Showing Posts For Hyperionjr.5870:

bonus pips: encourage stomps

in PvP

Posted by: Hyperionjr.5870

Hyperionjr.5870

Sooo basically… The high MMR premade teams running against low MMR solo queues will get to Legendary quicker. Sure why not.

How about we fix the MMR system before we award more pips to people already being fed pips.

Matchmaking seems good. A lot more enjoyable.

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Posted by: Hyperionjr.5870

Hyperionjr.5870

I personally think MMR should be totally random within PIP range. There is no algorithm possible to determine how somebody is going to play their next match. You have one team of loss streaks vs. another team of win streaks. How could anybody see that as fair? Plus one premade completely blows any algorithm attempts out of the water.

Which leads me to this: Why isn’t their a solo queue separate from a teams queue? I can’t see how it would make sense to have a team of premades vs. a team of solo queues. If you ask me, nix the failing “algorithm” and fix what tangible aspect of queuing you can (read: premades).

Caz

If you feel like you’re on the losing end or going to be on the losing end of the range’s MMR then you could team with people you know in your pip range. You could team with higher, but those people are also facing people from higher up in some of their matches ensuring that you’d have them as competition for quite some time. You may stomp some lower, get stomped by higher, but those highers have people above who stomp them in turn.

Let’s say someone is low Ruby. They can face off against people in T2 Sapphire for pips, but go against people in high Ruby to take their pips away.

If I want to spend time looking for a group and hoping they are decent players, then I should play TEAM ranked. If I just want to get off of work and turn on the game and jump right into a SOLO ranked game, then I should be able to do so. The whole “get a team” argument is on deaf ears.

But without a team (3 seems best) you won’t have full control over your comp. You can go warrior (or ranger), elementalist, and revenant and if the solos are also two of that class then one can switch it up.

I agree totally, but that’s a team-play argument. The point I am trying to make is there should be deviation between the people who want to run a team and people who don’t. I shouldn’t have to spend (possibly) hours looking for a mature decent team of players. If I stumble across that while solo queuing and we decide to team up, then we should queue TEAM ranked. It’s the most simple of concepts.

Matchmaking seems good. A lot more enjoyable.

in PvP

Posted by: Hyperionjr.5870

Hyperionjr.5870

I personally think MMR should be totally random within PIP range. There is no algorithm possible to determine how somebody is going to play their next match. You have one team of loss streaks vs. another team of win streaks. How could anybody see that as fair? Plus one premade completely blows any algorithm attempts out of the water.

Which leads me to this: Why isn’t their a solo queue separate from a teams queue? I can’t see how it would make sense to have a team of premades vs. a team of solo queues. If you ask me, nix the failing “algorithm” and fix what tangible aspect of queuing you can (read: premades).

Caz

If you feel like you’re on the losing end or going to be on the losing end of the range’s MMR then you could team with people you know in your pip range. You could team with higher, but those people are also facing people from higher up in some of their matches ensuring that you’d have them as competition for quite some time. You may stomp some lower, get stomped by higher, but those highers have people above who stomp them in turn.

Let’s say someone is low Ruby. They can face off against people in T2 Sapphire for pips, but go against people in high Ruby to take their pips away.

If I want to spend time looking for a group and hoping they are decent players, then I should play TEAM ranked. If I just want to get off of work and turn on the game and jump right into a SOLO ranked game, then I should be able to do so. The whole “get a team” argument is on deaf ears.

Matchmaking seems good. A lot more enjoyable.

in PvP

Posted by: Hyperionjr.5870

Hyperionjr.5870

I personally think MMR should be totally random within PIP range. There is no algorithm possible to determine how somebody is going to play their next match. You have one team of loss streaks vs. another team of win streaks. How could anybody see that as fair? Plus one premade completely blows any algorithm attempts out of the water.

Which leads me to this: Why isn’t their a solo queue separate from a teams queue? I can’t see how it would make sense to have a team of premades vs. a team of solo queues. If you ask me, nix the failing “algorithm” and fix what tangible aspect of queuing you can (read: premades).

Caz