Showing Posts For Hillaan.6904:
They didn’t kill the Ranger. Far from it.
QZ nerf ? I would suggest that the quickness nerf hit Warriors harder than us….since a higher percentage of Warriors had it on their bar than Rangers had it on their bar. Go read their forums. They whine almost as much as Rangers.
Thiefs also relied heavily on haste….again, more than Rangers did. Plus they got another second added to stealth reveal timer+ culling fix will also hurt them in WvW.
A haste nerf across the boards does not mean it effects Rangers more than any other class.
Add in the GS buff…and it rocks now. overall after this patch Rangers are ahead of where they were a couple of days ago.
So everyone in the pity party can relax. Although no matter what happens in any patch you’re going to find something to whine about. Hell you could win a million dollars in the lottery and still whine because of all the taxes you are charged. If you’re gonna quit, then quit. Send Anet a parting farewell and be on your way.
Says you, and* who are you again?* Yes the nerf hurt everyone but it killed a ranger build that was bad already. A trap build is now the only build that is any good at all and I hate that play style. Its OK I have not played in 2 weeks. I logged on last night to see for myself and it sucks. Oh and by the way most rangers do not use great sword except to run away. The fixes to it are mediocre at best.
Who am I again ? How would you like that answered ? Who are you ?
I started playing in October and my main is a Ranger. I WvW 90% of the time and pvp maybe 5%. I am average at best and still win more than I lose. I have watched many many great Rangers in WvW pummel people….using a variety of different builds, so no, a trap build isn’t the only build that is “any good”Absolutely Rangers have some things that need to be tightened up and adjusted. I don’t think many disagree with that. Too say that they are totally kitten is laughable.
We will have to agree to disagree. You love the game and your ranger that’s great. Many would call you a fanboy and I don’t mean that as an insult you are entitled to your opinion, as I am to mine.
They didn’t kill the Ranger. Far from it.
QZ nerf ? I would suggest that the quickness nerf hit Warriors harder than us….since a higher percentage of Warriors had it on their bar than Rangers had it on their bar. Go read their forums. They whine almost as much as Rangers.
Thiefs also relied heavily on haste….again, more than Rangers did. Plus they got another second added to stealth reveal timer+ culling fix will also hurt them in WvW.
A haste nerf across the boards does not mean it effects Rangers more than any other class.
Add in the GS buff…and it rocks now. overall after this patch Rangers are ahead of where they were a couple of days ago.
So everyone in the pity party can relax. Although no matter what happens in any patch you’re going to find something to whine about. Hell you could win a million dollars in the lottery and still whine because of all the taxes you are charged. If you’re gonna quit, then quit. Send Anet a parting farewell and be on your way.
Says you, and who are you again? Yes the nerf hurt everyone but it killed a ranger build that was bad already. A trap build is now the only build that is any good at all and I hate that play style. Its OK I have not played in 2 weeks. I logged on last night to see for myself and it sucks. Oh and by the way most rangers do not use great sword except to run away. The fixes to it are mediocre at best.
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Guys let’s make something GREAT.
I mean are’t you tired of eternal disappointment with every single patch? Of nerfes? Of hopes being broken?
Lets make a RIOT. I mean the whole Ranger Community must unite in order to show Anet that this won’t go much longer. We are people, who paid 60 bucks for the game which is just lame in terms of balance! Lame in terms of Rangers!
Lets make something significant. Petitions, letters, strikes, game quits, rerolling whatever. I am open to your suggestions if you agree with me. I just don’t wont to be trolled over and over again by the devs.
This did happen in WOW shaman got this kind of treatment and went on strike. Shaman all gathered in ORGAMAR. Their was so much lag in ORG that it shut down servers. By the way it did work not to long after that shaman did get needed fixes.
I remember that and no it didn’t do anything. The WoW devs pushed out shaman changes on their own timeframe so that little stunt did very little to change anything. Several classes in WoW did the same kind of protests.
We will have to agree to disagree
Guys let’s make something GREAT.
I mean are’t you tired of eternal disappointment with every single patch? Of nerfes? Of hopes being broken?
Lets make a RIOT. I mean the whole Ranger Community must unite in order to show Anet that this won’t go much longer. We are people, who paid 60 bucks for the game which is just lame in terms of balance! Lame in terms of Rangers!
Lets make something significant. Petitions, letters, strikes, game quits, rerolling whatever. I am open to your suggestions if you agree with me. I just don’t wont to be trolled over and over again by the devs.
This did happen in WOW shaman got this kind of treatment and went on strike. Shaman all gathered in ORGAMAR. Their was so much lag in ORG that it shut down servers. By the way it did work not to long after that shaman did get needed fixes.
I never feel useless in a dungeon nor have a had time finding parties. I use my bears to tank often in dungeons and with a guardian my bears hold out very well most bosses. Maybe you need to play around with your build and find one that is comfortable to your play style. I DPS, group heal, tank, and remove conditions in dungeons. How can that be useless?
So does everyone else they just do it better, LOL. Its not that rangers cant do anything it is just that rangers are best at nothing at all. To the people who claim they can keep pets alive, that is true but they are close to worthless and you loose 30 to 40% of your DPS. I know you fanboys love your rangers but you can not BS us who have played them for very long.
I have no clue, I know on the state of the game video they said they were looking at these 2 weapons but as far as I know they are not live. The problem still remains that 30 to 40% of the rangers DPS is through the pet. Until this changes rangers are going to continue to be kitten in WvW or dungeon runs.
longbow and greatsword buffs , look at utilities
I have not played my ranger in week or 2 are these live? Because the last time I used them they still stunk.
“Getting bored of these posts. We’ve not been ignored, we’re being buffed and OTHER classes are getting attention, but not always good attention. Elemental distance covering is being looked at under a strong light and thieves being able to spend 90% of a fight in stealth is being nerfed.”
Get used to it then, because these posts will happen until the class gets truly fixed, whether you like or not.
Please name the buffs I must have missed them
Big ranger change 2: GS gets buffed…….a weapon NOBODY was asking to get buffed
Big ranger change 3: Now we get GS buffed again, and pet agony resistance?
Making things up really doesn’t make your argument valid.
Greatsword is constantly raised as needing a buff. Pets gaining agony is constantly raised as needing a buff.
WAY too much QQ in this thread, it’s starting to get embarrassing. It’s clear that some people are just simply bad at the game or the class and simply need a way of explaining that to themselves and so they pin the issues with rangers as their excuse.
Um if you are going to ask people to quit QQing maybe you should not QQ about other people QQing.
NOT totally sure you know what qq means. Just so you’re clear, me telling people they are embarrassing themselves is not qqing.
It most certainly is, QQing is complaining and that is what you are doing.
Darksanity, can you give us details as to “why” ?
Merely giving someone’s opinion without answering that isn’t helpful and it largely prevents others from being helpful to you.
You keep telling others how they should think and that this is not helpful, that is not helpful, FYI telling everyone else how they should think is also not helpful. You have a point of view and that is fine but others are also intitled to their views.
I just watched it and must say I am struck by how little they seem to know about there own game. The fact that he is having to look a notes about what they are doing to not only the ranger but others as well tells me most of what I need to know and that is that rangers are on the back burner. What was even more funny was when he said rangers were there long range masters, when almost every profession is better at it. Someone in this thread said you have to count the pet. Once again that is the problem the pet is a waste of space in PVE dungeons and from what I hear maybe worse in PVP.
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We “waited to see” before, and what did we get, a smack in the face.
I am acutely aware of this but I also believe that it costs us nothing to give ArenaNet a final chance before throwing in the towel. If, after the next update, there are still no fixes for Rangers (the class deemed most in need of improvement by Mr. Peters) and there is still not even a hint of where they are going with the Ranger, then it’s “game on”, and at that point, I think they’ll have not a shred of integrity remaining. So, if people start to walk after that, it’s wholly ArenaNet’s fault.
At this point everyone is at their mercy, we really have no choice but to wait. I for one don’t mind waiting the problem is that it has been 6 months and still going for anyone who started from the beginning. The only thing you can do is come here and let them know your displeasure, wait for them to do something or simply walk away and quit playing. The funny part is in this game because of the business model they use, walking away does not have much of an impact since there is no monthly fee. Not everyone buys gems, I happen to but many or most don’t.
As I’ve said before – I am not on the balance team… at best I can present things and harp on issues and constantly bring them up to keep them in focus, and to remind the people on the team and who make the decisions in the end that it is an issue that needs to get resolved. I’m a dungeon content designer who plays ranger at a high level, and that is why I am in the meetings, to be a representative for that sect (for lack of a better word).
This thread and my presence really isn’t damage control, otherwise I would have failed pretty hard at it in business terms. Making a visible list of issues to bring up with devs and allowing non-devs to see it isn’t exactly good damage control since it can set up high expectations, and the only reason this thread has reached the size it has (I feel) Is because I am posting in it; drawing even more attention that the topic would have garnered otherwise. So if anything my coming here has served only to shine a brighter light on the improvements needed to the ranger/pet/player dynamic (trademark).
I could not agree more, I don’t think anyone here believes you are at fault. The problem lays with the balance team, rangers seem to be on the back burner. I am sure at some point they will look at rangers. The question becomes how many people will be playing one at that point. As I said in this thread this has happened in another game and it took a real life protest and people quiting to force a change. I hope that does not happen here.
I like my pet doing damage. If I’m put on the defensive in a fight, I can line of sight my opponent while my pet continues to apply pressure.
I also like the fact that I can build myself to be quite tanky and my pet be the cannon.
I like that I can build myself to be condition damage and my pet provides the direct damage.
I like that I can provide the damage and my pet provides the control.
I hate when my pet acts “short bus special”.
There are several benefits to not minimizing the pet as a part of the Ranger.
If you take away the Ranger pet, what mechanic do we have? We become a Warrior in medium armor with no burst skills. Not a good plan.
You may be right however it is better then nothing which at this point is what rangers have nothing. I would love for them to find a way for my pet to not die in 15 seconds. They claim they cant just change a few numbers to fix it. I truly believe that is true but the endless wait is getting old. At this point something is better then nothing.
I’m just curious what the reasoning is behind asking for ranger/pet damage to be split 90/10, or whatever – what does this solve, exactly? The current pet mechanic is simply broken; tweaking numbers isn’t going to address the core issues, it’ll just make us slightly less handicapped. I suspect that just tweaking the numbers would do absolutely nothing to address the desirability of rangers for groups, either – why bring a class that’s going to have 10-15% of its damage dead most of the time when you could have a class unburdened by a sad core mechanic?
It lets the ranger compete. A ranger without pet damage is doing only 60% of the damage any other class is doing. I sorry but that is not acceptable as a matter of fact it is really very poor design. I can understand that they want the ranger to be a pet class and I chose it for that reason. However with damage that low on there own a ranger is just not worth taking into a dungeon. If the utility was good I might be able to live with it but even that is very bad.
Since we received none of the promised fixes while other classes have received fixes (and buffs), and Mr. Peter’s has been non-existent in this forum while very active in others, it’s conclusive: Rangers are not a priority for ArenaNet.
Eh, that’s a very simplistic view of things.
Software design is iterative. Just because they don’t have a solution that works, doesn’t mean they haven’t had their nose to grindstone all this time. There’s also a frustrating menagerie of ‘hurry up and wait’ and ‘too many cooks’ to contend with, that means getting all hands on deck and banging it out faster just isn’t much of an option.
I mean, I understand where you’re coming from.
I’m squirming in impatience too. But, I don’t think seven months is really indicative of anything.
With all due respect its a game, make a few changes and see if they work, if they don’t make a few more changes and on it goes. The problem here seems to be Ranger problems have all but been ignored. If they just changed the pet to player damage ratio to player 85 to 90% pet 10% to 15% I could at least live with a pet being dead a lot of the time. They have made Ranger damage so bad without the pet it is almost unplayable in a dungeon. Ranger utility is really not very good and the few things we do have are bugged or just bad. It has all been said here.
Once again here is hoping this thread will cause them to take action but I would not put money on it.
For a team as talented at yours, who created such a wonderful game, I have to believe that if ranger pet fixes were a top priority, they’d be completed very quickly.
I think it’s been conclusively proven that Rangers are not a priority. Most in need does not equate to interest.
https://forum-en.gw2archive.eu/forum/professions/ranger/Are-Rangers-a-Priority-No/first#post1571153
And all Mr. Hrouda has promised is that he’ll ensure Ranger pets are discussed in balance meetings, but he has also told us that Ranger pets have been discussed many times before. Therefore, we can conclude that discussion does not equal intent to fix.
The main and major purpose of Mr. Hrouda’s involvement on this forum has been to relieve pressure and provide an outlet for player frustration. Sadly, nothing more.
I hate to say it but you are correct. I have seen this in many games, the latest being WOW with shaman. They had major problems and did nothing until people just quit playing them at all. I truly hope that is not what it is going to take to get this fixed but I fear it will.
The funny part is other classes keep getting work done on them and Rangers keep getting nerfed. I understand fixing a class that needs this much work is not easy but they need to make it a priority or it will always stay on the back burner.
How many lvl 35’s actually had Lvl 35 Rares when they ran AC explorer? It pretty much is a standard to be undergeared because thats what low levels do.
Assume for a minute, this is “standard”. All that proves is that the player making the attempt at the instance is just handicapping themselves (or looking for a challenge).
If you want to take it seriously, you’ll do everything you can to give yourself the best chance of success.
Also, level 35 masterwork is trivial to obtain, so, it’s not beyond any reasonable expectation to assume a player wouldn’t equip themselves accordingly.
Nothing wrong with not being optimally geared, just nothing exceptional about being properly so.
What you are failing to take into account is that most people do not upgrade because you have to do it so often until you reach 80. I was under-geared most of the game until I reached 80
People my not like wow, but they had the same problems this game is having. I know they don’t want to copy wow but the pet system at least works in dungeons. It is possible to fix the problems but they have to want to fix them. So far it doesn’t look like they do. At least there was a glimmer of hope with the new thread. Here’s hoping
(Just based on trait’s alone) You agree 5 levels difference will screw you, but you disagree that a 45 level difference doesn’t?
…….Wait, what?
he clearly explained why fighting higher lvl monsters then you is bad.
he never mentioned traits. it got almost nothing to do with them. except hp/armor, but who put points in them anyway?i’d love to see… or maybe even make a video, where 2-3 35lvl toons complete ac. just to troll the nonbelievers
Do it yourself since it is so doable, funny how everyone always wants someone else to do it. Even if it is possible why would anyone go through the aggravation. I did not mind running it before but I doubt I will ever venture in there again.
I agree that dieing while learning the place should not be an issue. I have no problems with dieing. My problems is that it would be almost impossible for 5 brand new 35s with no experience in this place to do it. Where are they going to learn. If what they don’t want is level 80s farming it then change the level cap. I understand they need to be some what hard to do but this s not wow and dungeon mechanics are much different in this game then others. This alone makes a much longer learning cure then most are use to. When level 80s with exotics have a hard time its too much.
They can be kited into the flames if you can keep from being perma knocked down. But once again you are claiming this about lvel 35s who still have very few skills. Prove it and come back and that will shut us all up.
I don’t believe a group of 35s could even come close to doing this dungeon. The last boss in path ones adds would destroy them. I have no problem that you believe differently, my problem with your statement is that it is easy to prove. Just go do it and come back with a video. Truth be told this place has become a waste of time given the risk/reward ratio.
I have been playing these games for a very long time and pets have been an issue in everyone of them. Wow tried time and again to fix them for dungeon’s and finally gave up and reduced the damage from AOEs to pets. I am not sure you are ever going to find the perfect solution. I think the problem many are having is it seems that no one is even working on it, so this thread may go along way toward fixing that. I just hope we don’t have another 4 months of the same. meaning you came and talked to rangers and nothing is ever done.
T
Ranger has the same ‘incidentals’ but unfortunately they all affect our pet instead.
And the pet is already dead after 2 sec in battle or from AoE on the way to the target!
Honestly, Anet, did you guys make ranger pet just to be on passive mode in dungeons?
I use my pet and it usually never dies if it does i simply exchange it for the other. Pick good skills extend beast mastery and you will have a god pet. It is always sad to see someone who cannot master their pet, but if you take the time to learn it anything is possible with them.
Sorry have to call BS on this one. Your pet never dies? maybe on passive
Pets are pretty much ins-ta death on a boss. If they last 15 seconds it a miracle. Pets are as dumb as rocks. They wonder off and aggro everything in the room. Pets are 30% of a rangers DPS and since they are dead most of the time on a boss DPS suffers big time. I could go on but I have a feeling you will try and claim I am wrong, that’s OK you are as they say entitled to your opinion.
1. Use a tankier pet (Insta-death).
2. Use sig of stone? (don’t use sig of stone) (Insta-death).
3. Call your pet off with F3 when boss is winding up. (Insta-death).
4. Either stow pet, put on avoid combat, or use better F3 control and keep your pet from aggroing (No more wondering/aggroing).
5. Use a ranged pet. Devourers are pretty tanky actually (Insta-death).Worst case scenario: Use a high dmg pet if you KNOW the pet is going to die so you can still hit hard at least for a bit. However, I think proper pet control with F3 is key and would solve the majority of your problems.
1. I use a bear no more tanky pet out there
2. sig of stone is a waste of space
3. you have to time it perfectly given the delay
4. pet will not stay stowed, F3 has a delay, I always have the pet on passive. the mobs do not care if he is on passive.
5. I will admit I have not tried this one
I have tried a lynx he dies so fast he does almost no damage at all. I did not want to say this but you are what a lot of people call a fanboy. while most people think of it as a bad term I don’t necessarily think of it like that. I am glad you enjoy the class but that dose not mean there are not real problems with it.
Pets are pretty much ins-ta death on a boss. If they last 15 seconds it a miracle. Pets are as dumb as rocks. They wonder off and aggro everything in the room. Pets are 30% of a rangers DPS and since they are dead most of the time on a boss DPS suffers big time. I could go on but I have a feeling you will try and claim I am wrong, that’s OK you are as they say entitled to your opinion.
Well I called it, this is not going to change until Rangers are all but not played. This same thing happened in WOW with shaman, it was almost exactly the same as here. It did get fixed but only after almost no shaman were being played in the game. I have no idea why they are not working on it but it is a very poor business practice. I still play my Ranger but in a dungeon its not a whole lot of fun. If they would increase pet resistances it would be playable though not good.
I just started playing this game and got my Ranger to 80. If this game is like all the others they wont fix anything until enough people stop playing rangers. I have been playing these type of games since EQ 1, so since 99 or so. Their are always people who talk about the problems with a class and exaggerate, then their are the fan-boys to whom nothing is ever wrong. I know one thing for sure our buffs are bad and our DPS is very bad when you take the pet out of the equation and in dungeons that’s most of the time. Will there be fixes yes at some point but not until enough people walk away from the class.