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The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

We will stick win or loose as long as the server has an active population xD

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

At least your server hasn’t devolved in the aftermath of the “night capping” point defficit. The current trend on most servers is that once the team with the stronger night presence is known everyone jumps to that server from the losing 2, and from there on out even in prime time the winning server doesn’t drop below +400 potential. Then by monday nobody plays anymore.

Yes our server did, that is EXACTLY what happened, but our server was beyond the point at which it’s population will re-bound from

As for which server, We are already an EU server and didn’t wish to change to US as we would become the nightcappers.

In the end, we settled for gandara. Gandara is only about 3 ranks different to underworld, but has a FAR more active community, and has at least a small night defence. We have no regrets for moving there, and from doing so, our alliance has already started expanding faster than the black plague xD

If we can entice you into staying then we have have one less guild or two server hopping and that’s a victory against free transfers

We are indeed here to stay, we brought a few more than mine and WvW too which you will see soon. We only have 20% of us transferred so far, so be ready to see MANY more and a vast improvement in evening WvW over the next month or two xD

(edited by Jack Pj.1248)

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

“There is no such thing as Night Cappers”..Reading that made it VERY difficult for me to bring myself to read the rest of your post lol… but I did.

“We adapted and beat them well enough.” – You can’t adapt against night capping, and saying it doesn’t hapkitten not going to make it go away.

We can’t simply “wait” until a day or two before transfers. Between the alliance we have over 500 people we need to inform and move across. It’s going to take us a week at least, and chances are Anet will only give us a few days notice anyway.

We are not leaving because we are being night-capped, but because night-capping is causing our server to empty out and die.. We have outmanned buffs during PEAK times. We payed to play the game with other people, not to wander around an empty battleground, not to wander around empty end-game areas and a Lions arch that has only 40 odd people in it at some times. If we stay on this server, we will be one of the last large guilds on there in less an a few months.

If that makes us bandwagoners for moving to a mid tier server then so be it, but in my opinion when your servers only PvP objective is to screw about because nothing else is realistically attainable then it’s time to throw in the towel. Fun is subjective I know, but for us it isn’t fun when our server can’t even fight back.

Perfectly said xD

The POWER of E-Rep in WvW! Are you Famous or Infamous?

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Posted by: Jack Pj.1248

Jack Pj.1248

“where I had lead a raid and cleared 3 maps and was working on the 4th” …Then you go on to say ego’s should not get inflated… Not even a “We managed to clear 3 maps”, as if you were the only person there that mattered, and not the 30 people following you and actually DOING the work….

Aswell, if your personality manages to annoy everyone you come into contact with (which it appears so from what you wrote), have you perhaps thought there is a reason people dislike you..Maybe for being rude etc. A whole group of people wouldn’t just decided to not like you..

As for your experience with that guild… you picked a crappy guild that has no respect for it’s members, go find a new one.

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

I couldn’t have said it better myself Dee Jay “Ignoring the issue isn’t a way of dealing with it.”

Switching server - The Solution

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Posted by: Jack Pj.1248

Jack Pj.1248

Earn your win, don’t be a pansy.

Of course! Stay up till 6am, have no life, night cap for victory as nothing else matters!

(Sense the sarcasm?)

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

Ghedoriah…

That would indeed be the case if every world was in the same situation where land fluctuated that much. But when ONE server is doing this consistently and other servers can’t its unbeleiveable.

As for the screenshots, they speak for themselves. Any high ranked server worth its name would never let that happen, and any server we play on would sure as hell not have that happening while we’re playing. 5 guys taking hills with 2 catapults is embarrassing :P (But thats getting off-topic now, this topic is more about how night-capping is pushing us out the server, and destroying our server as a whole)

Anyway, I’m off for the night, so I’ll discuss this more (/defend pointless “band-wagon” accusations) tomorrow morning. Night guys

(edited by Jack Pj.1248)

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

We are only looking for EU servers because we don’t want to BECOME the problem (night-cappers). Instead, because Anet have taken the stance that its fine, we are forced to join a server which has them, it doesn’t mean I agree with it still

I know that if everyone says this that lower ranked servers will be empty, but that is something that Anet needs to address and fix as it just shows that there is some flawed concept somewhere along the line.

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

The change starts with you. Keep in mind that joining a higher ranked server also means no progress at all. There simply isn’t room for progress if your server already owns everything at all time.

You aren’t reading what I’m writing. WE cannot change our servers night-defence. And from the current state of the game… No one else has any reason to either.

As for joining one of the 70% of servers who have night-cappers. We will be facing other similar ranked servers, so we wont have EVERYTHING, all the time. It will be a stuggle like any other match

Paying 2 gold for an effective counter

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Posted by: Jack Pj.1248

Jack Pj.1248

If they are stacking your GATE while doing it.. set up two catapaults on the inside of your gate, insta kill the group xD

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

The problem is, If we join a server without night-defence, It will still mean that every other week we will come UP against a night-capping server.

My logic being, we will make a HUGE difference to a low pop server and end up being the top of their group (low pop, no nightcappers). This means we will be advancing a rank, facing night-cappers, getting destroyed, going back down a rank, kill the lower ranked team, bounce back up….repeat…. There is no potential to progress ranks from our actions and therefore making ALL our efforts useless again.

Idea to get rid of bots in WvWvW.

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Posted by: Jack Pj.1248

Jack Pj.1248

Another issue which is being COMPLETELY ignored I believe is “Multi-Boxing”… Today, Me and my guild came up against a guy using like 8-9 bots to follow him arround, target whatever he targets and all ranged attack at the exact same time.. Allowing this guy to pick a target… nuke it and kill it in less than a second. Lucky enough we outnumbered his bots 3-1 but it was horribly effective against us.

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

We aren’t interested in the rewards. But we would like to have our server at least maintain control of even some of the stuff we spent HOURS capping for them overnight.

We play for fun, but there is no fun is spending hours capturing stuff to just see it all turn green as soon as we log off like a plague taking over the map.

As for capturing anything with 10 players, when your up against any server with a ranking of 15 or less, they have manned defences at every tower making that impossible and making the use of a zerg + siege equip mandatory . (Which I have no problem with)

What we are looking at is the overall picture.. Our server is decaying at an unbelievable rate and pretty soon our server will be dead emtpy PURELY because of our WvW state causing guilds to leave

How is the night-capping team’s time somehow not equal to your time?

You realize it is night for them while you are capping their stuff, right?

We are fighting EU servers.. It is NOT night for them when we are capping their stuff

Everyone would be doing themselves and others a lot of favors to just ignore the total score screen and focus on the play that happens within a single session.

Again the problem is that if my guild ignores the current state of our server, we will end up being on a dead server with low pop and a poor WvW community.

(edited by Jack Pj.1248)

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

Well like I said, we will be researching into the servers during the week. You guys are welcome to come speak to us on mumble about your server (pm for details).

Anyone got any info on when server transfer fee’s will become available?

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

No idea yet.. Our criteria is a server that is mid-low ranked, but has a night-defence… That way we can bring the co-ordination to the server and help it climb the ranks. We’re not going to just jump boat to a high ranked server, we wan’t to help whichever server we join to climb ranks.

We were thinking maybe arborstone. But we will be researching which server as an alliance during the week.

The sad story of [fmv] and why we're leaving Underworld

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Posted by: Jack Pj.1248

Jack Pj.1248

The sad story of [fmv] and why we’re leaving Underworld.

I am the guild leader of [fmv] on the underworld server, and a member of the “Underworld Federation” alliance. If you play WvW on our server, chances are you know of us and have seen our efforts during the day. We bring a reasonably large force into WvW (arround 40 of us in a zerg, all communicating on mumble), and manage to make a big difference during the day.

The thing that has been just eating away at my player’s morale though has been the fact that we would all come on as an alliance.. play for hours.. cap objectives…decrease the point gap between us and the server in front…then go to bed. Now AFTER we go to bed, the night-capping team caps 100% of the map and fully upgrades EVERYTHING.

By doing this they are making EVERYTHING we do absolutely pointless, because as a guild…as a server, we have no way of countering this. Which I believe completely contradicts Anet’s quote of “No players time is more valuable than another”, as our time is completely pointless.

This has affected our server in a huge way. We originally had 3 hour queues for Eternal battlegrounds, but due to the complete lack of reward for our time during the day, we now have NO queue at all, on any borderlands or EB during peak times, and today even had an outmanned buff at 8pm

Over the last few weeks, it has been drawn to our attention more and more that this is effecting the entire server. Huge guilds have been migrating and therefore leaving PvE with noticeably less players. Our entire server is emptying, and although the server has high pop still, a LARGE portion of them are inactive players

Therefore, our guild and our entire alliance have sadly decided that to actually have our time spent in WvW worth something, we will need to change to a server that has some sort of night defence.

It’s a shame that we have to change server but the fact that Anet have openly stated that its “part of the game so tuff luck” has given us no other option than to find a server where our efforts will be rewarded.

Its been fun playing on Underworld with everyone, but you will never climb the ranks without americans/canadians/australians coming to rescue you during the night

Lets get ready to Shuuuuffffffle!

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Posted by: Jack Pj.1248

Jack Pj.1248

You don’t need Anet to add a party feature.. Our guild hosted one last week at the area you are put in when you get kicked out of WvW back into LA. We had guild banquet, fireworks, funboxes etc. It was a laugh XD

Bound to WHOM?!?!?

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Posted by: Jack Pj.1248

Jack Pj.1248

On guild wars 1 , and item would say for example “Soulbound to noob”. It worked fine then, why not now

Individually trading

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Posted by: Jack Pj.1248

Jack Pj.1248

Having individual trading keeps the economy stable.

This “everyone can buy ANYTHING at the cheapest price ANYONE on the server is selling” means that everyone is constantly undercutting each other, and thus prices of things drop rapidly, as it causes an extremely inelastic economy. with the current system, prices will NEVER become stable, as if for example 1000 items are listed at 4s… Why the hell would I want to sell my item at 4s and have to wait for ALL 1000 other items to sell first before mine sell… When I could just sell for 3s99c and sell instantly..

Having free trading on games allows people to compete with only the few others in that instance selling the same items, and the incentive to lower the price is drasticly reduced, as at the point of sale, you instantly have an equal chance for your items to be sold as someone else.

All that being said… This has been brought up before, and ANET replied with some snotty reply saying something along the line of “Clearly our views and your views differ on this, but we are sticking to it” despite the thread getting a tonne of support….

Make forward dive reverse the player direction

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Posted by: Jack Pj.1248

Jack Pj.1248

Hmm, I’d have to disagree I play as a warrior, and thus are always close combat, yet I have no issues with player direction.

"Last seen online" column in guild roster

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Posted by: Jack Pj.1248

Jack Pj.1248

Becareful with the “/signed” thing, ANET have have closed threads before saying “Petitions are against our rules”.

This must have been one of the things they forgot about in the rush to meet the release day, but I am AMAZED it hasn’t been included. From what I can see, there is absolutely no reason why it shouldn’t be added. As for Fred , I’m sure a simple message to your guild leader would have stopped you getting banned.

30g+ of money and time lost unfairly (Underworld Server)

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Posted by: Jack Pj.1248

Jack Pj.1248

We would like to be able to offer refunds or exchanges for purchases, but at this time we’re unable to make these kinds of adjustments to characters. For the foreseeable future, all in-game purchases such as those made with Karma, gold, or dungeon rewards are final

This is just a blatant lie, there is NO way that the devs cannot edit inventories or even give them a gem-redeem code.

" so please be extra cautious when making these types of purchases" Are you kidding me? By saying this, Anet are trying to tell us that this is something we should EXPECT to happen? Random crashes that take away over 30g of stuff?

Worst customer support reply I have ever seen, they are just lieing to you and effectively saying “Well, you should have guessed this would happen, should be more careful next time”

30g+ of money and time lost unfairly (Underworld Server)

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Posted by: Jack Pj.1248

Jack Pj.1248

Playing at the time and seeing probably the first large-scale omega siege on our server, it seems unfair for it all to be ripped away on a random restart. I agree these guys should be re-embursed as thanks to your anti-farm code, 30g is no easy thing to accumulate for most people.

The Macarena

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Posted by: Jack Pj.1248

Jack Pj.1248

Do it! Do it now!

Guild merger on Underworld proposal

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Posted by: Jack Pj.1248

Jack Pj.1248

Fair enough, I mistook the quote below as a dig at guild communication, but I misread it, my bad xD

“I believe that one solution is to drastically decrease guild numbers since we currently sit on a massive amount of small ones that have no purpose other than just following randoms to ultimately join in to form a zerg under a commander badge or move around in disarray should that be missing.”

Guild merger on Underworld proposal

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Posted by: Jack Pj.1248

Jack Pj.1248

If your from shades of RGB, then I am sure vermillion has informed you of the alliance your guild is already in (Underworld federation). We already have 13 large guilds in this alliance and when we all come together we lock down a borderlands map easily.

The problem with your guild at the moment is that vermillion very rarely comes onto the alliance ts3 so we can’t include your guild in our daily WvW operations. You need to ask vermillion to assign his second in command or someone else in his guild to come onto the alliance ts3 when he’s not on xD.

Our alliance has the potential to be a crushing force across all borderlands but many of the guild leaders in it aren’t putting in effort anymore after the first two weeks.

Also, Lohengrin, we don’t have 24 hour coverage xD as many times last week, My guild would disconnect at 1am at which point we had for example 2k less points than you but more current land ownership. Then come 10am, we would have 4k less points than you guys lol. This happened at least 4-5 times last week

Who is the best "commander" on your server?

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Posted by: Jack Pj.1248

Jack Pj.1248

vaako on underworld. We always gain more when he’s in charge. Least likely to get the zerg killed with bad strategy.

I’d have to disagree with Vaako being the best in Underworld. When I’ve seen him, nothing has been done and he didn’t listen to logical suggestions. On the other hand, “Russianguy” is on every single day on the borderlands. Not only that but most of the times he joins we gain complete lockdown on that borderlands.