Showing Posts For Irishrelief.3574:
There was one on SoS. I forget his name but it was one of those generic people names the anet staff uses with their symbol. Haven’t seen him since Mad King’s dungeon however. He wasn’t taking tells at the time because I’m pretty sure he was being wtf bombarded with hate about 40ms.
Most games list devs for classes/areas why doesn’t this one give POC from the people to the programmers?
I’m not very good at economics or investing, and have only heard of the term flipping in this game (lol). From what I understand, flipping involves buying large quantities of products (at the lower price margin) and selling them at a higher price so fast and in large quantities that you get a profit from selling them. To me, it feels like flipping merely is artifically increasing the price of a good for profit. Please correct me if I’m wrong.
If this is the case, isn’t this a contributing factor to inflation? I mean, if one person does it, it probably wouldn’t have that big of an impact. But if hundreds of people do it across a wide variety of items, mostly commonly traded items, wouldn’t people think that the price its being sold for is the correct market value for it? I read up on investopedia about flipping stocks, but commodities don’t have a close/open trading session, and things don’t tend to fluctuate very much within a few minutes. I do have read about how some people with large quantities of gold used to buy up the precursors in the market to drive the price upwards.
Lastly, I heard in the chocolate thread about people trying to drive the prices of chocolate up to 1s or more. But then I read about another poster who can crash the market at whim. How is this possible?
To answer both of your questions quickly without a huge economic lesson. I place a buy order that costs me time (the order may never fill or may fill quickly or may take hours to obtain the items) and is dependent on players willing to sell their item for my offer. When I buy instantly I am saving myself the time of waiting but paying a premium price for the item (this premium comes at instant delivery and comes at the cost of the seller for eating the trade post cost). Flipping is simply taking my patience and selling an item to an impatient consumer who could easily do the same thing but doesn’t want to spend the time waiting.
As for the ability to change the price in a market it’s simply a supply situation. Some players only look for a small profit while others are looking to make it big in the shifting markets. It is possible to buy out an item up to a certain price and then list your goods at your desired price (taking losses on some and profit on the others hopefully). However, this is easily countered by people who have large quantities stored up the good. These people can easily destroy a market buyout when there are larger quantities to put into the supply side of the equation. As a caveat this isn’t going to work in a limited supply market (think items like precursors or items where you cannot make them anymore or farm them in any way) so it is possible with enough gold to artificially drive the price up. This also tends to work in the opposite way more than not by driving price down. People will buy an item at slightly a higher price than others to get their order filled faster, then sell at slightly lower to move their item quicker, effectively closing the price gap a little and lowering the price. People also tend to sell at the lowest price offered or shave a little so their item will sell first thus again lowering the price. It’s all a giant exercise of human impatience. So if you have the gold and have the patience you can work an advantage. So my less than economical less wasn’t less but addressed other things I think you wanted answered.