Showing Posts For Huunnter Pathfinder.8059:

Ranger needs...

in Ranger

Posted by: Huunnter Pathfinder.8059

Huunnter Pathfinder.8059

I think they should consider adding a REVEAL INVISIBLE to Rampage as One Elite skill. We need something in the game to counter attack Thief invis and mesmer invis in WvW. My thinking is that Rangers usually have a tracking skill of some kind in other games and that should translate into being able to see invisible people in this game maybe. If not Rampage as One elite skill they could add it to Barrage attack with long bow maybe. Rangers could be much more useful in WvW with a skill like this and could balance the Thief invisible or mesmer invisible that are almost permanent invis which takes 5 or more people to take them out when they are running it. If a team of Thieves and Mesmers are working together they are permanent invis and unbalance the game a lot.

Special Areas for music

in Suggestions

Posted by: Huunnter Pathfinder.8059

Huunnter Pathfinder.8059

Can there be areas where music by players can be off limits? Trader, bank, repair, tradeskills, waypoints, etc. where people congregate naturally. It is really annoying to have to listen to them drone on all the time and practicing. When I ask them to stop playing around me, please, they tell me to mute if I don’t like it. I think that is a lack of common courtesy on their part. I am not telling them they cannot play. I am not seeking out their playing area. I am asking them to play somewhere else out of my range of where I am doing business. They deliberately seek out areas where people are forced to listen to them and forced to mute our sound if we don’t like it.

Ascended Gear - Need Laurel refund

in Bugs: Game, Forum, Website

Posted by: Huunnter Pathfinder.8059

Huunnter Pathfinder.8059

There is a problem with the way Ascended Gear is purchased. 1 character can buy 2 or more unique items, then that same character can soulbind both of those Unique items to that 1 character (while trying to figure out why you cant have two working at same time), but can only wear one at a time. I read the forums for over an hour to prevent the kind of mistake I made and feel a little cheated out of a months worth of laurels. Other players told me the same thing happened to them or someone they know. You shouldn’t program “Uniqueness” at a point where it is AFTER the FACT. You should program Uniqueness BEFORE the FACT, or During the Fact, so players do not lose a significant amount of game playing time to what I consider to be a programming error on the developers part. The ascended gear should have been programmed to only be able to purchased or possessed 1 unique item at a time to prevent people from buying 2 and accidently soulbinding them. You could also have a way to UNSOULBIND them in the event of a mistake. I can give it to another character if you UNSOULBIND my EXTRA SOULBOUND Yakkington’s Ring. Since Laurel merchants are so easy to get to, there is no reason that any character should be allowed to even purchase more than 1 unique item or be allowed to have it in their possession. The fact that you didn’t program UNIQUENESS properly to begin with means you should refund the laurels to those affected by this. Thank you.

Laurels bug

in Bugs: Game, Forum, Website

Posted by: Huunnter Pathfinder.8059

Huunnter Pathfinder.8059

There is a problem with the way Ascended Gear is purchased. 1 character can buy 2 or more unique items, then that same character can soulbind both of those Unique items to that 1 character (while trying to figure out why you cant have two working at same time), but can only wear one at a time. I read the forums for over an hour to prevent the kind of mistake I made and feel a little cheated out of a months worth of laurels. Other players told me the same thing happened to them or someone they know. You shouldn’t program “Uniqueness” at a point where it is AFTER the FACT. You should program Uniqueness BEFORE the FACT, or During the Fact, so players do not lose a significant amount of game playing time to what I consider to be a programming error on the developers part. The ascended gear should have been programmed to only be able to purchase or possess 1 unique item at a time to prevent people from buying 2 and accidently soulbinding them. You could also have a way to UNSOULBIND them in the event of a mistake. I can give it to another character if you UNSOULBIND my EXTRA SOULBOUND Yakkington’s Ring. Since Laurel merchants are so easy to get to, there is no reason that any character should be allowed to even purchase more than 1 unique item or be allowed to have it in their possession. The fact that you didn’t program UNIQUENESS properly to begin with means you should refund the laurels to those affected by this. Thank you.