Showing Posts For Illustrious Fox.7196:

Whats the craziest glitch you've seen

in WvW

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

On Alpine it’s possible to enter Garrison, NWT, Bay outer (as an invader), Hills and SET (as an invader).

On EBG it’s possible to enter 6 towers, get out of/underneath the map, “visit” Blue and Green spawns, enter Veloka (as Red), and get into Lowlands outer.

On DBL it’s possible to enter both Fire and Air keeps and reach their respective lords. You can also enter O’del Academy as well as Rampart outer.

Ranger Bugs (Updated)

in Bugs: Game, Forum, Website

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

my pet still bug

- Enter any PvP match with your ranger as a spectator
- Spectate another ranger that has access to their pet
- Press “K” to open up pet management and select your two pets

Pet menu inaccessible in PvP?

in Ranger

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

- Enter any PvP match with your ranger as a spectator
- Spectate another ranger that has access to their pet
- Press “K” to open up pet management and select your two pets
- Enter a match or HotM to check if your pets will be summoned

Ranger pet bugs after Sept 29 patch [merged]

in Bugs: Game, Forum, Website

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

POSSIBLE FIX

I don’t know if this will work for everyone, but:

- Enter any PvP match with your ranger as a spectator
- Spectate another ranger that has access to their pet
- Press “K” to open up pet management and select your two pets
- Enter a match or HotM to check if your pets will be summoned

It seems the issue was that our pets were both removed. Since you can only access the pet management with an active pet(impossible with bug), the only alternative is to spectate another ranger.

Cheating Dev

in WvW

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

I agree wholeheartedly with the aforementioned complaints, as they’re definitely not trivial in the slightest manner. I myself refuse to watch sporting events due to being able to see referees. When they show some restraint, as well as dignity, and enshroud themselves from my view I will be content. Being able to gaze upon them only negatively impacts the players involved. You don’t believe me? You’re wrong.

Their presence demonstrating a sense of vigilance and promoting order/fair play? I assume next you’ll tell me water is a liquid, or gravity increases as you approach the Earth’s core? Exactly, point proven.

Disappointed in the Spvp community

in PvP

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

in pvp we have no wealth and we eat our stale bread and wash it down with a puddle of water.

Qu’ils mangent de la brioche

Players stealing from guild bank

in Guild Wars 2 Discussion

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

Obviously it was a thief.

Attachments:

Kudzu Barrage Disappointment

in Guild Wars 2 Discussion

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

However, the reason Barrage arrows aren’t different is because they’re not technically a projectile as the other skills are. It is an AoE skill. Barrage cannot be reflected back at you so the projectile change for our legendary does not apply.

I think it has more to do with the fact that there is a difference between attack animations and actual skill animations. In the case of barrage the projectiles leaving the bow are classified as attacks and as such are affected by the particle effects, whereas the projectiles hitting the ground are classified as the animation for the actual skill.

According to the logic of the OP, if a necro equips Meteorlogicus and uses Grasping Dead we should no longer see hands springing from the ground. Instead we should see smoke and electricity or some other effects that detract from the actual skill animation.

The last thing I would ever want to do is defend this company, but what people fail to understand is that some level of readability has to exist for these skills.

New game mode(s)!

in PvP

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

Never going to happen.

thanks for the crit damage nerf

in Guild Wars 2 Discussion

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

Damage, heavy degeneration, energy denial, disables, knockdowns, enchant removal, various hexes, and counters to defense used to be called pressure builds in GW1

Show your rangers here!!

in Ranger

Posted by: Illustrious Fox.7196

Illustrious Fox.7196

.

Attachments: