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Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

Why does anyone have to justify any demographic?

Seems to me if server A has more players overnight you have two options: fight them or recruit your own.

Who cares where people live or if they’re staying up crazy hours to fight?

Look at the end result.

Then get out there and fight.

I think this discussion is not about if it’s fair or not. It’s just about the endless denying of French servers that they have no oversea help at all. They should just admit it and I guess most people would be fine.

Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

As I said, you overestimate your importance, we owe you nothing, and we certainly won’t post sensitive data like this in public.
In this league we did better than the other servers because we were ready to fight for the first place and to sacrifice a bit of our real lives for it. We were successful at it because of the solid bases built over a year (be it a very happy and hardworking community, or the necessary tools for everyone to play in the best conditions).

It’s not because you can’t understand it that it doesn’t exist. Get over yourself.

And you seem to overestimate yourself if you think, that you’re so superior without any help from people from other timezones.

You can prove it, but you don’t want to do for whatever reason, so people have to make their own assessments based on arguments that were made. And the winner here is clear.

Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

Then do and post it or stop hiding behind lies. There is no comprehensible reason why French servers are so much better than any other server except a strong night force.

Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

This really explains a lot. Well at least they admit it, finally. Game, set and match to cazza.

Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

Sounds plausible. He definitely has a point. But I guess we will now hear the usual denying.

Week 7: SFR/VS/PS Bis repetita

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Posted by: Iil.7349

Iil.7349

Funny thing is, that you always get the French symbol even if you haven’t a French IP. Try it out by yourself. Seems that’s why you think it’s all French who play on VS, what ofc is wrong.

That’s indeed funny. I got a French flag as well. Maybe propaganda for their own players to feel stronger? :p

General Patch Discussion [merged]

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Posted by: Iil.7349

Iil.7349

Hi Anders, I’m totally not here so skip this post and read on…

We made the improvements we had time to test. There are still more ranger improvements but when our time is limited we have to focus on things we know we can fix. Signets and shouts are still on the docket, and I suspect some of each of these will get some love in the next time around. As you can see a lot changed in this build for every profession and we have to test these changes as well.

I do still believe ranger is the profession in most need of improvement after this patch and we will continue to make those improvements. If we could fix everything at one time we would, but the reality is there are a limited # of hours to make changes.

I see a lot of talk about ranger weapons, but I don’t think that is the real problem. I think sword and longbow are both good weapons, which is why the changes take longer. The problems are deeper, in pets ability to hit moving targets, trait lines with not enough viable choices and skills that are often too specialized to really compliment the weapon builds. These aren’t things we can change overnight. The change to Greatsword block was in fact a very difficult change, but we made it because we knew it was the right thing to do.

There are >500 skills in this game, 480 traits, and 2 designers working on this. Even then often we are bottle necked by other issues. I’m not going to say we are not working on these things, nor can I say there are things we could have changed but just ran out of time on, but this was a patch that contained ranger improvements and it will not be the last one that does so. Maybe you want more than honesty but that is what I currently have to offer.

Jon

What is this guy, an amateur? And he is one of the two guys doing the whole class balance thing? This will end in tears.

Regarding the new build following today's reset

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Posted by: Iil.7349

Iil.7349

Hey everyone,

Sorry we had to do a build so soon after the matches reset. We discovered a couple of issues that needed to be fixed as soon as possible.

We don’t like disrupting the game with new builds, especially so close to the matches being reset, but unfortunately sometimes it is unavoidable. Tonight was one of those times, our apologies for the inconvenience.

Tonight again? Amateurs.

Ranger jokes time

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Posted by: Iil.7349

Iil.7349

[11:06] XXXXXX: lfm 4/5 – no rangers pls!

Ranger jokes time

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Posted by: Iil.7349

Iil.7349

Dev 1 (playing a thief): Lol, 16 k backstab hit! Pwned him.
Dev 2 (playing a mesmer): Haha great. Rofl, just ported 100 people inside their zerg- what a massacre! Lol, seems they can’t see us! Hahaha!
Dev 3 (playing a warrior): You lucky guys! Just had a 12k killshot this time. Last time i hit for 16k.
Dev 1&2: That’s sad, bro. Maybe buff it in one of the next patches.
Dev 3: Yeah, I will.
Dev 1: He Jon, what about your ranger?
JonPeters (ranger dev): Dunno, don’t play one. Don’t like the animation of the shortbow.
Dev 2: What about the other weapons?
JonPeters: Jesus, they’re completely useless.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

There are some rumors saying that they’re working on it. Probably portals will get limited to 5 players in one of the next patches to bring mesmers in line.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

What other skills do you think have this requirements like coordination, manpower, intel, resources and risks to be effective that you have to bash a skill that needs so much to be able to pull through?

Come on, it’s not rocket science. It’s easy and takes maybe 5-15 seconds to organize it. And mesmers can stealth and blink, so enemies don’t see them coming.

Portal tacic is superior to any other tactic, that’s why there is no need to use any other tactic (splitting, flanking, using siegeweapons, etc.). That is really poor game design.

Sure, everybody can use it and we use it too, but it’s just boring and really not fun when most fights are over in seconds.

(edited by Iil.7349)

Most annoying class to deal with in WvW?

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Posted by: Iil.7349

Iil.7349

Mesmers. Their portal breaks the game. Illusions are annoying, too.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Either it needs to be nerfed or we need to see engineers with bombs strong enough to take down walls in short order, ect.

Good point. Every class should have a skill like that to decide large battles (please not) or none of them.

Portal tactic is superior to flanking the enemy, taking more entries at the same times, using siegeweapons or any other tactic. It doesn’t cost anything, has a very short set-up time, is effective and works almost everytime. The whole tactic in this game, especially in large fights, is: bring a mesmer and win. Way too easy. Way too boring.

I just want more tactical opportunities how to fight battles, not just that one thing.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

It definitely needs more effort and preparation to put 10 portals on the ground, split your army in 10 groups à 5 people and send 10 mesmers alive to the enemy. Doesn’t it?

Currently it’s one mesmer, one portal, one bunch of people -> profit.

(edited by Iil.7349)

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Lol. We use this tactic, too – because everybody uses it. It’s too easy and works almost every time. If your enemy is prepared and you’re “smart”, use a second mesmer and do a second portal. When they put all of their AOE on the fake portal, roflstomp them from the other portal.

It’s boring, because it’s not really a fight, it’s a (short) massacre. And it’s effective, that’s why people use it. Don’t use it: lose.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Getting 10 Mesmers would be at least a bit challenging. Currently it’s just EZmode. So, worthless argument and of course it gets nerfed.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Fine and we currently play Mesmerwars 2 /Find the Mesmer /Be A Mesmer / Portal 3 /Mass Portaling.

Sure it will be nerfed soon. Anything else would be ridiculous.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

There are many situations and places where you can’t counter it. It works 8 out of 10 time.

If a mesmer jumps down a wall you’re dead before you can do anything. Mesmers can port themselves and stealth. You don’t see them coming. When you see the portal on the ground it’s already too late. If they’re smart, they will activate their defensive skills before they roflstomp you.

I bet I would kill your zerg too. Send 2 mesmers and do a fake portal if they’re expecting you. And no, it’s not brilliant, it’s a cheap tactic with an almost guarantee to win.

Put a 5 person limit on it like each other skill is restricted and it’s fine.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Hint: portal tactic is king in every large battle (20/30/40/xx+ vs. 20/30/40/xx+ people)

use it: win
don’t use it: lose

do you call this “balanced”?

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

You don’t get it. Try again.

Mesmer Portals, one skill to rule them all

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Posted by: Iil.7349

Iil.7349

Mesmer is the worst class design I’ve seen so far. At the moment it’s all about portals. Do it or lose.

“one skill to rule them all”

This. Isn’t it sad?

Mesmer Portal Cap

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Posted by: Iil.7349

Iil.7349

No idea how to quote in this fine forum.

I will say one thing though, these arguments are somewhat absurd. Having to sweep an entire keep for one profession/class is beyond ludicrous, the fact that it is one and only one profession should really make it apparent that there is something fundamentally wrong here. Do you have to scout the entire keep for a lone guardian? How bout a warrior? A thief or even five thieves? Some eles might be hiding in the back corner, better go check. Sweeping your keep to make sure small armies of people are not hiding, say for instance, on top of Garrison’s jumping puzzle or somewhere in the massive expanse of the inner sanctum of SM, is one thing, and failing to do so is a sign of poor foresight, but scanning an entire keep like SM or any version of the Bay’s for a single character? No. That’s beyond game breaking, especially when said class can stealth. Oh ya let me get out my stealth breaking… oh, right. And what if there’s a bunch of them? Heck, if this tactic is valid, every keep, upon being taken, should be filled with mesmers from every team just waiting each other out. What sort of pointless gameplay is this? There’s no longer even a siege at that point, just a cycle of who’s mesmer was the last to be found before an army of 50 showed up to wipe you.

Which bring us to the second point. Stop the mesmer before he drops the invisible army on top of you. How? When? One, he’s invisible. Two, damage doesn’t break his stealth. Three, in a big fight, if he comes running in out from the distance (beyond render range), he’s not going to render for anyone. So who’s going to stop him? My keen sense of clairvoyance that danger is approaching? I’m not spiderman, nor are most people.

The tactic (for moving on the battlefield, taking keeps with it is tomfoolery) I am fine with, abusing the fact that the tactic succeeds because your entire zerg of 30+ people is invisible for upwards of 30 seconds, is nonsense. It leads to degenerate play, people get angry because they died to literally nothing from all around them, and it’s simply down right discouraging.

There is no learn to play or plan here, its pure abuse of rendering to drop massive armies wherever you see fit in the middle of a big fight that no one would ever have a chance to react to because the game will simply not render them. Want to use that portal to sneak in five people to crush the altar in Hills? Good, that’s a sneaky trick and good luck living through the barrage of AoE at the tiny entrance. Loading in 30 people behind a line of siege that no one will see because it won’t render till everyone’s dead? No, that’s not tactics. That’s not being clever. That’s being degenerate.

This.

It’s not Guild Wars anymore, it’s Mesmer Wars. All the tactics and strategies are now about mesmers and their portals. How boring. And using this tactic isn’t even challenging. It’s easymode.