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The Mesmer trait Malicious Sorcery (20% increased attack speed/20% CDR on Scepter) and the Warrior trait Dual Wielding (15% increased attack speed with axe/mace/sword OH) both have some interesting interactions in SPvP that i’m not sure are intentional.
With either of these traits equipped and the corresponding weapon set equipped the following actions are 20%/15% faster.
-Reviving allies
-Stomping downed foes
-Capturing interactable objectives, such as Stillness on Temple or Mist Champions on Stronghold
I spent over an hour today testing and confirming the interactions. I realize these traits aren’t used very often, but nowhere in the tooltip for these traits does it say that it influences the speeds of the actions listed above. Not sure if this interaction is intentional, or if it’s a tooltip error.
Link of aforementioned traits:
https://wiki.guildwars2.com/wiki/Dual_Wielding
http://wiki.guildwars2.com/wiki/Malicious_Sorcery
Thanks for your time.
While we’re at it can Withdraw be made into a cool looking backflip?
Please and thanks!
Usually not a big poster, but I felt compelled to log in to +1 this. Could really see something like that working very well with GW2’s style, the introduction of monster/creep-esque NPC mobs would do some really interesting things to build diversity in my opinion.