Too many people think Mesmers are OP, they are not and you must learn how to fight them. Here’s some tips:
-Learn the animations, you can dodge Moa.
-If phantasms are doing too much damage then kill them.
-Downed state’s fine, practice fighting against mesmers. Here’s a hint: Nine times out of ten the first downed mesmer you see isn’t the real mesmer! Shocker!
-If you’re inflicted with confusion don’t keep spamming skills like an idiot
-Don’t shoot in a feedback bubble
I’m a mesmer and usually people inexperienced with fighting mesmer’s will get destroyed so if you learn how to fight us then you should be able to hold your own, stop crying for mesmer nerfs guysLet me make this a bit easier to understand for those who aren’t following:
1. You need to observe the mesmer and their clones individual animation to learn which one is the real one. Meanwhile mesmer doesn’t have to pay attention to other classes animations since they are either dealing damage to you or healing/condition removal themselves.
2. Mesmer has two death delaying skills while downed, one is to vanish and the other is to clone themselves. What you don’t see is that Mesmer has two different skills to prevent them from being finished off. While other classes (other than thief) have one. Unless you are a elementist who has none.
3. If you are confused don’t attack mesmer, meanwhile they will continue to attack you.
4. Not attacking the feedback bubble makes sense.
Make no mistake, I like the concept of the Mesmer class in GW2. They are real magicians now and thats definitely cool in my book. I feel clones are a definitely problem, because when a player finally gets to the real mesmer they aren’t rewarded for doing so. I’m saying, the mesmer doesn’t take big damage for revealing himself. Instead, they can tank relatively well, enough to begin to cycle through more clones. Thus bringing the player back to step 1.
There isn’t enough time between Mesmer having a no clones and having clones up. The gap is relatively low. If any class prematurely uses their skills they are punished, perhaps they will be stunned and die or they blew their condition removal, so now they have a ton of conditions on them. Mesmer loosing their phantasms prematurely doesn’t really punish them.
I’m not going to pretend I know a solution because I don’t. I just hope Anet does something reasonable that still allows Mesmers cool concept to stay the way it is.
you are wrong on several of your points m8. firstly yes mesmer needs to learn other class animations, same as everyone else. Dodging things like hundred blades, traps, bombs, dagger/dagger ele burst is important, and claiming u need to learn animations of clones b4 u can distinguish between them and the mesmer is just absurd. spells other than auto attack being used, weapon swaps, healing, changing direction, strafing/backpedalling are all obvious indicators of who the true mesmer is. if you are losing to mesmers because u cant tell apart the real mesmer then you are losing because of ur own failings.
secondly the mesmer escape ability whilst downed is just 1 ability. the other attacks we have are all either dmge or bandage.
wtf is 3 about srsly? thats just a dumb statement. losing mesmer dmge is as possible as any other class, and even bunches up clones so u can cleave them.
and mesmers die pretty fast if u hit them and only them. you are probably just doing something wrong thar.