Showing Posts For JAClockwork.6507:
Fight through all the rubbish you don’t like about the class. Maybe they’ll give us some sweet buffs when they get around to a class balance patch!
This heartseeker spam is definitely an issue. I feel like thieves are a little too strong at the moment. Definitely need some tweaks on some abilities. Or even initiative cost increases. Thief is my 2nd favorite class and I do believe they need some fixing. If you don’t realize they need some toning down , then I’m not really sure you’re looking at the big picture. I realize they’re squishy, and big damage should come out as a trade off.. BUT, it’s a little too big at the moment. And for the moment can dominate the squishier classes without a chance. It’s just not fair, because they can’t even react for the most part.
I agree with this a whole lot… I feel like the RNG portion of the elixirs isn’t satisfying (or helpful for that that matter) at all. I think Wolfheart had a good idea for how they could change it. RNG is good to an extent but, not in this situation.. I hope Anet takes a look at this in the future.
I completely disagree on giving Engineers pets. Iduno why, you would think that they NEED them. Is this guy trolling? I can’t really take this to seriously..to be honest.
Engineer rifle spells and warrior rifle spells seem to be backwards.
in Engineer
Posted by: JAClockwork.6507
I agree and I don’t understand what Anet was thinking when designing the rifle for Engineer. Really hope they rework the abilities cause, as it stands they don’t make much sense and I really do love using the rifle over dual pistols. The net shot is probably the only ability that should stay out of the arsenal the rifle currently has. It would be kind of nice if the auto attack on rifle applied bleed or even vulnerability as well! Just my two sense on it all.