(edited by Izzuan.3704)
Showing Posts For Izzuan.3704:
honestly, in games I’ve played, I’ve hunted for Epic Weapons ala EQ1 style. This game has gotten me the closest to that feeling yet…now they just need to have in game lore for the precursor scavenger hunt….
Hiya folks! I love, love, love (did I mention that I love?) the sclerite stuff. Tentacles for everybody! My only complaint is about the positioning of the tentacles on the title piece.
Is there any possibility players could get the option to adjust the posititioning of the tentacles? my Sylvari Necro feels…I dunno…unbalanced…with all of them sticking out the back. If I could, I would curve/angle them more forwards so it would look like the tentacles were reaching out in front of me.
heck, I’d even be willing to buy make over kits or what ever to be able to adjust my tentacles (loves me some tentacles).
Regardless, until I can play a Cephalid, I’ll stick with my tentacles of doom
Ia! Ia! Cthulhu Ftagn!
Bravo drax. I was going to comment about the krait nest…but no need. Now I want a full series from you, as well as a concise yet explanatory “History of Tyria”. I’ve done some hunting in the wiki, but its all spread out everywhere, and sometimes you just dont have the time/energy to go hunting down the lore
I’ve always wanted to know what a Charr/Asura baby would look like.
Terror and nightmares, terror and nightmares. the Asura are already creepy enough…shudder
Charr and Asura…..I’ll be honest, I can’t think of any reason they might be attracted to the other races. Asura in particular.
Well, I could see the asura going for other species in the sort of “smart guys like dumb girls” kinda schtick (trope?). And of course theres the idea of the smart chick surrounding herself with subservient, obedient, young studs.
but the charr….nah.
So wait, are the Molten skins no longer in the Boxes? Did I just waste all my money trying for them?
Yup. I know there was an announcement somewhere that the molten weaps no longer dropped outta chests…
I don’t know who to side with because this story doesn’t make sense.
<snip excellently worded points for brevities sake>This just doesn’t make any sense!
most of your points I cant respond too (particularly the norn/charr leaving. I figured they would have been like “invaders? kitten yah! ime to par-tay!”) but as to why theres still consortium employees alive…apparently the consortium can replace employees at a phenomenal rate. One settler at the pearl islet encampment (think he’s a char…) talks about how he would kill a particular dude, but the consortium would just replace him the next day so it wouldnt make a bit of difference.
Personally I don’t even find the Sclerite weapons all that interesting. I mean they blinking eye is nice (in a creepy way), but the rest is a little meh.
If anything, they should have looked even more organic with wiggling tentacles to match the Sclerite back item!
However, from my perspective ArenaNet should seriously reconsider these constant RNG boxes. It would have been a better policy towards your customers to have these weapon skins for a fixed price in gems at the Store directly (just like you did with the Rox and Braham skins) instead of these RNG boxes where you try and tempt people to pay lots of money for a chance at a skin.
This.
And also, either institute a guranteed currency that builds up (box has either a skin, or X tokens per crate) and that you need Y of to get a guranteed skin. I’m not one of those people that want this cause its new, or rare. I love the squiggly tentacular, creepariffic style. Thats WHY I rolled my necro, cause those minions are so incredibly creepy. If it was classic Skeleton/zombie/ghost/etc I think I would be less interested in this toon.
If I dont manage to get at least one sclerite ticket, I’m not going to ragequit. I"ll be a little sad, but I’ll just keep hoping that something else comes along that fits the theme in my head that I’m working on
oooh…Sabetha is rather intimidating. Whats that in her off hand?
My necro hates groups of melee centaur. Chain trample ftl. Feel like a ragdoll getting kicked around. Glad i have minions!
indeed, living story its only trying to extend the games life.
Isnt that what expansions do? Personally, i’m preferring the LS vs expansions. New content/story every month, rather than waiting 6+ months for content i’ll blow through in 3 weeks.
Personnaly, i dont care about the rarity. I like the sclerite skins for a) the coloring b) the tentacles/dripping poison c) the blinking eye. Would not bother me to see everyone with these skins.
Ia! Ia! Cthulhu ftagn!
27 boxes (1 dropped). I got a medium rebreather (great if i ever roll a medium armor class i suppose…) shells, fruit, flowers, a swim booster, several remote mystic forge things, and a ship in a bottle focus. Of all the skins, that ship in a bottle has to be the lamest (imho). I want the sclerites for my necro. If i could buy them i’d buy every one of them for him.
I want…The Epic Quest (ala EQ1 class epic weapon quests)
wait! put down the torches and pitchforks and let me explain!
The quests were hard, I wont deny it. Most players didnt have the dedication to complete them due to their extremely hardcore (at the time) nature. The legendary weapons are cool but imagine something like this….
You happen to be wandering through some area…we’ll say Caledon Forest… with you BA level 80 self. Suddenly an event pops up. “huh, thats funny…dont remember seeing that one before.” Event says to protect “Lord Dudendude” from the scary stuff (paraphrasing, I’m just letting my brain run free here…) for 5 minutes. So, your fighting off all kinds of random enemies that are just suddenly appearing…demons, ghosts, jungle worms, your neighbors angry yorkie, etc. Slowly, his health is going down, but its gonna be allright…he’s gonna live, and you’ll get yer xp/karma and move on. “Cool event. Lots of crazy stuff going on here, I havent actually had to sweat over an event in a while.” You happen to look down, and notice in this little patch of area, your at your full might, not downleveled to 5. Double weird…
So, FINALLY, those five minutes are up. you get your xp, your karma…the guy is all thanking you and stuff…and then big giant scary demon/dragon/boogie man comes up and shanks him. He drops, boogie man laughs and disappears. Bam, dude turns into a renown heart. But all the heart says is speak with Lord Dudendude to learn more. So you talk to him, and a minor cinematic plays. Lord Dudendude was wounded most gravely, and will be dying soon. Even though you do the (cliched) obvious and tell him to save his strength, he needs you to do something of vital importance.
The cinematic ends, and a timer starts. Lord Dudendude needs you to gather the life forces from as much of the local fauna as possible. Dont worry about it too much….you just kill things, he’ll use his remaining strength to collect the energy and crystalize it for you. So you run around frantically killing anything that moves, and fill up the heart meter 15 seconds before the timer ends. whew I did it! now lets see what he sells…
“Bag of Crystallized Life forces: XX (where thats the exact amount of karma you got for saving him + doing the heart in time)” it doesnt do anything…in fact all it says is “event item” what the heck, I’ll buy one anyways. Some dude walking buy happens to see him, and talks to him. You hear Lord DudenDude’s VO say “what do you want? cant you see I’m dying here?” so 30 seconds or so after buying the thing (now referred to officially as the Mcguffin!) it starts another little cinematic with his appropriately epic and overly dramatic dying words, where he sends you to his brother, Dude mcdudenstein. You get a symbol like the living story instance and personal story locator, except this one is red (according to my wife, red is the best color).
To make an allready long story short, you get sent all around the world, carrying varying upgraded versions of the mcguffin, meeting new people, interacting with old favorites (and trahearne too!), hitting up different dungeons which causes special events to spawn at key times due to the presence of the mcguffin, and causing certain bosses/types of mobs/etc to have a chance to drop mcguffinates that are required for upgrading your mcguffin further. Basically, combine all the current questing types together, plus have timed events/hearts, and then make it where the important npcs cant just magically magic the long drawn out important rituals into a single scenematic. Based on how effective/efficient/lucky you were with collecting various mcguffin pieces, dude mcdudenstein might only need 15 minutes to ritualize the mcguffin, or he might need 7 days of intense ritual therapy.
And finally…when your done, when the mcguffin is in its ulitmate form, you do SOMETHING and the mcguffin turns into insanely awesome weapon/armor/dohickey that gives unique particle effects, as well as potent (but not neccessarily MUST HAVE) effects. Then you use the mcguffin to beat some kind of (not elder dragon) nasty bad guy, getting to keep the mcguffin afterwards (screw you Trahearn! My Elementalist went and took Caladbolg back, its MINE!) That, and it gives some kind of announcement (either server wide, or fanfare in the cities, or SOMETHING!) that strokes the players kitten and makes players from all over send him congratulatory tells, as well as the occaisonal “I hate you so much.” hate mail.
Anyways..thats what I want. Multi part multi design element that incorporates every part of the game into cohesive long running Epic Level quests that cant be completed in one sitting, and while rewarding, are not required to be “competitive” at end game and in various forms of pvp.