Showing Posts For Ianto.7162:
Hello wondering if anyone can help me here. After the last patch went live, my game froze and crashed. It was working but after the first crash my game now refuses to launch at all. I can get the client to start and log in but once the actual game launches it just constantly keeps crashing. Here is what the crash report says.
—> Crash <—*
Assertion: dims.x && dims.y
File: ..\..\..\Engine\Gr\Img\ImgCalc.cpp(27)
App: Gw2.exe
Pid: 5988
Cmdline: -mapLoadInfo
BaseAddr: 00FB0000
ProgramId: 101
Build: 47158
When: 2015-04-02T03:16:48Z 2015-04-01T23:16:48-04:00
Uptime: 0 days 0:00:19
Flags: 0
I have also repaired the game client and did a system restore and the game still crashes.
If anyone can help, it would be greatly appreciated.
Oh! didn’t know that! That’s good to know. Would still like to see one hopefully in Postern ward (and the other wards off course) , mainly there cause of Fractals.
Not sure if its been mentioned/suggested before, (tried looking through a few pages to see if there are any other posts like this) but could we get a Guild Bank access at the different wards in LA? There is only one now in LA and with the latest LS Update getting to the Guild Bank in LA is a little “out of the way” to get to since the Fort Mariner WP is now (maybe?) forever destroyed. We have so many bankers/auction houses, crafting stations etc etc but literally only 1 Guild Bank access.
(edited by Ianto.7162)
Yea i really hope someone can confirm it, cause I’ve had all the items ready to turn mine blue but, i’m not ready yet to infuse it. So just hoping when it is ready to be infused I would like it to have the same color.
OK! Heres my question. If I were to change the color of my Tempered Spinal Blades back piece to lets say blue, and later on I decide to add the final infusion to the back, would the blue color follow with the infusion or would it revert back to the default orange?
I ask because I know other backs like the quivers that get transmuted to a quaggan back and later become infused it removes the quaggan skin and reverts it back to the default appearance. Could anyone shed some light on this. Thanks
My Lunaria and Solaria both have a versatile infusion and agony infusion on it, but it is only counting as +5 agony. On the screen cap you will see that the agony resistance is in fact there but it is not counting because in the agony infusion it is unused.
http://i.imgur.com/2F31tS4.jpg
http://i.imgur.com/skmh2Vo.jpg
(edited by Ianto.7162)
If you had these weapons before the Fractured update (which is the only way to get them), they will remain as weapons without stats. Anet has said that previous fractal weapons before patch will remain like that because they can’t convert them to skins. Only way to apply them onto weapons is to use a fine transmutation.
I recently got a Recipe for the endless Toy Golem from the Wintersday box and when I learned it, it said i learned the Endless Plush Griffon Tonic. I know this is not right here xD
Yea this is still happening… Just ran AC p3 and lost all the 6-0 skills. Seeing as the last post was 24 days ago, why hasn’t this been fixed yet o.o
Edit: Just saw the dev post about the fix.
(edited by Ianto.7162)
Just submitted a ticket with ref #130124-001223. Hope this can be solved. Thanks in advance.