Showing Posts For Hyareil.1850:

Orr temples and toxicity among players

in Guild Wars 2 Discussion

Posted by: Hyareil.1850

Hyareil.1850

Actually, it’s not quite true that there is no longer any way to choose a map. You can use the LFG tool to find a map that has the event you want, or join the party of a friend/guildmate who’s in the map that you want. That’s how it works in the Silverwastes; by this date, there’s a pretty well-organized if informal system dividing the map between event and chestfarming instances using the LFG tool. It sounds to me as if the various Orrian temples could benefit from a similar setup.

I’m afraid it wouldn’t fix the issue here. Even assuming you would find another instance of the map and someone to taxi you there (which might not be possible considering that Malchor’s Leap isn’t very popular map), it still relies on the defense events. If the defense events succeed they will prevent boss fights from happening. Even if the majority of players present in the map agree they want to farm, a few players might overrule that. Cue angry comments in the chat and discussions whose way to play the game is more important – which is exactly what is happening now.

I think the problem is that the game encourages arguments by giving conflicting agendas to players.

The best solution would be the one that doesn’t divide the playerbase, but makes everyone, no matter their motivation, work for the same outcome.

Orr temples and toxicity among players

in Guild Wars 2 Discussion

Posted by: Hyareil.1850

Hyareil.1850

Currently there are a few items – Dwayna’s Embrace, Star of Dwayna, All Seeing - that drop from the boss fights at Orrian temples (first two at Dwayna’s temple, last one at Lyssa’s). All these items are parts of some collection and are fairly expensive at the trading post (75-100g per item). This makes them highly sought-after and encourages players to do events at the respective temples.

There is one issue though…

All these items come from glorious chests that are only awarded at the end of the events in which players retake temples from the Risen (Defeat the possessed statue of Dwayna and Kill the Corrupted High Priestess). These events won’t happen if a temple is held by the Pact.

This means the players – if they want to have a chance at these items – have to let Risen take the temple and fail the defense phase.

It’s counter-intuitive (fail the event to have a chance for better loot) and creates toxicity among the playerbase (people who want to do defense events vs. people who want better loot). The result is not unlike old arguments in Queensdale.

What could be done about this?

Some ideas:

  • Add more ways to acquire these items – for example add them as possible rewards to the defense events
  • Drop the defense events and make the Risen retake temples automatically after some time
  • Set temple boss fights at timers, similar to other world bosses, so they don’t depend on failing any events

(edited by Hyareil.1850)

Seeing map/armors/stuck/weapons or other art issues?

in Bugs: Game, Forum, Website

Posted by: Hyareil.1850

Hyareil.1850

Commando’s jacket – chest piece of medium armor, which I got from my personal story

The problem is how it looks on my norn female – the part on belly isn’t showing correctly. I took screnshots of norn and human females wearing the same armor and on human the problem isn’t present.

Attachments: