Showing Posts For JacksParrot.4368:
There’s a problem with the skill point at the Melandru’s statue in Cursed Shore, despite the fact that the Cathedral of Verdance is uncontested, approaching the statue triggers Melandru’s sorrow and there’s no way I can do the communing for the skill point.
If all legendaries and precursors become account bound, exploiters and cheaters wouldn’t be able to benefit anymore. There would still be the problem of expensive materials, but at the very least we know that most people wielding legendaries actually did some work(you can’t buy karma).
I don’t like the idea of luck being needed to make a legendary. I would actually prefer it that you have to work for a precursor instead of gamble for it. 100% exploration and completing daily and monthly achievements were already required. Why not remove the random/luck based stuff and replace it with something that requires real achievement? Something actually requiring you to finish something like if you finish every path of every single dungeon in exploreable mode + 500 tokens from each dungeon to exchange for an account bound precursor. There could be other ways, but the important thing is to reward players for effort, not something they could just buy or gamble for.
could it be another exotic like a destroyer greatsword?