, tough cookies.

(edited by Hekka.8730)

Why don't we kick AFK players instead?

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

A lot of controversy surrounds guesting.

I’m currently guesting on higher pop servers.

The hours I can play are generally not peak for my server, which is a medium server. In most big events, even close to launch, we are lucky to get more than 50 players involved. I have played for hours, but on the second day of the event I logged on during peak hours and there might have been 20 people fighting Teq. Even though I imagine you can attribute a part of that problem to guesting, even before the news was out that other servers took down the Big Guy, we were struggling to get numbers.

I agree, however, that it is unfair that ANY dedicated player who wants to participate in the event WHEN THE EVENT IS RUNNING should be stuck in a series of overflows. That royally sucks. I have noticed a lot of people camping and they become completely AFK during the event because after half an hour, apparently, life happens. Yesterday some dedicated commanders and guilds were in an overflow. We had a solid strategy with designated teams and a lot of planning and enthusiasm happening. When the overflow became full, we were really excited.

Little did we know that more than 50 of the people that had been on the map earlier would be AFK by the time the battle began, including one on a turret. We got Teq down a fair way. But we could have done a lot better if there hadn’t been so many people casually standing around doing nothing.

So given that it’s a difficult and timed event that requires dedication and concentration… how about we have a 15 or 20 second timer that counts down when anyone stops interacting with the event? After the timer is up, they get kicked, and people in the overflow have the opportunity to move in by selecting “travel”?

Is this possible?

Why we fail on many servers

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

Their post is relevant to the OP, but the grammar makes it difficult to interpret.

Ah, the dreaded naysayers.

- In reference to people who lay around dead on the field and complain. Or just rage quit and abuse everyone who happens to still be trying.

“I’m quitting, so why don’t you?”

- Quoting said naysayers who ragequit, and emphasizing their self-entitlement and obnoxious attitudes. “If I’VE given up, then YOU should. I’m better than EVERYONE and I know we don’t have a hope” kind of thing.

Such nonsense isn’t worth paying attention to.

- Don’t give the naysayers any credit by responding to them. Pretend they don’t exist. They probably enjoy antagonizing others and putting them in the same “helpless” position.

The "Please, DON'T nerf" topic.

in Tequatl Rising

Posted by: Hekka.8730

Hekka.8730

“Just do what most people with experience do and… well… crude as it sounds, yell at others to get their acts straight.”

Y’all catch that, Anet?

I thought the point of this game was to encourage people not to yell at each other and make others feel unwelcome. Yes, the boss requires a coordinated effort on a never-before-seen scale in this game. But that’s the thing; until 48 hours ago, those people being yelled at could rock up at almost any boss fight in the game and do what they like to try and win and it didn’t grief anyone. I don’t think it’s unreasonable that some of these people aren’t paying attention to chat and aren’t forming up with a specific squad off the bat – they’re not used to this. And frankly, I don’t think we’re encouraging them to do so by treating them like scum when I highly doubt the majority of these people are actively trying to sabotage the attempt.

On some occasions, when players have been abusing others in their attempts to “lead”, people have either left the area or just stood around trolling, jumping on portals and whatnot.

If you want people to work together, you should promote an environment that encourages unity and be a guide. Not a dictator with an attitude problem.

Personally I like the challenge. My guild and I have been watching and reading about successful assaults and have been developing strategies accordingly. Unfortunately, we are struggling to get people to cooperate, and part of that problem is bigshots in chat making unsuspecting first-attempters feel like villains and terrible players for doing what, until now, has been the norm for most events and not a problem.

Arrogant Commanders get trolled

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Posted by: Hekka.8730

Hekka.8730

The most unpleasant thing about this event has been the arrogance and abuse of commanders.

Not all of them are bad. We have some awesome commanders. But the way some of them carry on, you picture them red in the face with spittle flying out of their screaming mouths.

World bosses have NEVER been this hard. Does that mean we hate the change? No. I welcome a challenge. It’s been fun trying to work out the mechanics of the event and I believe in teamplay. What many are failing to realize when they are spamming

“OMG WHY ARE YOU ALL DEAD? kittenING HELL kitten kittenITY”

“HOW CAN WE WIN THE EVENT WHEN YOU N00BS DON’T KNOW ANYTHING ABOUT FIGHTING”

“kitten YOU ALL SUCK”

“STOP REZZING THEM, THEY ARE BRINGING US DOWN”

(on that last note, we actually had someone abusing all players at the END of the fight who had been downed, blaming them all for the loss, even though the majority had gone down in the final 3 minutes with Teq at about 95% health, after half the assault had already given up and left the area).

is that, until a few days ago, it was perfectly okay in almost every world boss event to run in and start hacking away as if its nobody’s business. These people are yet to realize that this is no longer possible, but you can’t really blame them for not hanging on to every single word that’s written in chat and failing to follow instructions because they have never needed to until now. Yes, we need a coordinated effort. No, not everyone is going to realize that immediately, especially when the people who are supposedly meant to be leading the assault are spending more time getting their raegface on.

When I pointed this out, the replies I got were along the lines of

“GOD, THEY MAKE SOMETHING HARD AND YOU ALL kitten ABOUT IT. LEARN TO PLAY N00B.”

People would be more likely to pay attention if these so-called “elites” actually resembled leaders.

People will learn. Whether or not they listen to you depends on whether you present yourself as someone worth listening to.

Chill out.

/endrant

Commander Feature: Kick people off turrets

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Posted by: Hekka.8730

Hekka.8730

While I’ve met some good commanders, the most helpful people I’ve encountered – as someone who has only played for about 2-3 months – have been randoms I’ve encountered in map events, who offered to guide newer players and coordinate boss events.

Of all of these truly rad people, most had a boatload of achievement points. 6000+

I would approve of an adjustment that sees the commander title made available only through an achievement.

CD Install, digital DL serial?

in Account & Technical Support

Posted by: Hekka.8730

Hekka.8730

Hi there,

My friend wants to purchase the game but we share our house with four others who are all heavy net users and also rely on our connection for university. Downloading the game will really push our download speed and limit, and probably take a lot of time given our providers tendency to die at random intervals.

If she were to buy a digital copy for the legit serial number, can she use my disc to install instead of downloading the game and use my updates if I transfer the files to her computer from mine? We want to keep things legal and respectful, but be mindful of our connection and housemates.

Thanks