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Sanctun of Rall Success!!!

in Tequatl Rising

Posted by: Insidious.6528

Insidious.6528

Grats guys! Glad I was there for the second kill. Moments like that is why I play around in virtual worlds.

Think I’m gonna cry.

I must say…Congrats to our server…but im kitten ed! Many attempts and hours between spawn ive waited, and bumps to overflow forced parties to Fail and 80+ vent parties to bring him to 50% …then to take one day to rest and find out I missed the party that dropped him…. Sigh Moments like this is why I take more time away from this game and start to play around more in Real World! now that I think….After calculating the hours ive spent playing this game according to /age..and reward ive gained.(practically worthless)….ive spent close to the same amount of time earning my blue belt in Brazilian jiu jitsu and on the Mats ! Thank you Sunless…I think you have made me realize there is more to life than hours spent being frustrated with this game! Purple belt here I come…GW2 Delete. It was a good run all, This was the last straw

Servers that have beaten Tequatl add yours

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Posted by: Insidious.6528

Insidious.6528

How many, non vent/mumble/third party communicating groups and how many not extreme hardcore players or guilds completed this? Or is it required to have 80-100 players on a third party communicating program to defeat sunless? Why is there no Integrated communication option available in game for such a “Organized, Communication vital event” and surgeon like precision use of turrets and non AFK players or overflow bumped forced groups..i don’t know, I can see a hguge majority of frustrated customers giving up on this and turning potentially into a dead event

The Real Problem is Time

in Tequatl Rising

Posted by: Insidious.6528

Insidious.6528

Ya, jormag should be 15 and sunless 30. Overflow is a huge problem, difficulty of sunless, it would be nice to see him every 30 mins as opposed to how long we have to wait in between attacks. Nothing seems more unsatisfying and frustrating, than a tight time limit, a long wait, bumped to multiple overflow and Event Failed. Not everyone has hours to dedicate to playing this game, especially for one event or boss.