Because there’s nothing good to gain from GW2 Battlegrounds. (the Mists) Sure, cosmetic upgrades are a nice BONUS… but that’s just not enough.
I’m not saying re-introduce the gear treadmill, I just saying implement some earn-able tiered gear. I’m not even saying that the best earn-able gear needs to be any better than the best currently available. Just make people earn it. They will love you for it.
These statements are at odds at each other, unless you mean lock all of the sigils and runes behind a Glory cost.
No they are not. earning tiers of gear up to a set that is best in slot, and having that whole list of gear replaced every 4-6 are two totally different things.
RPG’s attract a certain type of player. Those who love loot. Those who like building a character into something better, and using that to their advantage. This barely exists in The Mists. I understand wanting to make things fair, but this isn’t supposed to be COD… actually I think there’s more to earn in COD pvp right now…
I can’t say I fully agree with this.
Sure, a lot of players may play it for the loot, but a lot of players play RPG’s for the story and immersive worlds, and couldn’t give two shakes about getting better and better loot. In fact, I’d go as far as saying that Battlegrounds don’t cater to RPG play; you can’t really role-play while in battlegrounds. Rather, they’re like MOBA in the sense that they’re limited in numbers.
So then why collect gear at all? MOBA’s do not usually include a full set of gear you collect and maintain, but in match gear. A system unlike any typical RPG. If someone is not looking to collect then why not play an action/adventure game? Not to mention the fact that WOW did earn literally Billions based on this concept. It’s like ANet tried to get on the bandwagon with everyone else, then underestimated a few of the key things that keep people coming back.
If you don’t already agree with what I’ve said, ask yourself: Why is it that in wow, people avoided large team battles like the plague, while in GW2 far more people play wvwvw? It’s simple. Working hard for a bunch of gear makes an mmo. Otherwise it’s just an arcade game…
Could be a number of other reasons as well:
- People have gotten bored of one game mode in SPvP, whereas WvW has had an addition made.
- WvW could be more people’s preferred choice.
- WvW currently has a league going on.
I for one prefer WvW over SPvP, and it has nothing to do with gear. I couldn’t care less about gear. I’m perfectly happy in my Exotics. I prefer it simply because I’m not limited in how many friends I play with at one time.
All things that are a result of crappy sPVP, not the other way around. More game modes are not being made, because no one is playing sPVP anyways. People prefer wvw, because its better than spvp. They originally wanted spvp to be the gamemode with a legue, but more people play wvw.
They would never allow Anet to even consider a progression system going higher than the one there is now. However, that just brings us back to the original problem: the lack of progression.
Except vertical progression where numbers just get bigger is probbaly the shallowest form of progression:
- Bigger numbers =/= more options.
- It’s an illusion of sorts. If your damage goes up by 10, and the enemy’s health goes up by 10, have you really made any progress?
Horizontal progression, where the player gets more options to build the character how they want, and it isn’t necessarily more powerful, is the sort of progression they should be chasing after.
You need to read what people are saying more closely. I already stated that it’s not a matter of an infinite gear treadmill. You need to ear a set of gear to be relevant in dungeons don’t you? And you played those a bunch in order to get that gear? (unless you cheaply bought it). Yes, pve gear can be maxed out, but you still have to earn your way to that point.
All I’m saying is make people earn each of the various sets available for free in the mists. Don’t add more gear every 6 months, just make people start somewhere.
I for one know that “balancing gear” and getting rid of tiered gear is just for the whiners out there. why? because I ENJOY games where I have to work my way up. OH NO, its actually CHALLENGING….???? Not because you can easily beat lower leveled characters, but because it’s satisfyingly to beat someone who has more gear than you do. In WvW people are not balanced at all. Yet more people are playing that.
So again I vote for a new set of 10vs10 battlegrounds, using wvw gear.