Showing Posts For JakeCourtney.7524:
I’ve done a few story dungeons and 1 explorable, and I think they’re ok.
The 2 things that bother me most are the immense HP bars of all mobs, including the basic non-boss stuff. It takes long just to take out a small group of trash.
The other is the reward system… such a grind to get the good stuff.
For the rest, they serve their purpose of offering a good challenge to those looking for difficult PvE content.
Yes, the trash mobs have WAY too much HP and the loot drops from chest in-game aren’t that great. ArenaNet you have balancing to do on these Dungeons.
The Dungeons need balanced ASAP. The trash mobs have WAY too much health. I can literally fall asleep while killing them.
The rewards aren’t balance and nobody is going to run them that many times with the current state of difficulty.