Showing Posts For Hunting.6527:

[sPvP] Some proposed ideas.

in Suggestions

Posted by: Hunting.6527

Hunting.6527

I think there are two possible solutions to this.

  1. Implement a solo/duo queue system where you only get matched against other solo/duo players.
  2. Or if we just leave the current MM system, we give pre-made teams an artificial boost to their collective average MMR so they are less likely to get matched with a group of solos. (This may already be implemented, I’m not sure)

These two options by themselves are not enough, though. We need a larger population for these changes to take noticeable effect.

I want to emphasize, though, that these changes cannot be done overnight, we can’t expect ANet to simply make these magically happen.

Ok, I think both solution are good enough to handle the Problem. Good porposal

But in my opinion the changes in pvp takes too much time. Players are leaving constantly. This is really frustating because most of the systems we propose now, had already been implemented in guild wars 1. Random Arenas and Team Arenas worked nearly perfect in Guild Wars 1. Now we have to debate with the developers that these changes must be implemented in the game. It is really disappointing for everyone who has played and loved guild wars 1
Then: Developers dodge hard questions and simply don’t answer them. Ok i can understand that they are tired of giving the same answers again and again but we are also tired of sentences like these:

We’re definitely listening.

[sPvP] Some proposed ideas.

in Suggestions

Posted by: Hunting.6527

Hunting.6527

I think there are two possible solutions to this.

  1. Implement a solo/duo queue system where you only get matched against other solo/duo players.
  2. Or if we just leave the current MM system, we give pre-made teams an artificial boost to their collective average MMR so they are less likely to get matched with a group of solos. (This may already be implemented, I’m not sure)

These two options by themselves are not enough, though. We need a larger population for these changes to take noticeable effect.

I want to emphasize, though, that these changes cannot be done overnight, we can’t expect ANet to simply make these magically happen.

Ok, I think both solution are good enough to handle the Problem. Good porposal

But in my opinion the changes in pvp takes too much time. Players are leaving constantly. This is really frustating because most of the systems we propose now, had already been implemented in guild wars 1. Random Arenas and Team Arenas worked nearly perfect in Guild Wars 1. Now we have to debate with the developers that these changes must be implemented in the game. It is really disappointing for everyone who has played and loved guild wars 1

Sick of 3v5, 4v5, and other unfair odds

in PvP

Posted by: Hunting.6527

Hunting.6527

There’s already a solution form Guild Wars 1. If you leave before or during the game too often, you will gain some limitations, such as joining the next game is not possible for a brief time. Constant leavers could be punished harder, normal players will not be affected. Balance of punishment is a question which must be solved by the progammer.

(edited by Hunting.6527)

[sPvP] Some proposed ideas.

in Suggestions

Posted by: Hunting.6527

Hunting.6527

I’m not sure what you mean in asking teams/randoms/both? Care to elaborate?

Sry for the late answer. Didn’t read it. My question was how you want to solve the problem, that premade teams play against random teams. It seems like that your system don’t really care about random and premade people. That could be a problem because randoms normally don’t like to play against premades and premates don’t like to play agianst randoms. I wanted to hear your solution about that problem.

"Solo" Que

in PvP

Posted by: Hunting.6527

Hunting.6527

I also think it’s possible to find 1 or 2 players by using friendlist, mist chat, guild list etc.

and yeah synco! that’s the only thing you must be aware of! Or is that the reason why?

(edited by Hunting.6527)

"Solo" Que

in PvP

Posted by: Hunting.6527

Hunting.6527

As for your remark about the trade-off between “happier solo queuers” and “longer queue times”, surely you cannot be serious? Would you rather wait 10 minutes for a satisfying meal or be instantly served a steaming kitten on a plate? (I sugar-coated that as much as possible).

after nearly crying about the developers this image made me laugh

could you please stop people below rank 15 or sth from joining into tournament games? They have no idea how the game works. Force them to coolect some experience in hotjoin before they mess my team every single game.

that’s just not possible. You can’t just separate them from the rest. They must have an entrance to the game. But if there’s a matchmaking system this should be no problem in future.

(edited by Hunting.6527)

[sPvP] Some proposed ideas.

in Suggestions

Posted by: Hunting.6527

Hunting.6527

Is this for premade teams, randoms or a mixture of both?

And the reason why players are mad is that everything took so long and nearly nothing changed since beta. And there were also stepbacks in game design

(edited by Hunting.6527)

Tournament matchmaking is horrible

in PvP

Posted by: Hunting.6527

Hunting.6527

that’s no excuse. Then you just have to wait longer. Better than getting stomped by premades

"Solo" Que

in PvP

Posted by: Hunting.6527

Hunting.6527

at the expense of all team queuers getting a worse experience (longer queue times)

You said that wrong, you meant: better experience (no bashing of solo teams anymore). In the beginning it’s fun but after bashing 10 solo teams no one will like it anymore. Why you are so ignorant -.- Do you even play the game You’re making me truly sad

edit: i totally agree with Siric

(edited by Hunting.6527)

Guild Wars 2 E-sport.

in PvP

Posted by: Hunting.6527

Hunting.6527

The PvP in GW2 has passed the deadline. There is no one left who really believes that this game is able to become an esport. But that’s not even the goal of Arenanet. Yes there are maybe two people at Arenanet working on PvP and maybe still believing it, but seriously that’s not enough. There’s simply not enough money for making it esport ready. For me, it took long time to come to that conclusion but there’s no hope. There was not enough money even from the beginning of developing the game. “We really want to try to make an esport” was just a marketing gag; nothing more. I just failed realising this at start.

I quit and i didn’t think that was possible after playing guild wars 1 since 2006 and being really excited about Guild Wars 2 ;-( .

(edited by Hunting.6527)