Showing Highly Rated Posts By Infernia.9847:

Watchwork Pick: Why No Response?

in Black Lion Trading Co

Posted by: Infernia.9847

Infernia.9847

Hey, this thread has a point after all! Thanx for letting me know it’s back, bought one.

Hehe I did too. I need those sprockets to turn into blade shards to finish my back piece. Can’t get enough from that node in my home instance, so this pick will serve its purpose quite nicely.
Sorry Molten alliance pick, your lava and flames hold no candle to the awesomeness of a sprocket dropping watchwork pick.

Perhaps a new thread demanding an update on the harvesting animation is needed.

How about 3 or 4 Watchknights bounding around the node, each holding up a sprocket in her hand?

Oh now that would be something. I would be like the Watchwork sprocket mining goddess with my little Watchknight minions dancing around holding the means to my fortune in their tiny little metallic hands.

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued

Story Mode dungeons = solo-able

in Suggestions

Posted by: Infernia.9847

Infernia.9847

I hope this is not an infinitely discussed topic. If so I apologize in advance.
I have seen many people frustrated with trying to find others to join a story mode dungeon. The rewards are a bit dismal for it to be something others want to do for any other reason than to help out someone.
This should be reward enough but we all know that is not the case.
I wanted to suggest that by making the storymode dungeon solo-able while still providing low rewards, it will provide many players with a much needed introduction to the particular dungeon.
The player can take their time learning the mechanics of the dungeon without the pressure to finish fast or all at one time. Meaning if RL takes them away in the middle they have to start over but no one else is penalized.
I don’t know if this is even possible but thought it was worth a mention.
Explorable mode is all that anyone wants to do for its rewards. And storymode would seem the perfect place to introduce a person to a dungeon’s particular mechanics without all the pressure.
EDIT: Just to be clear I don’t want explorable mode to be solo-able; only story mode.
Feel free to point out all that is wrong with this suggestion.

Blackgate : Level 80 Ranger, Necro, Guardian, Warrior
Devs: Trait Challenge Issued

(edited by Infernia.9847)