Stop watch and ranking system in jumping puzzles and timed challenges
in Suggestions
Posted by: Isopaha.8092
in Suggestions
Posted by: Isopaha.8092
I kinda like the idea. Could be different leaderboards for things like:
- Fewest mistakes (e.g., you never fell off or back tracked)
- Speed runs (i.e., fastest completion)
- Repeats (i.e., most often completed)
Aye, would be nice to see this kind of things added.
I really don’t believe that if the puzzles was “competitive” it would drain all the “do as you please” factor from them.
I think it would actually add more depth and fun into them. I haven’t revisited any jumping puzzles yet except for the LA ones that I do daily. There should be some kind of personal reward for doing stuff like this.
Would be nice to be able to check for example “Oh.. the best time in Sharkmaw is 1min 36,24s, I can definately beat that!”
in Suggestions
Posted by: Isopaha.8092
I’ve played a lot of Kreedz and Hide ’n Seek in CS 1.6 and it was all about the skill, like jumping puzzles and challenges in GW2.
I would love to have some kind of ranking system for the jumping puzzles!
You could really show of your skills in defeating those sometimes pretty frustrating puzzles in no time! This would also add more depth into these puzzles and also make them a lot more social.
Hell, there could even be fansites and guilds dedicated to keeping in track of and beating those records!
What do you think? Would this kind of system make you visit certain areas in the game more and add some more things to do while in Tyria?
I’ve opened around 2500 ptot bags and 500 tot bags and haven’t seen a sight of an Endless tonic yet.
Also opened 15 Black Lion chests without any special skins.
My question is? Why isn’t there 2 systems implemented for getting the items? A hard way of grinding and an “easy” way of opening bags and chests?
I’m really pissed off atm because of this kind of thing.
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