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Why dont asuras have long hair

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Posted by: Jak.6049

Jak.6049

It’s weird that Asura even HAVE hair. They evolved as a subterranean race, and subterranean races generally do not need hair as insulation because a) geothermal heat keeps the underground warm to hot, and b) without inclement weather, there’s no rain or snow to pose a potential threat to body temperature.

What? Moles. Voles. Gophers. Prairie Dogs. Woodchucks. Asura are not lizards or bugs, they are mammals as stated by a developer, and nearly all subterranean mammals have hair.

Asura don’t just live slightly underground like all the mammals you quoted though. They lived DEEEEEEP underground. Like, so far underground that entire generations of Asura never saw the sun. In evolutionary terms, that’s like comparing a fish that lives in a river to one that’s lived in deep underwater caves that’s completely lost its eyes because it had no need for them.

IIRC Asura evolved on the surface and were forced underground (only to later be forced back to the surface) – where they got plenty of sunlight anyway because they ran some sort of special cables to their cities from the surface that transferred sunlight to where they were living, if you remember Rata Novus.

[Suggestions] Please Bring Back these Gem Stores Items

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Posted by: Jak.6049

Jak.6049

Not sure if someone has posted this yet, but a return of the Krytan skins would be awesome.

GW1 combat

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Posted by: Jak.6049

Jak.6049

Why? Among the things GW2 did right that most other MMOs did horribly wrong was the combat. Just watching animations and doing little else isn’t fun by any measure of the word.

Why Events are not a replacement for Quests

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Posted by: Jak.6049

Jak.6049

I disagree. There are some central Tyria events that require you to acquire a particular transformation to proceed, as well as many in Heart of Maguuma that are based around objectives entirely different from the ones you mentioned.

They can bring everything quests brought us. Anet just chooses not to do this with the LWS3 map events.