Showing Posts For Iberrang.8546:
QQ..
And if so, why am I still getting Paid Tournament Tokens?
Is this really happening? Does it mean that we won’t be able to obtain Challenger of the Arena title or any of them that goes above? And just to be sure, you’re able to open a Paid Tournament with a Custom Arena Starter Kit, right?
Any updates on a possible upcoming display name change feature?
(edited by Iberrang.8546)
I do love Skyhammer.
Why not? If win/loss match ratio is showing public, why not personal performance as well?
Stats showing number of PvP matches won or lost is great and all that but how about also a public individual performance stats so to be set apart from all those noobs/afkers/leavers? Sounds like a great idea if you ask me!
If you want to temporarily ban me for bad use of language, that’s fine. But don’t do it in the middle of my PvP match so not to penalize other players.
Still gettings AFKers here..
There should be an option to check scoreboard of previous match on PvP. That would be great.
Anyways, regardless of the amount of players on sPvP which is a different off-topic problem, please do add some penalization feature to the AFKers so that they might reconsider joining sPvP in the first place so that we the ones that have ACTUALLY WAITED through the queue don’t get penalized ourselves.
Way to hijack my thread you two.
You don’t see wvw afkers getting penalized. What they are doing is hurting their whole server, in pvp its just four other guys.
Plus if anet penalize afkers in pvp, there will be no one to play with. We already have to wait around seven minutes per match, penalizing afkers would increase that time. Solution, give pvpers something worth while to do while queing so they don’t afk.
I’d prefer waiting a bit longer to get a guaranteed satisfying game anytime.
Dota 2 has something similar
Yeah I remember that now. That’s great!
Counter Strike: Global Offensive has a feature whereas players leaving a competitive 5 on 5 match will get a temporary access restriction to the game mode; 30 minutes for first leave, 2 hours on second, and 24 hours on third. Why not implement something similar to players going AFK for more than 30-45 seconds? After all, sPvP is about dedicated competitiveness, right?
I’m fed up with the afkers that I CONSISTENTLY get on my team on sPvP and always end up losing the match afterwards. Could you please add some penalization feature, maybe add another 10 minutes to the waiting queue or something.. ANYTHING?
Oh darn gosh, I get it now, thanks!
Mobile Strikes doesn’t work AT ALL. I still get immobilized only too often. What the hell?
Indeed that’s what it is, i’m not sure why or how it didn’t work before even though it still was checked in. Thanks!
Hey guys,
So I logged back in and noticed I couldn’t attack simply with left mouse click anymore, but can still only use that primary attack by clicking 1. What gives?