Showing Posts For Jadeduarte.4387:
Figured this thread more of a suggestion so re-posted to here https://forum-en.gw2archive.eu/forum/game/suggestions/More-different-STATS-in-GEARS/509473
I agree would like to see more customization in the crafting skill. Like being able to craft an item with all 1 Stat or able to make an item with multiple stats of your choice. Would be nice to say put in base components than vial of blood get weapon or armor with all + power instead of split among 3 different stats. I like the idea of custom making insignias maybe they could put an extra slot in armor/weapons for the insignia, like they have for runes/sigils.
Would it be viable for anet team to make crafting even more customizable? Especially for someone who’s mastered a crafting skill up to 400. For example, making a lvl 80 rare or exotic that focuses on one trait line like power or condition damage instead of 3, or being able to craft a lvl 80 rare that covers all traits. Was thinking something along the lines of crafter puts in the basic components (coat padding/ lining) then adds the materials for the specific stats they want (vials of blood=power, venom sac=condition damage, and so on) 1 Thick Longcoat Panel + 1 Thick Longcoat Padding + 10 Spools of Silk Thread + 15 Vials of Potent Blood= 1 Noble’s Coat of Power (Rare) Def: 299 + 217 Power.
(edited by Jadeduarte.4387)