Showing Posts For Incendio.7901:
Trait is rather interesting, hope it gets changed down the road. Right not its not really worth picking unless your build is all hammer focused. I love the leap. its small but it makes the hammer more fun. but OMG that 3rd chain skill. i just cant stand it. Back to GS with me.
well he hit up on 2 of my issues, though they really need a distance tell in the UI from your target, i keep falling just short on mighty blow XD
i dont think they get that a super long part of the chain combo just isnt fun to play.
/agree
The third skill in the 1 chain might as well be renamed “Use Greatsword Instead” because that’s what it actually does. Hit 1 three times and presto! You switch to Greatsword and never look back.
It’s not fun at all and is impractical to use mechanically. In PvP it’s completely useless, and in PvE the delay guts the dps when it actually hits anything at all. Back to Greatsword like pretty much every other Guardian.
I really want to make the legendary Hammer and use it, but the third attack in the 1 chain just kills Hammer as a viable weapon in the game as compared to the vastly superior Greatsword.
/sad
I noticed on my Mesmer that when I have clones and phantasms out (which is almost always), the number of yellow items that I get is dramatically lower than others in my party. We all have almost identical magic find %. This is in the level 80 zone.
When I switched to using an ability that never summons clones or phantasms, and do not otherwise summon them, the amount of loot I get rises dramatically. It could be related to the clones/phantasms “getting the loot” instead of me, and thus I’m not getting what I should.
If this intentional in the code, I will have to shelve my Mesmer
edit: This is in the level 80 zone.
(edited by Incendio.7901)