Showing Posts For Jam Clock Eye.4329:
its more about personal skill than classes
if only
http://i.imgur.com/R969orQ.jpg
That is all (From a wing clearer, not sure what credentials you have – but just gonna leave this here).
Wait but… didn’t they get #First?
(edited by Jam Clock Eye.4329)
Seeing as I haven’t read another post about this yet, nor a dev statement on the matter, figured I’d post. The following fractal achievement rewards are tradeable and on the TP.:
Chest of the Casual Fractal Hero (Complete Fractals 1-20)
Chest of the Core Fractal hero (Complete Fractals 21-50)
Chest of the Elite Fractal Veteran (Complete Fractals 51-75)
Chest of the Fractal Master (Complete Fractals 76-100)
Now I’m hoping this is a bug because otherwise it completely takes away from the achievement of those who did the required levels. I understand ANet wanting to make doing Fractals more rewarding, but selling 1 time achievement rewards that are supposed to mark an achievement (such as doing fotm levels 76-100) doesn’t seem to be “rewarding,” if anything it propels grinding for gold to buy a reward on the TP instead of going through the achievement of actually doing the content for themselves.
Hope the devs at ANet fix this soon, thanks.
So can we pause arguing with Mitch for like 2 sec and answer my question about buff distribution? =D
Haha sorry, I meant to answer this too but I was a little caught up. Buffs work by subgroups. Each subgroup gets priority with their members boons. So if subgroup 1 has 2 revs and 3 other people while subgroup 2 has 3 revs and 2 other people, that’ll stagger the boons amongst those 10 players. But if Subgroup 1 has all 5 revs, well that’s wasted boons seeing as they’re all in the same grouping. If a subgroup has JUST 2 revs, they’ll give the boons to each other, then whatever may spill over will spill over by whoever is closest. Similarly if there is everyone in the same subgroup, it’ll just priorty by whoever is closest.
You sound like you haven’t killed the first*** boss, not final – as you stated.
cough example of misinformation coughAnd you haven’t got a clue what you’re talking about considering it was very easy to get 10 randoms eager to try out the new raid.
There are 4 mobs. 3 are mini bosses or apparently being labelled trash, but whatever. The first 3 trash were easy to kill and were typical Anet sponge bags. I was a healing druid. I think one person was downed throughout red, green and blue.
Then we had 3 dc’s and for whatever reason we could not replace them as it wouldn’t let anyone in. Maybe it was a bug I don’t know. Other players have said they were able to replace people.
Anyways. We had a go at the final boss and ending up wiping. My criticism isn’t really aimed at the difficulty of the final boss, although it certainly felt very beatable; more the overall inspid and predictable feel of the whole encounter.
But that isn’t really what annoyed me most of all. I just felt the whole instance felt static and lifeless. There was no sense of wonder or awe, or “oh wow we are in the raid!”. You have the 3 coloured Guardians all stacked behind each other in an extremely bland environment. Compare this setting to the majesty of verdant brinks itself and it’s hard to not feel a little disappointed. The trash/mini bosses all have extremely awkward animations and move like they are walking in tar.
I was also irritated by the way we all had to swap from power to condi and back again too, made even more exasperating that you cannot save BUILDS AND GEAR. Honestly, 3 years down the line and you cannot do this simple and much demanded feature that is standard in every AAA mmo??
So yes, i did try it and was extremely disappointed with it. As I have said previously, beating the boss won’t make me suddenly enjoy it more, and I will beat it. No doubt it will be more of a feeling of ok, glad that chore is gone rather than any sense of accomplishment.
There are bigger issues at play than the basic boss or its mechanics. When TA Ather path feels more like a raid than your raid, there is a problem.
Just my opinion.
I’m going to preface this giving Colin Johanson’s stance on raids (Pax 2015).
“He (Colin Johanson) emphasized that this was intended to be coordinated endgame content, not something a PUG can tackle…. "
1. I think I can claim to know what I’m talking about, having killed it twice, pugged it another 6-7 times – very easily mind you seeing as everyone wants to try this new content, and having contributed to the world first kill.
2. Great work I guess? I’ll send you a cookie. You make a great healer.
3. Depending on when you did it, if Squad UI was down then you’re SoL. Sucks. Happened to everyone. Two cookies.
4. Everyone wiped. Great. You can’t comment “By the end of the first week, you’ll be able to go in with 10 necros and faceroll it lol” and say you’re criticism isn’t aimed at the difficulty. Lol….
5. I’m pretty sure you’re not familiar with the concept of what a BETA is. It’s to test the raid’s mechanics. They used placeholder models for kittens sake lol. There is a reason raids are going to be released weeks AFTER HoT release, so they can put more time in them. You should try working for something this big and seeing the effort that gets put into it. ANet devs were working up til midnight – 1 AM on WEEKENDS and you’re calling their work feeble? Sure it was a little disappointing with the bugs and constant squad UI disable, but you can hardly call the effort put into the mechanical work and design of the boss feeble. Have a heart man, it’s not just about what you went through.
6. Oh no, you had to press a few traits and swap a few gear pieces NOT ONCE BUT TWICE! Sure other MMOs have build templates. Other MMOs also have set trinities. Other MMOs also have no active dodging. Fun fact, most other MMOs don’t have WvW. Lets compare this game to all the other MMOs and complain about how bad this game is and how much we hate it, right? Smh.
7. Sure, you were disappointed. That’s alright and you’re free to express this as your opinion, but degrading the efforts of others because you’re salty or upset just makes you look pretty bad. If that’s what you want, go for it. Don’t let me hold you back.
8. This wasn’t even a raid. It was a beta test for JUST the FIRST BOSS of the FIRST WING. Each wing has 3-4 bosses and each raid is 3-4 wings. ANet has stated this multiple times. I would ask if you’re illiterate but your typing seems to be pretty good, so clearly there are other problems here.
I won’t be posting in reply to this extremely skewed perspective of yours anymore as I don’t want to detract from Dom and his group’s accomplishment of getting the world first kill of Vale Guard by getting this thread locked.
(edited by Jam Clock Eye.4329)
Congratulations on the kill! Glad to hear the encounter was positively received.
Looking forward to seeing what kind of fine-tuned strategies you all come up with going forward
It hasn’t been positively received with everyone, but you lock those threads. I’m surprised you aren’t concerned that one random group beat your first raid boss on the first weekend!
Thats because people who haven’t actually done it are complaining about stuff they don’t know, they spread misinformation and should actually wait until they kill it before giving an opinion that’s flawed.
What’s not to know? What misinformation is being spread? Why do I have to kill the boss to be able to comment on the mechanics, the design and environment? I’ve fought the final boss. Does killing it suddenly make it better? Intriguing theory. Does getting to the end of a bad film, suddenly make that film extremely watchable?
Take some self awareness classes . please.
Something along the lines of:
…Fails to kill boss…
>THIS BOSS IS TO EASY. ANET FAILED TO DELIVER.
or
…Fails to kill boss…
>THIS BOSS IS TOO HARD. ANET FAILED TO DELIVER
Killing it doesn’t make it better, but it does give you more understanding about how it works. People who haven’t killed it go in with the “Play How I Want” mentality and when they fail with 4 knights eles 1 condi necro 2 druids and 2 zerker warriors, they get upset and start talking without being able to look at the big picture.
Sure you might get the boss to 20% when the enrage timer hits. Sure you might only get the boss to 70%. You might even kill it. Surely the group that managed to kill it has a better understanding of at least the mechanics if not also design and environment of the boss based on their progression.
My two cents.
You sound like you haven’t killed the first*** boss, not final – as you stated.
cough example of misinformation cough
Bump.
Buuuuuuuuuuuuuuuuump.
Kitten kitten Meow mix woof moo baaa sheep kitten moa screech.
Tickets for Review (3 days and older) [merged]
in Account & Technical Support
Posted by: Jam Clock Eye.4329
Ticket #: 130125-000372
Account name: CHiLLiN.9265
I’m writing this on behalf of my guildmate and friend who cannot access the forum himself. Ticket was filed on 1/24th for unjust banning of account due to accused RMT / Gold selling. This person is the leader of my guild and an active player on the server. He is not a bot, nor does he cheat / buy gold. I can testify to this and we would like to see that proper justice is done with the reinstatement of his account. He has provided adequate information and even shown pictures of guild events in order to prove to you he is not a bot. If you would like I can also get other guild members to come on and testify on his behalf. Thanks Gaile.
Sincerely,
Commander Catnip
Same thing happenining here, I was in a dungeon with my guild fighting a boss and all of a sudden, Kicked. Everything was working till then. :/